Mage party
Mathuzzz
Member Posts: 203
So I made a bet with my young cousin (he is the first time player, with fighter character I made him , that I will finish the game with pure mage party. I can call myself BG veteran, playing through the game from time to time.
However during the years BG1 became pretty easy, finished it with solo ranger class without problems, etc...
I always loved mages design in BG and BG1 had many of them, all with interesting personalities. However mages had hard time in the first BG, so I took the challenge and I´m going to take all the original ones - Xzar(necromancer), Xan (enchanter), Edwin (conjurer), Dynaheir (invoker) and Quayle (illusionist) plus me, transmuter. Have you ever tried it? Surely it will be fun, yesterday after I got 10 times one-hit killed by wolf and 20 times by Tarnesh I realized that is not the way to start. So right now I´m trying to make all the quests that don´t require combat, so I can improve a bit
UPDATE
It has been a while, I had to interrupt the game for a some time, but here I am standing on the streets of Baldur´s Gate I haven´t touched TOTSC areas and skipped plenty of vanilla areas also (Firewine, lighthouse coast area and some less interesting wilderness areas.
About the difficulty, Cloakwood forest/mines, together with Ulcaster were probably the most frustrating. However all three chapter-end fights were piece of cake and overall human parties are no challenge.
My question, however, is, can I take Quayle to my party? I have one party slot free and he is the last mage in the game. I was thinking, that I would take him, but empty his priest scroll and use only weapons mages are allowed to use, but still, he is no pure mage. What do you think?
However during the years BG1 became pretty easy, finished it with solo ranger class without problems, etc...
I always loved mages design in BG and BG1 had many of them, all with interesting personalities. However mages had hard time in the first BG, so I took the challenge and I´m going to take all the original ones - Xzar(necromancer), Xan (enchanter), Edwin (conjurer), Dynaheir (invoker) and Quayle (illusionist) plus me, transmuter. Have you ever tried it? Surely it will be fun, yesterday after I got 10 times one-hit killed by wolf and 20 times by Tarnesh I realized that is not the way to start. So right now I´m trying to make all the quests that don´t require combat, so I can improve a bit
UPDATE
It has been a while, I had to interrupt the game for a some time, but here I am standing on the streets of Baldur´s Gate I haven´t touched TOTSC areas and skipped plenty of vanilla areas also (Firewine, lighthouse coast area and some less interesting wilderness areas.
About the difficulty, Cloakwood forest/mines, together with Ulcaster were probably the most frustrating. However all three chapter-end fights were piece of cake and overall human parties are no challenge.
My question, however, is, can I take Quayle to my party? I have one party slot free and he is the last mage in the game. I was thinking, that I would take him, but empty his priest scroll and use only weapons mages are allowed to use, but still, he is no pure mage. What do you think?
Post edited by Mathuzzz on
3
Comments
I once played a dual mage challenge, with Xzar I believe...? Or Imoen dualled early around lvl 3...
Challenging, captivating combats and complex, creative solutions where a Fighter would just run in and hack around. And yes - it pays out to do the non-combat quests first (Beregost, Joia's ring...)
Don't remember, where I stopped. And I am indeed interested and intrigued and want to see how far you'll get.
and yes, keep us updated mathuzz on your progress.
Er...what?
Personally I think it would be really interesting to play this setup multiplayer as well, with each mage focusing on using magic from their school only.
It would require a lot of patience and trust though as well as borderline madness. Once the patch is out and the client is up and running nicely, let me know if your interested, It could be fairly hilarious
Anyway, do keep us updated and good luck
Also, I play this one in vanilla game. I wanted to know, if I can beat the original game, without any additions.
Was not able to beat Silke with me and Xzar on level 1, so I had to go for Edwin. We are now more powerful in trio.
Also, something for fun, some progress :
No enemy can be a challenge when haste, slow, fireballs and crowd-control spells are flying everywhere.
Of course it could still be tedious for some, since you have to rest often. Otherwise, with no spells available, any fight is obviously going to be hard for mages
(Edit: or rather, now you will be forced to choose either one of them)
Anyway, awesome playthrough, I'd definitely like to try something similar as well!
A level 9 sorcerer gets access to quite a few spells, and can act as a very nice buffer/debuffer for the group.
6 level 1 spells per day /5 picks
6 level 2 spells per day /4 picks
6 level 3 spells per day /3 picks
4 level 4 spells per day /2 picks
I'd probably pick things like :
1st- Magic Missile, Sleep, Grease, Blindness, Shield
2nd- Glitterdust, Aganazzar's Scorcher, Web, Mirror Image
3rd- Slow, Haste, Melf's Minute Meteor
4th- Stoneskin, Greater Curse
Basically, if you encounter a tough group, you go Greater Curse > Slow
Everything is slowed (They have to save vs -8 !).
You can then have fun with other things, like, say, blindness, melfs
You don't want to learn fireball or lightning bolt, simply because there's tons of Wands, and these are easily rechargeable.
Actually, you could probably even replace Aganazzar's Scorcher with something else.
There's also a lot of things one can do while playing a Wizard to deal with ennemies. Trouble will never come from the swarms, but from the big bad boys with low saves that you will encounter (IE : Karoug, Sarevok... but you can probably burn them down by spamming magic missles if you've got a full wizard group)
BG1 level cap is level 9 for Wizards / Sorcerers / (Even 10 for Bards)
MAGE PARTY! ! !
Why was I not invited!
*Anduin storms off in sulk*
alnair, yes, I´m aware of the possible conflict between them, I hope it won´t end in bloodshed, because Edwin is the best mage in the game, however Dynaheir is invoker, which is the mage that focus on most of the offensive spells. I will probably take Edwin then.
Either way, this would cut down on your demand for scrolls, something I would anticipate being a problem in BG1.
It might get better ...
Madhax, as I said, I play it in vanilla, so I can only create either ordinary mage or specialist. No sorcerer, no wild mage or any other kits I don´t even know of
As soon as you can use some summons, and get enough spells to cover the killing, all you need is to be able to rest, basically.
Wizards aren't very strong until they have access to level 3 spells (Haste, Slow), but after that, they become powerhouses, either for the group or against ennemies.
Except if you manage to get a wand or two... then, well, a level 1 Wizard is already almighty.