@Skydog We want to make sure the upcoming patch won't break anyone's savegames. We hate it when game patches mean you have to start a new game, so we wanted to avoid that.
To everyone asking about the translations, yes, we are aware they are yet to go in, and we'll have news for you when there's news.
@LiamEsler But with some fixes it will be better to start a new game (so that they are like "seen" in the game - that monk guy Rasaad class change comes to mind), won't it?))
I would gladly help out, except that all of my saves are currently either xp uncapped and/or modded to allow dual/multi class characters to change armor appearance, so I'm afraid I can't submit any saves. =(
sent! and like this is my first post on this beautiful forum I would like to thanks everyone is working on this amazing project! I love BG, so guys thanks to you all! my save too is xp uncapped, I hope it works for you.
(Just thought I had to make it more personal that the faceless "we love you Dee")
Anyway, just to be really sure, I wanted to ask, if save games with custom portraits (for NPCs as well as for the PC) and save games where I used to console to create an item or to modify the current XP of the chars (haven't removed XP cap!) count as well or not? If answer is "yes", I'm sending you like 10!
Only just learnt about this so have just sent my latest save. I'm roughly half way through the game as I've been waiting patiently for the patch to come out before I continue. Now that I check how things are getting on I'm frankly surprised at how much work is required to get this fix out. 500 saves seems a heck of a lot to get through considering only 60 have been done since development resumed on BG:EE but if that's what needs doing, that's what needs doing. I simultaneously admire the dedication to the game but worry that things will take so long that funds will dry up to be able to pay you guys to get this over and done with so you can crack on with the rest of your lives (BGII:EE of course!) ;P
@MagikGimp The BGEE and BGII:EE teams are separate -- we're both working at the same time. Time spent on BGEE is not taken away from BGII:EE and vice versa.
I'm a little curious about how the save game testing works. Do you just check if the save loads? Do you play the save for a few hours? Do you open the save, then save again?
I don't want to give away too much of the magic, but the first thing we check is whether the save loads without crashing. Thankfully there haven't been any cases of that happening so far, although there have been a few hiccups, so it's good that we're going through them.
We're going through them pretty quickly, too, I'm happy to say. This morning we were at zero, and it definitely looks like we'll hit the first 100101 before the end of today.
Thanks, it's very interesting to hear how this works. And it makes me feel better knowing that testing 500 saves doesn't mean 500 play-throughs for the development team :-)
Thanks, it's very interesting to hear how this works. And it makes me feel better knowing that testing 500 saves doesn't mean 500 play-throughs for the development team :-)
Comments
To everyone asking about the translations, yes, we are aware they are yet to go in, and we'll have news for you when there's news.
But with some fixes it will be better to start a new game (so that they are like "seen" in the game - that monk guy Rasaad class change comes to mind), won't it?))
"One creature's torment is another creature's delight."
However, in our case, I blame it on Boo! Q... Boo... It sounds the same... I wonder if they are related somehow...?
my save too is xp uncapped, I hope it works for you.
(Just thought I had to make it more personal that the faceless "we love you Dee")
Anyway, just to be really sure, I wanted to ask, if save games with custom portraits (for NPCs as well as for the PC) and save games where I used to console to create an item or to modify the current XP of the chars (haven't removed XP cap!) count as well or not? If answer is "yes", I'm sending you like 10!
Cheers!
: )
Is it 1 game save per user? Can I send multiple saves from different in-game locations/story points etc..?
And by us, I mean me.
We're going through them pretty quickly, too, I'm happy to say. This morning we were at zero, and it definitely looks like we'll hit the first 100 101 before the end of today.