What background color do you want unknown (or known) spell to have?
Vortaka
Member Posts: 173
I've got 5 type of background and I'm sure others will want some more but it's just for an example...
(It's a pain the poll entries cannot be edited, I'd remove the direct links)
(It's a pain the poll entries cannot be edited, I'd remove the direct links)
- What background color do you want unknown (or known) spell to have?96 votes
- Greyscale 1 (Total grey) https://www.dropbox.com/s/th3yh9r9ndtpynb/Spell Greyscale 1.jpg22.92%
- Greyscale 2 (not totally grey) https://www.dropbox.com/sh/4a3ycim16re2ixc/GB-Ne-7mlU/Spell Greyscale 2.jpg26.04%
- Light Green https://www.dropbox.com/sh/4a3ycim16re2ixc/2aBBuGGqwK/Spell Light Green.jpg22.92%
- Purple (Ok, this is NOT my best work but I didn't better purple... uurrgg) https://www.dropbox.com/sh/4a3ycim16re2ixc/zZb6sbh8yg/Spell Purple.jpg18.75%
- Yellow https://www.dropbox.com/sh/4a3ycim16re2ixc/bYyGBTOh2R/Spell Yellow.jpg  9.38%
1
Comments
I think they just need a less toxic green, like http://jsbin.com/APehUfe/1/
Edit: new version: http://jsbin.com/APehUfe/3/
I hope dropbox images can be embedded?
@Sylvus_Moonbow created a few color swaps as well. If others create some, we should vote again so we include everyone.
If people don't want to be inconvenienced with becoming familiar with their characters' spellbooks, why not just read the notification that's now in the scroll description? The background color looks tacky and seems a little overkill to me.
Should we remove the "invalid school" color too? You can just test if you can cast it...
It's called "enhanced" edition for a reason. I think most people will agree this is an enhancement.
(Or give me the file to mod and I'll WeiDU it (if I can))
I don't think it was necessary, but I'm fine with the subtle, slightly shadowed hue on spell scrolls from forbidden schools.
Since mage spells are divided into eight schools, one can read the spell description to find out whether a specialist wizard may learn it. Or is that too much effort?
Always going in and out of each and every spell I call that a waste of time... Even if it's a very few seconds...
I'm actually quite fond of the colored locators, but I don't get upset when someone is critical of the colored ones and expresses their preference for the original, green ones. I just think it's nice to have a choice to turn certain added features on or off.
Perhaps we're looking at it the wrong way? Maybe its the number, not the box thats a different color. Or maybe just put a green colored dot or asterix next to that number for a scroll you can scribe?
Regardless, I'd rather have scrolls that can be scribed marked, than ones I can't as the new system does.
At least the team has something to look forward to once they come back from their Canadian Thanksgiving.
I actually think Green is more of a GO GO GO! You have found a spell you don't have, but on the other hand. Yellow gives a more, you have found a spell you can cast, but it is not in your spell book yet, proceed in using it with caution...
...
On the other hand the purple is completely kick ass and reminds me of Mace Windu in star wars...
"This is your fathers lightsaber, when you absolutely, positively need to kill every #@¬#/^#&@#$£¬ in the room..."
All the colors in the game so far define some type of prohibition.
Red = unavailable because it's of the wrong school
Blue = unavailable because it's unidentified
Greyed out = unavailable because you don't have enough gold
I think it would be inconsistent if another color is added (or a color is reused) that signals a special kind of usability (memorized vs unmemorized) rather than another type of unavailability.
So maybe we need something different?
1- Only Items that are unwritten should be "x color" (Green currently). More of a personal taste but I find that difference make it noticeable... So, when NOT in my spellbook, I should notice it!
2- The green, after playing some hours, is a little... someone called it toxic, and I kind of agree... More transparent would be nice... You know, just to make it look good! Still a personal taste I guess...
@Dee: This is more of a modder question but... Could you tell me (or us) what file you have edited to make this work? If it's the exe file, ok, I won't mod it! But, if it's a resource file, modders could make it to their liking! So, everybody should be happy!
Another thing I forgot to mention: the greyed out option isn't really an option. How will you recognize if a spell in a shop is too expensive or simply already memorized?
For the default state, I see it like this... You should have all the spells in your book as default... A magic user WANTS everything and anything he can have (mortals are greedy lie that it seems!)... So, in my mind, when spell in your book: default state... When NOT in your book: green state (or x color state).
P.S. Before I get scorched at by people who uses vanilla rules (# of max spells in book), I do use BG2 Tweaks mod that gives me infinite # of spells in my list in my magic book... I mean, it's a book, if you can't write all your spells in a book... buy another bigger book? (Just saying...)