1. Just a comment as a prelude to a question. I think some of the quest entries are dubious. House XXX raided is not really a quest in my book. Anyways, I see no mentioning of the quests related to the new NPCs, or did I miss something there? 2. What does 64/676 actually mean? Did you receive feedback from 64 people? Are 64 quests confirmed as bug-free?
I killed Nemphre and Arkion and got their unique jewelry. Ordunilian in the Sorcerous Sundries doesn't acknowledge them. Dudleyville suggests that I should get a cloak as a reward. Should I have talked to Ordunilian first before killing them?
What was your reputation? Ordunilian won't give you the quest unless your reputation is high enough.
1. Just a comment as a prelude to a question. I think some of the quest entries are dubious. House XXX raided is not really a quest in my book. Anyways, I see no mentioning of the quests related to the new NPCs, or did I miss something there? 2. What does 64/676 actually mean? Did you receive feedback from 64 people? Are 64 quests confirmed as bug-free?
1. Just a comment as a prelude to a question. I think some of the quest entries are dubious. House XXX raided is not really a quest in my book. Anyways, I see no mentioning of the quests related to the new NPCs, or did I miss something there? 2. What does 64/676 actually mean? Did you receive feedback from 64 people? Are 64 quests confirmed as bug-free?
1. As @Aristillius pointed out, they're tasks. There are quests in there too, but following the list ensures that we catch everything from the core game. We'll be adding in additional tasks (time permitting) for the new content as well.
2. When a task gets enough "Works" votes with no "Does Not Work" votes, it counts as 1. Updating the tally is time-consuming, so I wouldn't expect that number to change more than once per day.
I've just been granted beta access today, and having played around with it for a short while, I've only noticed one miniscule oversight - in the tutorial, after going up to the second floor, Belt asks me to hit the guy 'with my staff'. I was given a sword
I've just been granted beta access today, and having played around with it for a short while, I've only noticed one miniscule oversight - in the tutorial, after going up to the second floor, Belt asks me to hit the guy 'with my staff'. I was given a sword
I've just been granted beta access today, and having played around with it for a short while, I've only noticed one miniscule oversight - in the tutorial, after going up to the second floor, Belt asks me to hit the guy 'with my staff'. I was given a sword
I did notice this in the beta, but as it was my first time playing the tutorial I figured that it had always been there. Probably a limitation/oversight, but it would be nice if it was corrected at some point.
Following the guide. Pretty certain I've now done every single quest/area, including Dorn, Rasheed and Neera's quests, except for Baldur's Gate itself which I'm starting probably tomorrow.
@Dee, did you want beta results from Tales of the Sword Coast (the shapeshifter island) and Durlag's Tower too? Anything else you wanted me to do before I finish Baldur's Gate and testing things outside in the main world starts becoming hard?
@Sasayaki you should post results of TotSC (Durlag's etc) too. They are a part of BG:EE after all (you can't even buy the game without them).
I was thinking that but I don't think the form has spots for them.
Looking at the form I find it covering Ulgoth's Beard, Ice Island, Isle of Balduran [south], Isle of Balduran [north], Werewolf Caverns, Durlag's Tower [exterior], Durlag's Tower [Upper Levels] Durlag's Labyrinth L1-L4. They are right after Candlekeep Caves in the form.
@Sasayaki you should post results of TotSC (Durlag's etc) too. They are a part of BG:EE after all (you can't even buy the game without them).
I was thinking that but I don't think the form has spots for them.
Looking at the form I find it covering Ulgoth's Beard, Ice Island, Isle of Balduran [south], Isle of Balduran [north], Werewolf Caverns, Durlag's Tower [exterior], Durlag's Tower [Upper Levels] Durlag's Labyrinth L1-L4. They are right after Candlekeep Caves in the form.
I can't read, okay? I'm illegitimate.
You're right they're there. Well don't I feel dumb.
It's great to see people getting along (part of what makes this community so strong, if you ask me), but I'd like to keep this thread from going off topic.
Gah... forgot to copy my savegames. Whatever, wanted to start anew as a Pally anyway. Will fill the form chapterwise, following Dudleyville walkthrough.
The door to Nemphre's house in Baldur's Gate has the animation problem; the door, when opened, appears shut even when it's open. You might have to leave the area and come back for it to appear so.
Noticed a bug. If Dorn is turned to stone, then returned to flesh, his dialogue indicates that I'm kicking him out of the party ("You wish me to leave?").
Comments
1. Just a comment as a prelude to a question. I think some of the quest entries are dubious. House XXX raided is not really a quest in my book. Anyways, I see no mentioning of the quests related to the new NPCs, or did I miss something there?
2. What does 64/676 actually mean? Did you receive feedback from 64 people? Are 64 quests confirmed as bug-free?
2. When a task gets enough "Works" votes with no "Does Not Work" votes, it counts as 1. Updating the tally is time-consuming, so I wouldn't expect that number to change more than once per day.
@Dee, did you want beta results from Tales of the Sword Coast (the shapeshifter island) and Durlag's Tower too? Anything else you wanted me to do before I finish Baldur's Gate and testing things outside in the main world starts becoming hard?
You're right they're there. Well don't I feel dumb.
You guys are totally ruining my joke.
All that's left is to investigate the Iron Throne, do the rest of the plot, and do TotSC.
He rejoins though if you choose the right option.
"No, I want you to join my nice rock garden."