I've seen people post about playthroughs with special rules like no-reloads, speed runs and such. I wanted to try a solo poverty run. I've never seen anybody post about poverty runs here and I don't know if that means nobody's tried one (I doubt I'm the first to do something like this honestly) or there's no point in trying. Anyway...
The rules I was going to restrict myself to are:
1) Solo, no companions.
2) No equipment or consumables used other than the quarterstaff I start the game with.
3) Pick up no items unless they're used for a quest. I can't equip or use any quest item for anything but the quest (ex: I can bring Hull his long sword but I cannot equip it).
4) I want to start at Insane difficulty and keep it there as much as possible. I won't drop it for any quest or fight that isn't part of the main quest line. If I cant beat it I'll skip it or come back to it later. However, if I get to a point where I cannot continue the story I'll probably drop the difficulty just to keep the game going.
Other than that I think anything is fair game. As for class and race, I was thinking multiclass cleric/thief gnome. I think it's a pretty versatile kit, especially considering limited resources. Spell casting - not reliant on scrolls (no items remember!), and the versatility and damage of stealth, backstabs, and traps. I bet its doable with a sorcerer too, but I've done a solo sorcerer run with equipment and I want to try something a little different from that experience this time.
So what do you think? Is this possible or am I on a fools errand? Where am I most likely to hit a wall here? Any suggestions on how to play a cleric/thief?