The problem is that if you buy or sell anything to someone, the items that are still for sale are stored in your save games. If you load a save game and interact with a store, the game will use the store that was saved in your save game instead of the original store.
Sadly, mods can only update the original store and not the stores as they are saved in your save games. Do note that you can still cheat the item in.
The problem is that if you buy or sell anything to someone, the items that are still for sale are stored in your save games. If you load a save game and interact with a store, the game will use the store that was saved in your save game instead of the original store.
Sadly, mods can only update the original store and not the stores as they are saved in your save games. Do note that you can still cheat the item in.
And you can edit the save game with EEKeeper, NearInfinity, etc.
@Mortianna@Alkalurops While I'm slowly preparing to start to play BGEE using my native language (Polish) I thought I'll translate your Wand Case mod. So here it is in attachment translated setup.tra and readme files for both BGEE and BG2EE versions. Feel free to add it to next version of your mod.
Okay so the Polish translation files are unreadable on my machine. I had to use a tool to automatically convert windows 1250 to UTF-8. I hope nothing got "lost in translation", I honestly have no way to tell If something did go wrong, please reupload the file in UTF-8 (open notepad, file > save as > encoding: utf-8)
I have noticed that when you open the case, the top-most name doesn't display properly in Polish. Seems to be a bug with unicode store names. If it hasn't already been reported, someone probably should.
@Alkalurops damn I thought I changed coding to UTF-8 but apparently I did not:( Thanks for being vigilant and thanks for update. I plan to translate @Mortianna's Staff of Withering when I have a moment too. I like those mods and would like to use them in my long planned run in Polish (haven't play BG in my native language for ages).
@Alkalurops I just tested BG2EE version and it seems that there is indeed a glitch in the topmost name, but there is everything OK in the .tra file, changing coding to UTF-8 did not mess anything. Tagging @Dee and @AndreaColombo to make cerain if this is a BG2EE bug and not the mod (translation) related thing.
@Alkalurops did you see the same glitch and if it was on BGEE or BG2EE?
I tested both games, and both glitched. I'm almost positive this is a game glitch, since WANDCASE.sto and WANDCASE.itm both reference the same string entry in dialog.tlk.
Hi @Mortianna. I've noticed that your tp2 code is bugged when it comes to BGT and Tutu. In BGT it only adds stuff to BG1 stores. And in Tutu it doesn't work at all.
END ELSE
means that what follows will be executed only when previous argument will NOT return true.
Below I've attached fixed version of your mod that works with all games (including unreleased EET and vanilla BG2 without ToB which previously wasn't supported) and has the translation released by @Cahir. Readme files have been updated. Additional second archive for BG:EE is not needed - this package covers all BG games.
Changelog: v1.3 - Polish Translation - Fixed BGT and Tutu store patching - Added EET and vanilla BG2 support
Let me know if you don't like these changes and I should remove the attachment.
Thank you for taking the time and effort to make those changes to the mod. I hadn't considered that it might be appealing for players of the non-EE versions.
@Mortianna@Alkalurops@swit Any chance to update this nice mod including the Italian translation? Same goes for the Staff of the Withering mod (the Italian translation is here). Thanks for your attention
Comments
Edit. BG1EE. And by working I mean the case appearing in Thalantyr's inventory.
Sadly, mods can only update the original store and not the stores as they are saved in your save games. Do note that you can still cheat the item in.
It is working
I hadn't visited Thalantyr's residence yet so that must be the reason. I like the fact that it costs a lot of money too.
And thanks for sharing it:)
If something did go wrong, please reupload the file in UTF-8 (open notepad, file > save as > encoding: utf-8)
I have noticed that when you open the case, the top-most name doesn't display properly in Polish. Seems to be a bug with unicode store names. If it hasn't already been reported, someone probably should.
Tagging @Dee and @AndreaColombo to make cerain if this is a BG2EE bug and not the mod (translation) related thing.
@Alkalurops did you see the same glitch and if it was on BGEE or BG2EE?
To be able to add you mod to BWS, please fill this template: http://www.shsforums.net/topic/58006-bws-mod-request-template/
Thanks!
Below I've attached fixed version of your mod that works with all games (including unreleased EET and vanilla BG2 without ToB which previously wasn't supported) and has the translation released by @Cahir. Readme files have been updated. Additional second archive for BG:EE is not needed - this package covers all BG games.
Changelog:
v1.3
- Polish Translation
- Fixed BGT and Tutu store patching
- Added EET and vanilla BG2 support
Let me know if you don't like these changes and I should remove the attachment.
Thank you for taking the time and effort to make those changes to the mod. I hadn't considered that it might be appealing for players of the non-EE versions.
Hello!
I translated this nice and useful mod in Italian.
Attached my translation. Can you please add it to the mod?
Any chance to update this nice mod including the Italian translation? Same goes for the Staff of the Withering mod (the Italian translation is here). Thanks for your attention