Just to provide a counter to many of the examples being listed here, I downloaded the whole thing (no pre-load) in under an hour. And my cable connection is usually... less than remarkable. Color me PLEASED.
OK, so silly question time. I finished my preload but when I closeopen the standalone installer again it simply says preload complete, without an option to dl the rest that I can see. WhadoIdo? DL the client? e: n/m.
I am normally extremely supportive of developers, but I just posted in the bug forum that my download stopped at 99%. Upon trying to pause/unpause, the beamdog client crashed. After restarting my computer (successive attempts to open it resulted in only a blank window) I reopened the client only to realize that my download progress had been reset to 400mb. Thanks a lot for the advice.
People always have download issues from game launches, expecting everything to go perfectly for launch day release is just setting yourself up for disappointment.
There's going to be issues regardless of developer or title.
I have been stuck at 99,9% for 3 hours now. The download speed is <1kb/s. Just, WHAT?
NM, I disabled Turbo and it finished in no time. I guess one of you were uploading to me via telegraph :P (and I was working those 3h, so I didn't lose 3h of gametime)
I think a couple things should have been fairly obvious:
1) The release of BG2:EE would place an exceptionally high demand on Beamdog's servers, relative to the norm. 2) It would be completely impractical to increase server capacity to meet a demand that will only occur, I don't know, maybe 1 or 2 days a year, when a much lower capacity would suffice 99% of the time.
Putting those 2 together, I don't think download issues on release day should come as a surprise to anyone.
Edit: Looks like I may have insert foot into mouth with this one...
I'll take this moment to say if there weren't any DRM, the whole thing could be delivered over bittorrent. Then all of us with fast connections would be helping. Since it'll get cracked anyways, DRM just punishes the people that paid for it. Bittorrent is how the humble bundle distributes their games, and it works great!
I'm not particularly upset about the speed, since I'm still just finishing off a playthrough of bgee, but boy does DRM erk me.
I think a couple things should have been fairly obvious:
1) The release of BG2:EE would place an exceptionally high demand on Beamdog's servers, relative to the norm. 2) It would be completely impractical to increase server capacity to meet a demand that will only occur, I don't know, maybe 1 or 2 days a year, when a much lower capacity would suffice 99% of the time.
Putting those 2 together, I don't think download issues on release day should come as a surprise to anyone.
Actually from what Trent said, it sounds like that's exactly what they tried to do by using some amazon servers. That's what Amazon Web Services is all about, increasing on demand.
*edit, damn this touch pad, just realized I liked that post.
Don't wanna sound like a jerk, but here it goes. I contemplated that I'll wait for release to be able to play asap. Instead I decided to go to sleep and download it now. Now I get average 700 KB/s; no way that would be possible exactly at launch.
I find it odd that everyone seems surprised when servers are clogged at launch. Hello, Diablo 3 f*ck up, remember me? Another thing, some time ago I wrote that we will get approx. another 1 GB to download and voilá:)
I'll take this moment to say if there weren't any DRM, the whole thing could be delivered over bittorrent. Then all of us with fast connections would be helping. Since it'll get cracked anyways, DRM just punishes the people that paid for it. Bittorrent is how the humble bundle distributes their games, and it works great!
I'm not particularly upset about the speed, since I'm still just finishing off a playthrough of bgee, but boy does DRM erk me.
Isn't it already sort of being distributed as a torrent? Trent said something earlier in this thread about getting different data chunks from different servers. There's also a P2P checkbox you can click (at least in the stand alone version). A large file being broken into smaller chunks and distributed via P2P sounds an awful lot like torrenting to me, at least based on my understanding of it (and assuming the P2P checkbox is doing what you'd think it's doing).
I'll take this moment to say if there weren't any DRM, the whole thing could be delivered over bittorrent. Then all of us with fast connections would be helping. Since it'll get cracked anyways, DRM just punishes the people that paid for it. Bittorrent is how the humble bundle distributes their games, and it works great!
I'm not particularly upset about the speed, since I'm still just finishing off a playthrough of bgee, but boy does DRM erk me.
Isn't already sort of being distributed as a torrent? Trent said something earlier in this thread about getting different data chunks from different servers. There's also a P2P checkbox you can click (at least in the stand alone version). A large file being broken into smaller chunks and distributed via P2P sounds an awful lot like torrenting to me, at least based on my understanding of it (and assuming the P2P checkbox is doing what you'd think it's doing).
Thats exactly what is it.. In fact, this kind of torrent is the only thing that lawfully prevented the government from outlawing torrent progams altogether, since it gave it a legitimate use. :P
I think a couple things should have been fairly obvious:
1) The release of BG2:EE would place an exceptionally high demand on Beamdog's servers, relative to the norm. 2) It would be completely impractical to increase server capacity to meet a demand that will only occur, I don't know, maybe 1 or 2 days a year, when a much lower capacity would suffice 99% of the time.
Putting those 2 together, I don't think download issues on release day should come as a surprise to anyone.
Edit: Looks like I may have insert foot into mouth with this one...
That's why there is such thing as cloud computing. Server capacity can be auto expanded dynamically. But the issue with slow download is not related to Beamdog servers. P2P depends on people downloading the around you. I for example had ~1.5 MB/s.
OK, so silly question time. I finished my preload but when I closeopen the standalone installer again it simply says preload complete, without an option to dl the rest that I can see. WhadoIdo? DL the client? e: n/m.
Same issue here. I've closed/reopened multiple times, but nothing happens. It says "preload complete" and that's it.
Downloading at a steady rate of 1,2Mb/s now, so that's quite fine it seems.
I was using the beamdog client. The download stopped at 99,9% to a dead halt. I had to manually pause and re-start the download a couple of times before it would download the last 0.01%, but it eventually did and it let me get right into the game.
However I don't like the beamdog client because I'm used to the standalone updater that I have for BG1EE. So I uninstalled and just got the similar BG2EE downloader from the beamdog website this time
Actually, we've doubled our back end capacity just for launch. We've spun up multiple Amazon instances. The issue is worldwide demand for 2.7 GB of data/download. No matter what, that is a lot to push through.
If your download is exceptionally slow right at the end it typically comes down to a chunk or two you are pulling from a distant server. Pausing and resuming the download may cause your client to find new, better connections. I call this "Giving it the Boot" -Trent
To "Give the Launcher the Boot" click on the download progress once. It should pause. Wait until it is paused then click again. It may make better connections.
Does leaving my beamdog client on mean I'm 'seeding' the download? If not I wouldn't mind leaving it on for a few days, I got a pretty decent connection so it might help a bit. Though it might very well be a drop on a hot plate.
Well take solace OP you're not the only one from New Zealand downloading the game. PS hint - it's not Beamdog's fault we have such a crappy internet connection speed.
I have a 100mbit connection. I have no issues with my connection. I can DL from Steam, GOG, and Origin at line speed, so yeah it Beamdog... and the dl continues.
Can we get an admin to change this guys username to Crymore please?
OK, so silly question time. I finished my preload but when I closeopen the standalone installer again it simply says preload complete, without an option to dl the rest that I can see. WhadoIdo? DL the client? e: n/m.
Same issue here. I've closed/reopened multiple times, but nothing happens. It says "preload complete" and that's it.
In case you didn't resolve this. I had the same issue and solved it by clicking the 'fix' files button (using the standalone installer). This prompted the installer to recheck the files and realise that it had an extra 1gb of data to download.
I then had then 'stuck at 99% whilst still downloading at a decent speed' issue. Pausing the download (click the progress bar) and then unpausing it fixed this.
Thanks, @decado. I have resolved it by uninstalling the game completely and using fresher installer.
'stuck at 99% whilst still downloading at a decent speed' - I had this too. Last 1% took about the same time as the whole game. Maybe the % calculation is based on the current size of space taken on HDD. However P2P reserves space ahead.
i pre loaded mine 3 days ago and i was getting rubbish download speeds so i went and read a book (wheel of time book 2 ) and when i downloaded it at midnight earlier on today, i had rubbish/ good download speeds alternating between 600 kb/s to 1.2 mb/s so...i messed around on NWN2 and then boom it was ready. i expected rubbish download speeds because everyone would be downloading it. so this may sound rude but: stop complaining, be excited that its out now and play it
I'll take this moment to say if there weren't any DRM, the whole thing could be delivered over bittorrent. Then all of us with fast connections would be helping. Since it'll get cracked anyways, DRM just punishes the people that paid for it. Bittorrent is how the humble bundle distributes their games, and it works great!
I'm not particularly upset about the speed, since I'm still just finishing off a playthrough of bgee, but boy does DRM erk me.
Isn't it already sort of being distributed as a torrent? Trent said something earlier in this thread about getting different data chunks from different servers. There's also a P2P checkbox you can click (at least in the stand alone version). A large file being broken into smaller chunks and distributed via P2P sounds an awful lot like torrenting to me, at least based on my understanding of it (and assuming the P2P checkbox is doing what you'd think it's doing).
That maybe true, but it still certainly seems like lots of people are having issues with it. A real torrent would solve this problem, since it's a well tested, established and most importantly to me, an open protocol. I've had the stuck at 99% problem too, but like I said, I'm not in a rush, but I can certainly see how this would anger others.
I'll take this moment to say if there weren't any DRM, the whole thing could be delivered over bittorrent. Then all of us with fast connections would be helping. Since it'll get cracked anyways, DRM just punishes the people that paid for it. Bittorrent is how the humble bundle distributes their games, and it works great!
I'm not particularly upset about the speed, since I'm still just finishing off a playthrough of bgee, but boy does DRM erk me.
Isn't already sort of being distributed as a torrent? Trent said something earlier in this thread about getting different data chunks from different servers. There's also a P2P checkbox you can click (at least in the stand alone version). A large file being broken into smaller chunks and distributed via P2P sounds an awful lot like torrenting to me, at least based on my understanding of it (and assuming the P2P checkbox is doing what you'd think it's doing).
Thats exactly what is it.. In fact, this kind of torrent is the only thing that lawfully prevented the government from outlawing torrent progams altogether, since it gave it a legitimate use. :P
Not really. It's not even worth anyone's time to try and outlaw a piece of opensource software when laws are different in different countries concerning this stuff. Look how well outlawing the DECSS for DVDs worked in the US. The only reason they were able to go after other software like napster was that they were run by centralized companies where all the traffic went through their servers. Bittorrent is completely neutral in what you send over it, and nobody outside of the swarm sees it, so there's no centralization. It's whoever starts the individual torrent that runs it. The creators and distributors of the software don't even come into play, and have no way of knowing what's being transferred.
By the same logic, you could transfer illegal files over http, ftp, smtp, etc. So it's easy to argue that a protocol should not be made illegal, just because it could be used to transfer a copyrighted file.
It's all the legitimate usage of it that helps too. As I mentioned the humble bundle uses it, to great success. It's also the preferred method of many people for downloading linux ISOs for various distros.
Comments
e: n/m.
P.s. Been dling for about 10-15 mins and pretty close to done now.
There's going to be issues regardless of developer or title.
NM, I disabled Turbo and it finished in no time. I guess one of you were uploading to me via telegraph :P (and I was working those 3h, so I didn't lose 3h of gametime)
1) The release of BG2:EE would place an exceptionally high demand on Beamdog's servers, relative to the norm.
2) It would be completely impractical to increase server capacity to meet a demand that will only occur, I don't know, maybe 1 or 2 days a year, when a much lower capacity would suffice 99% of the time.
Putting those 2 together, I don't think download issues on release day should come as a surprise to anyone.
Edit: Looks like I may have insert foot into mouth with this one...
I'm not particularly upset about the speed, since I'm still just finishing off a playthrough of bgee, but boy does DRM erk me. Actually from what Trent said, it sounds like that's exactly what they tried to do by using some amazon servers. That's what Amazon Web Services is all about, increasing on demand.
*edit, damn this touch pad, just realized I liked that post.
I find it odd that everyone seems surprised when servers are clogged at launch. Hello, Diablo 3 f*ck up, remember me? Another thing, some time ago I wrote that we will get approx. another 1 GB to download and voilá:)
Enjoy your game, I'm certainly gonna enjoy mine.
I was using the beamdog client. The download stopped at 99,9% to a dead halt. I had to manually pause and re-start the download a couple of times before it would download the last 0.01%, but it eventually did and it let me get right into the game.
However I don't like the beamdog client because I'm used to the standalone updater that I have for BG1EE. So I uninstalled and just got the similar BG2EE downloader from the beamdog website this time
If your download is exceptionally slow right at the end it typically comes down to a chunk or two you are pulling from a distant server. Pausing and resuming the download may cause your client to find new, better connections.
I call this "Giving it the Boot"
-Trent
-Trent
I then had then 'stuck at 99% whilst still downloading at a decent speed' issue. Pausing the download (click the progress bar) and then unpausing it fixed this.
'stuck at 99% whilst still downloading at a decent speed' - I had this too. Last 1% took about the same time as the whole game. Maybe the % calculation is based on the current size of space taken on HDD. However P2P reserves space ahead.
Not really. It's not even worth anyone's time to try and outlaw a piece of opensource software when laws are different in different countries concerning this stuff. Look how well outlawing the DECSS for DVDs worked in the US. The only reason they were able to go after other software like napster was that they were run by centralized companies where all the traffic went through their servers. Bittorrent is completely neutral in what you send over it, and nobody outside of the swarm sees it, so there's no centralization. It's whoever starts the individual torrent that runs it. The creators and distributors of the software don't even come into play, and have no way of knowing what's being transferred.
By the same logic, you could transfer illegal files over http, ftp, smtp, etc. So it's easy to argue that a protocol should not be made illegal, just because it could be used to transfer a copyrighted file.
It's all the legitimate usage of it that helps too. As I mentioned the humble bundle uses it, to great success. It's also the preferred method of many people for downloading linux ISOs for various distros.
Release the game like 7-8 hours early and someone is still crying....
Makes me think KARMA is in play with this guy.