Missing Highwatcher Oisig in Temple District (Quest: Investigate and destroy the cult of eyeless)
HeinzTM
Member Posts: 1
Hey hey,
Got a really annoying bug and i havent found a solution for that.
The first time i walked into the temple district everything was fine. Gall talked to me and shortly after Oisig said i should meet him in the temple of Helm. So far so good but i wanted to do some other things first.
As i came back to the temple of Helm, Oisig was missing. Hes not on the streets, nor in the temple.
Tried to "reset" the quest as good as i could using the "EE Keeper" but nothing worked.
So i thought ok, maybe it gets better when i find Keldorn down in the sewer. But suprisingly hes also not there.
Anyone with a similar problem? Or any solutions that could help me?
Got a really annoying bug and i havent found a solution for that.
The first time i walked into the temple district everything was fine. Gall talked to me and shortly after Oisig said i should meet him in the temple of Helm. So far so good but i wanted to do some other things first.
As i came back to the temple of Helm, Oisig was missing. Hes not on the streets, nor in the temple.
Tried to "reset" the quest as good as i could using the "EE Keeper" but nothing worked.
So i thought ok, maybe it gets better when i find Keldorn down in the sewer. But suprisingly hes also not there.
Anyone with a similar problem? Or any solutions that could help me?
Post edited by Illydth on
1
Comments
Went inside the temple and he's not there, I spawned him via the console but he has nothing to say to me.
Dunno what to do, have no save point to go back to. (Playing this online with another person).
Regardless, using
CLUAConsole: CreateCreature:("BHOISIG")
should make a new version of him. He'll do his opener dialog of "This must not come to pass" but then he'll hopefully find his way to the temple from there.
It was caused by the Multiple Stronghold mod in BGT. Highwatcher Oisig initially gave me the quest then became unresponsive in the temple. Since I had the mod installed, and am Good, it's supposed to be High Mornwatcher Arval from the Temple of Lathander that gives the quest. So I spawned him in using CLUAConsole: CreateCreature:("BHARVAL") and that fixed it!
I assume the solution to evil players is going to be CLUAConsole: CreateCreature:("BHNALLABIR")
@Dave90
@ManchildKart
@ivistojko
Marking as Not an Issue. If someone who does not have mods installed still has this issue and can confirm that they've started a new game AFTER the last patch, please re-post to the bug form with a NEW bug report.
Include a saved game, preferably both prior and post talking with Oisig, and what steps you took between being told to meet Olsig in the temple and when you actually tried to talk with him in the temple.
Then I realized my (understandable) error -- I can only assume it applies to some (or all?) of the others here as well:
Oisig is SHOWN as walking straight into the temple behind him after he tells you to follow. But that is the temple of Lathander, not his own. He is actually at the Temple of Helm, which is one door further back towards the exit of the district.
Perhaps I'm the only one facepalming myself to sleep about this, but if I were you I'd check to see if you're not doing the same...
"C:CreateCreature:("BHNALLA")" not "BHNALLABIR".
Just for a quick reference these are the correct summoning codes (without the second ":" that interrupts the line :P):
For Highwatcher Oisig: CLUAConsole:CreateCreature("BHOISIG")
For High Mornwatcher Arval: CLUAConsole:CreateCreature("BHARVAL")
For Stormherald Nallabir: CLUAConsole:CreateCreature("BHNALLABIR")