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*Spoilers* Should players...

Edwin_OdesseironEdwin_Odesseiron Member Posts: 226
... Stop trying to resurrect Clara via constant whinging to the team via these forums? I'm seeing this everywhere on these threads and I'd rather see meaningful discussions, not ones about a quasi-useless NPC.

I feel the devs did a fantastic job with the Hexxat storyline and it needs no altering or changing just because a few people are feeling butthurt.

So have your say! Would you like the whining to stop? Yea, or nay?
  1. *Spoilers* Should players...94 votes
    1. Yes, make it stop!! Could we cease the incessant noise? 'Tis such a pain behind the eyes!
      56.38%
    2. No, I enjoy the pointless screams of the damned. Their tears sustain me.
      43.62%
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Comments

  • EudaemoniumEudaemonium Member Posts: 3,199
    Please make it stop.
  • FafnirFafnir Member Posts: 232
    I forsee this thread going down in flames.
  • selkyraselkyra Member Posts: 54
    Instead of simple no and yes answers, you have succesfully made laugh inside. I am amused. You may live...
  • Edwin_OdesseironEdwin_Odesseiron Member Posts: 226
    This thread will be fine, as long as people enjoy it for what it is.
  • MathsorcererMathsorcerer Member Posts: 3,037
    People who want to keep her should simply mod her so that they may keep her; those who do not wish to keep her can let her go. The official standard game, though, should remain as it is--I see no reason why developers should undo their own work simply because one group wants them to.
  • Edwin_OdesseironEdwin_Odesseiron Member Posts: 226
    @selkyra I am not here for your amusement, you insufferable ape! (When will the fools realise that their worthless opinions mean nothing?)

    @Mathsorcerer I see your opinion is one thing.. and your vote another. You have successfully confused me (A task I thought impossible.)
  • shawneshawne Member Posts: 3,239
    edited November 2013
    Honestly, it might be worth the devs doing a Clara DLC just so the people screaming to bring back the bland white girl can be frustrated when that DLC isn't exactly what they wanted: "Wait, she's still a thief? With those stats? No special abilities? Crap."
  • MathsorcererMathsorcerer Member Posts: 3,037
    @Edwin_Odesseiron this because their cries of "we want Clara" don't bother me and I had only two options from which to choose. This may seem a little harsh but my advice to those who wish to have Clara is "mod her or get over it".
  • elementelement Member Posts: 833
    edited November 2013
    if people are un happy they should be able to say, secondly I would say don't make the mistake of assuming its just a few 'but hurt' people

    the devs gave fans a place to make there opinions known and so they have a right to do so. particularly for a game like this if people aren't happy with the content it should be made known. It is after all additional content for a classic title as opposed to an entirely original product

    If I don't think a bit of content is up to standard i'm going to say so. better for everyone devs included that I do it here rather that simply moan about it else were
  • KoyoteKoyote Member Posts: 89
    I'm torn. I couldn't care less about Clara, but I love the tears of the damned. :-(
  • Mrpenfold666Mrpenfold666 Member Posts: 428
    just a side note because of our apparent argument, im not winging, im not demanding, im saying what i would like, how they could do it, if they say no then fine, there is PLENTY of BG2:EE for me to enjoy, and hell ill just put up with her random "i want to leave" conversation if i REALLY wanted her to stay. im not going to vote because of other threads, stop going on about it please
  • DisgruntlerDisgruntler Member Posts: 100
    Of course people should be able to voice their opinions. Especially if those opinions are negative and a critique. This isn't even a question.
  • atcDaveatcDave Member Posts: 2,150
    Not a very useful poll. For now, I have no interest in even touching the Hexxat story. If it later becomes possible to rescue Clara, count me in. Until then, pass.
  • SylphSylph Member Posts: 210
    IF there was a theoretical way to save her and kill Hexxat, then it wouldn't make sense to keep her anyways. She's a farm girl turned failed actress turned prostitute turned petty thief turned lobotomized puppet. Not exactly material for traveling with a group of seasoned adventurers ;)

    Saving her wouldn't make any more sense than saving Khalid, or Yoshimo, or any one else that dies to further a plot development.

    If she had just been an NPC that doesn't join or have a pretty portrait but spawns at relevant points in the tomb like she's just tagging along, this probably wouldn't have even become an issue. But I think the way they handled it was clever introduction to the real Hexxat :)
  • ChildofBhaal599ChildofBhaal599 Member Posts: 1,781
    edited November 2013
    yes it can go a little too far for sure. it is just a dead npc I guess. i wouldn't mind such a thing if it happened, but I won't fight for it. people may know that I am one who has fought the mass effect ending since it released, but I have a limit. luckily there is a mod coming so they should be happy i guess. I just can't think of an NPC that I want to live being as important as something wrong with the entire plot. I had hoped that TOB could have been expanded to being able to be a full game rather than an expansion, but I guess the best I will get is ascension. I didn't even fight Bioware for Thane to live. Some things just have to happen to create emotions I guess.

    again though if they want it I won't argue and would even buy it if it were DLC. I have no use for Hexxat anyway.
  • DisgruntlerDisgruntler Member Posts: 100
    Sylph said:

    IF there was a theoretical way to save her and kill Hexxat, then it wouldn't make sense to keep her anyways. She's a farm girl turned failed actress turned prostitute turned petty thief turned lobotomized puppet. Not exactly material for traveling with a group of seasoned adventurers ;)

    After having played through SoA and parts of ToB (until Hexxat bugged out of my game) and romancing her (until it bugged out), I still know more about Claras past from the 40m I took her along, then I know about Hexxat.

    Seriously, that's a lot of characterisation for a one-off NPC. Could you give as much detail about Saemon Havarians past?

    Claras uselesness is also not Clara being bad, but Hexxat bad mouthing her. What does she say about Clara? All of the above, plus a mediocre thief with no true talent or ability. Well, she also says that she was more easily able to control those with a similar background to her. Hexxats stats are better, but once she equips an item that is described as supressing vampiric abilities, she has the exact stats like Clara.
    Hexxat is very sure of herself, not just in this. So take anything she says about Clara with a grain of salt. It's in her best interest to downplay Clara and tell those other adventurers how much better she is.

  • Zzidolfas86Zzidolfas86 Member Posts: 77
    edited November 2013
    I was hoping for an NPC with more flexibility. Like a pure fighter human "inser gender here" that can swing both in the favor of good and evil. An NPC that could be different for every time you play the game(as in, can be dual-classed to several options from the base class). Also an NPC that could adapt more to the alignment of the main character in the game. That type of NPC an enhanced version of _Baldurs Gate 2_ deserves ladies and gentlemen.

    The story, idea and feel around Hexxat is all cool, so are the class-bound quests--But as a character in-game with the mechanics of a pure thief with 3 "special" spells(that could all be good in baldurs gate, in bg2 all these skills are terrible). She is so god damn boring, and honestly a very weak NPC.

    Thank god they improved some of the old ranged weapons in the game, or I would just leave her in a corner until a conversation, trap or locked door came along :p

    The current bugs with getting her ressurected properly is not helping her case along either...
  • Edwin_OdesseironEdwin_Odesseiron Member Posts: 226

    After having played through SoA and parts of ToB (until Hexxat bugged out of my game) and romancing her (until it bugged out), I still know more about Claras past from the 40m I took her along, then I know about Hexxat.

    Seriously, that's a lot of characterisation for a one-off NPC. Could you give as much detail about Saemon Havarians past?

    Claras uselesness is also not Clara being bad, but Hexxat bad mouthing her. What does she say about Clara? All of the above, plus a mediocre thief with no true talent or ability. Well, she also says that she was more easily able to control those with a similar background to her. Hexxats stats are better, but once she equips an item that is described as supressing vampiric abilities, she has the exact stats like Clara.
    Hexxat is very sure of herself, not just in this. So take anything she says about Clara with a grain of salt. It's in her best interest to downplay Clara and tell those other adventurers how much better she is.



    Firstly, people should not be able to voice their opinions again and again on the same topic. Beating a dead horse, and all that. So yes, this is a perfectly valid question.

    As for this post.. I don't know where to begin unraveling this nonsense. A lot of characterisation? It's a cliche commoner backstory that takes all of ten minutes to cook up. Failed actress turned thief. Yawn. In another posted, I commented on many, MANY characters in the game who would make for far better NPC's that have more interesting stories. Lavok is a great example. He has an interesting, long-lived past and would be sure to have some tales. Plus there's the conflict potential with Valygar. But if we are talking about thieves, Calahan would be a prime example of a better choice. You meet this smuggler in BG1 in Ulgoth's Beard, and then again in BG2 in Brynnlaw. He has a distinct way of speaking and seems like a cool customer. Make Safana a joinable NPC. Or just make a completely new NPC who is perhaps a Shadow Thief and have a great story associated with it. Maybe Embarl, the fleeing thief. He seems like a genuinely good guy. Or maybe Shank could join you? Hah! Perhaps a Cleric/Thief cultist of the Unseeing Eye. They would have some very interesting stories as to why they worshipped such a dark god. Or resurrect Montaron. You mentioned Saemon Havarian. That guy is one cool cat. He may not have much of a storyline told to us, but it is not needed. From his personality it is clear the guy has seen a few things, and would make a great NPC (when he didn't run away). I'd vote a thousand times for him (or any of the ones I just mentioned) before even considering voting for Clara as an afterthought. Any of these suggestions is better than Clara.

    Honestly, if Clara wasn't a joinable NPC and just someone that said "meet me at X location", this wouldn't even be an issue. As it stands, it is only an issue to some people because she briefly joins your party. And she is not more fleshed out than the aforementioned "meet me at X location" type-character. Generic storyline. Generic character. So many would deserve a place as an NPC before her. SO many.

    Clara's entire purpose was to die. She had quite an emotive final scene with Hexxat, and that should be enough. It was one of those "damn it!" moments. But the game is filled with those, and if we brought back every character who died because players didn't like it and had a cry, well... You'd have a very crappy final product. So that's it. That's Clara's greatest contribution to the game and I don't see why people can't just accept this. You have people like Dave up there who refuses to touch the Hexxat story in some kind of passive-aggressive protest to Clara dying. Lol. No one's crying for you buddy, you're the one missing out on some cool adventures and whatever else.

    So saying this once is fine. Having to sift through discussions where this is constantly being brought up is irritating. People should do their best to move on.
  • deltagodeltago Member Posts: 7,811

    People who want to keep her should simply mod her so that they may keep her; those who do not wish to keep her can let her go. The official standard game, though, should remain as it is--I see no reason why developers should undo their own work simply because one group wants them to.

    Much like the Mass effect 3 ending?

    On topic. People can ask, and if the devs have time, they have a lot of options to work with:
    They can let clara live and walk away for a small pittance of xp (and wouldn't it be trollish if you find her dead in Bohi's lair anyway).
    Make her a dlc NPC (seriously beamdog, stop giving us everything for free).
    Or kinda fix it so that there is still some purplish mist that only those with a one track mind can walk through between Hexxat and the rest of the party when Hexxat starts feeding, taking away the argument that the PC was just standing around letting it happen.

    They can also say, "no, we have no interest/time to work on this" and I'd be fine with it. People are allowed to ask, but they also have to accept no as an answer.
  • Edwin_OdesseironEdwin_Odesseiron Member Posts: 226
    Stop giving us everything for free? You're kidding, right? DLC is the worst thing that ever happened to gaming. It forces people to spend more money on what they already have. As it stand, many people felt that even the $25 was too much for a game over a decade old. So no, Beamdog, do not stop giving us everything for free (especially when I feel this new content is exactly what justified the $25 price tag in the first place.) I can't imagine spending $25 and then paying on top to get new content. There's obviously something wrong with you, friend. If you are so keen to spend your money, perhaps donating it to a charity would be a good suggestion.

    As for your final sentence, that is the crux of my argument. People should just accept no as an answer and move on.

    Can you imagine if there was such a forum back when BG2 originally came out? People would be complaining about all sorts of things. Firstly, Khalid and Dynaheir's deaths. And if they got changed, we would not have the game we do today. Which makes me almost shudder to think of, since this is one of the best RPG experiences of all time.
  • LiamEslerLiamEsler Member Posts: 1,859
    @Edwin_Odesseiron There was a forum when BG2 came out, and they did. ;)
  • Edwin_OdesseironEdwin_Odesseiron Member Posts: 226
    Ahh, but the devs stood firm, and changed nothing! Do the same, my friend, do the same!
  • DisgruntlerDisgruntler Member Posts: 100



    Firstly, people should not be able to voice their opinions again and again on the same topic. Beating a dead horse, and all that. So yes, this is a perfectly valid question.


    As for this post.. I don't know where to begin unraveling this nonsense. A lot of characterisation? It's a cliche commoner backstory that takes all of ten minutes to cook up. Failed actress turned thief. Yawn.

    A lot of characterisation for the amount of time spent traveling with Clara.
    Also....an elf protecting nature, a drow having forsaken Lolth and having fled to the surface, a cynical mage from Thay. All briliant subversion of common fantasy tropes. Don't forget the century old mage on a mad quest for ultimate power for his revenge.


    In another posted, I commented on many, MANY characters in the game who would make for far better NPC's that have more interesting stories. Lavok is a great example. He has an interesting, long-lived past and would be sure to have some tales. Plus there's the conflict potential with Valygar. But if we are talking about thieves, Calahan would be a prime example of a better choice. You meet this smuggler in BG1 in Ulgoth's Beard, and then again in BG2 in Brynnlaw. He has a distinct way of speaking and seems like a cool customer. Make Safana a joinable NPC. Or just make a completely new NPC who is perhaps a Shadow Thief and have a great story associated with it. Maybe Embarl, the fleeing thief. He seems like a genuinely good guy. Or maybe Shank could join you? Hah! Perhaps a Cleric/Thief cultist of the Unseeing Eye. They would have some very interesting stories as to why they worshipped such a dark god. Or resurrect Montaron.

    That's like your opinion, man. Embarl, a cleric of the Unseeing Eye, that are all people you know even less about than Clara. If you think that's enough to say they'd be better than someone we already had in our party as a NPC, then fine.


    Honestly, if Clara wasn't a joinable NPC and just someone that said "meet me at X location", this wouldn't even be an issue. As it stands, it is only an issue to some people because she briefly joins your party. And she is not more fleshed out than the aforementioned "meet me at X location" type-character. Generic storyline. Generic character. So many would deserve a place as an NPC before her. SO many.

    Probably true. I don't think anyone would care, if people weren't able to control Clara for some time. That makes her one of the team, however briefly and includes her in the group of people the player has to care for in combat.
    What's your problem with generic characters, btw? On paper Edwin is one of the most generic characters in all of BG2, yet you seem to like him just fine. I mean it, if you'd list his past and characterisation similarly to Claras, he'd be nothing special. It's the actual writing that's important.


    Clara's entire purpose was to die. She had quite an emotive final scene with Hexxat, and that should be enough. It was one of those "damn it!" moments. But the game is filled with those, and if we brought back every character who died because players didn't like it and had a cry, well... You'd have a very crappy final product. So that's it. That's Clara's greatest contribution to the game and I don't see why people can't just accept this. You have people like Dave up there who refuses to touch the Hexxat story in some kind of passive-aggressive protest to Clara dying. Lol. No one's crying for you buddy, you're the one missing out on some cool adventures and whatever else.

    Hexxats first quest diminishes the quality of the whole Hexxat storyline for me. It's just that problematic. And I'm not talking about just Claras dead, not even primarily.


    So saying this once is fine. Having to sift through discussions where this is constantly being brought up is irritating. People should do their best to move on.

    One, why do you visit those threads?
    Two, why do you make those threads yourself?

  • Edwin_OdesseironEdwin_Odesseiron Member Posts: 226
    I made a thread in an attempt to stop this nonsense.

    Clara is boring. There is nothing new and fresh she can bring to the table. Nothing. Anything that can be done with her, another NPC has done before. Hexxat was the new and fresh thing and Clara was simply a means to an end for this new and exciting freshness.
  • DisgruntlerDisgruntler Member Posts: 100
    At least your attempts didn't turn you into a woman this time. You're making progress.

    Is it really that annoying to you to have people discuss the new NPC and a highly contentious point of interest? It's not even a vocal minority, because there are a bunch of people on both sides.
    The game was released only a few weeks ago. Soon this matter will have passed. Maybe we'll get more content for BG2 that rounds out some problematic quests out of these discussions. We can agree that this would be a good thing, yes?
  • Edwin_OdesseironEdwin_Odesseiron Member Posts: 226
    No, but your irksome whinging makes you sound like a woman. You're not making progress.

    And yes, the sooner this matter passes, the better. I've recently discovered some mods, so I shall look into them. Perhaps you and the others should do the same with Clara and be done with it.
  • GamingFreakGamingFreak Member Posts: 639
    Clara annoyed the crap out of me. If I'm to be super evil and bring a vampire with me, why should I care if that annoying monotone (poor girl) woman dies?
  • MathsorcererMathsorcerer Member Posts: 3,037
    deltago said:


    Much like the Mass effect 3 ending?

    I wasn't upset at all by the ending of that game. Of course, I didn't own it or play it, either, so take that with a grain of salt.

    I remember many, many people being upset that only three of the NPCs from BG were available in BG2.

  • Edwin_OdesseironEdwin_Odesseiron Member Posts: 226
    Three? I cound five.

    Myself, Minsc, Jaheria, Imoen, Viconia. And then Sarevok as a sixth if you want to count that.
  • TsyrithTsyrith Member Posts: 180
    I'd just like to point out that Imoen was initially supposed to die. Can you imagine the "Wh-what are you planning?" and "P-leeease, I can't take this!" if you rocked up and it turned out she was used and discarded, just to make Irenicus seem even more SuperDarkUncare?

    That's how I feel about Clara, and it seems like a mighty effort to convince anyone that it's more than Gravitational Groin Syndrome.

    "But Tsyrith, you mad foole, how can you attest to liking something that's pretty much equivalent to a doll?"

    Glad you asked, f**kface. I'd contend it's the barest glimpses we get of her that heightens an anticipation, much akin to the sexual*, except as it relates to the social. It's the anxiety of that first long talk with a potential good friend, where you define and outline your relationship moving forward.

    "But she's a prostitute, you don't like prostitutes do you?"

    As little reason as Hexxat had to lie, I don't really feel like the synopsis of Clara's life provided by her murderer has any real bearing on her as a person. Let's substitute Haer'dalis in as the victim, "Oh, he was just a random berk who came to this city hoping to be an actor, but resorted to thievery to justify being a satellite to the woman he loved."

    So yeah, I'm not interested in debating the semantics of game development, or the behavior of others who might or might not share my opinion (to a degree). I haven't even really targeted anyone in response, I've just been lurking mostly, but felt compelled to respond after same-old-same-old came out and started swinging it around like a tassel. I'd agree that most meaningful discussion has been exhausted, but not that this is a meaningless topic.

    As a qualifier and disclaimer; I've completed Hexxat's story with an evil party, and I don't feel compelled to argue for or against any of her other content; including her gender, race, sexual preference or right to exist in mine or anyone else's game.

    * I'm going to risk an "Emperors Clothes" situation here and say that I respect anyone with the intelligence to notice that similarities do not imply the exchange wholesale of all associated baggage. There are sexual features in even an innocuous relationship between two friends. Do Not Freak Out, you aren't Fox News.

    ** Yeah, I couldn't think of two letters that would lessen the expletive nature of the address, perhaps it helps that I was arguing against a nebulous thought that permeates every one of these threads, and that anyone who identifies with that argument and subsequently the epithet can feel just as upset as "us butthurt people". Ad-hominem is cool as long as no-one takes offense, right?

    TL;DR: Wah-hahhh! Wahahhhhhhh! Wuh-wuh-... *sneeze* *startled* *looks around then wanders off*
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