Do you think the Isometric style for Baldur's Gate III should look like Dungeon Seige III?
wariisop
Member Posts: 163
I like how Dungeon Siege III did their isometric style and the character animations and weapons looked great, I am wondering if Baldur's Gate III will take the approach. Does anyone think this is a good idea?
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I like the look of BG2:EE and would gladly play another 500-hours game with the similar graphics. The story, the dialogs, the quests, the NPCs are MUCH more important than graphics. In the same time I simply adore BG2 graphics and don't want it to be changed just because I see it ideal.
Yeah, I like to be old-school.
P.S. Project Eternity looks wonderful and quite old-schoolish. I like the look of it much more than the look of Dungeon Siege III.
Nothing should ever take look at Dungeon Siege III for inspiration. Especially not other Dungeon Siege games. :P
I have been saying for a while here that the PE style is what we want, though I'm doubtful that a major publisher will support this style. So that's why I also preach for a crowd-funded BG3 that isn't actually called BG3.