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[v1.2, Graphics] Minimap palette does not change at night (retains day colors)

In vanilla BG2 engine, areas without Extended Night flag (i.e. without alternate night tileset) are automatically repaletted at night hours to look dark and gloomy. And the same thing also happens with area minimap.

In BGEE (and BG2EE) engine the minimap in such areas does not change colors during night hours.

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