[v1.2, Graphics] Minimap palette does not change at night (retains day colors)
prophet1
Member Posts: 172
In vanilla BG2 engine, areas without Extended Night flag (i.e. without alternate night tileset) are automatically repaletted at night hours to look dark and gloomy. And the same thing also happens with area minimap.
In BGEE (and BG2EE) engine the minimap in such areas does not change colors during night hours.
In BGEE (and BG2EE) engine the minimap in such areas does not change colors during night hours.
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An example of such area is Beregost (AR3300 in BGEE, FW3300 in Tutu, AR6700 in BGT).