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ETA next patch? A plea for fast release cycles

Hello,
any info when the next patch is coming out? Kudos for the first quick patch to address the memory leak issue. I think most of us here would prefer a relatively quick patch release cycle that tackles the most glaring issues and low hanging fruits instead of a long long wait for the big bug squasher of death.

Comments

  • AnotherLifeAnotherLife Member Posts: 115
    Yeah, they should really fix some specific bugs like Harper's Call and beholders shooting at themselves, or (0,0), I don't know.

    Maybe NPCs talking over their own voiceovers, was it that way in vanilla ?
  • marcerormarceror Member Posts: 577

    Maybe NPCs talking over their own voiceovers, was it that way in vanilla ?

    No, that is one of the current "enhancements".

  • zenblackzenblack Member Posts: 108
    My hope is they will release a patch a few days before Christmas. This is where the bulk of those who have to work will have some free time to play and even if it doesn't have all the fixes they want, having the ones they have been able to nail down to play with would be much appreciated. Especially the new NPC's which seem to be riddled with bugs :(
  • AnotherLifeAnotherLife Member Posts: 115
    marceror said:

    Maybe NPCs talking over their own voiceovers, was it that way in vanilla ?

    No, that is one of the current "enhancements".

    Oh ok. I have another question. I've been watching a Let's Play of the original unmodded Bg1 and it shows in the console the enemy spell being casted. Why can't I see it in BG2EE ?
  • EmptinessEmptiness Member Posts: 238
    In BG2:EE I see the enemys' cast spells listed in the dialog window. Go into Options->Feedback and check the section MESSAGES; I'm not sure which one controls seeing messages about enemy spell casts, but I would guess it is COMBAT INFORMATION. I have them all turned on, so if you have any that are off you can try turning them on one at a time until you see the feedback you are looking for.
  • ZarakinthishZarakinthish Member Posts: 214
    marceror said:

    Maybe NPCs talking over their own voiceovers, was it that way in vanilla ?

    No, that is one of the current "enhancements".

    @AnotherLife
    Although this statement is half-true, you should know he was being sarcastic. If I recall correctly, they did intend to make a change, but it isn't working the way they want.
  • AnotherLifeAnotherLife Member Posts: 115
    Emptiness said:

    In BG2:EE I see the enemys' cast spells listed in the dialog window.

    What !!

    I have everything enabled except "to-hit rolls" ... are you sure you see the enemies' name of spells ?

  • EmptinessEmptiness Member Posts: 238
    Yes. See attached screenshots (minor ToB spoiler in them).
  • AradeneAradene Member Posts: 6
    I haven't had to edit anything and I see them just fine... Guess I'm lucky
  • EudaemoniumEudaemonium Member Posts: 3,199
    Abazigal is the worst dad ever. He gave his son such a stupid name.
  • AdulAdul Member Posts: 2,002
    I wouldn't mind smaller more frequent patches, either.
  • elminsterelminster Member, Developer Posts: 16,317
    I'm just going to quote @mlnevese here since I couldn't put it better myself.

    "Back when [BGEE] was released, there were weekly updates, sometimes more than one in a week. Then people started complaining that they couldn't play in multiplayer as different platforms had different versions of the game available. Also some people complained about the constant updates. So it was decided that updates would be synchronized across all platforms.

    The fact is it's impossible to schedule updates in a way to satisfy everyone."
  • AdulAdul Member Posts: 2,002
    Yeah, I don't think that reasoning makes a lot of sense. Playing with bugs versus having the option to download a patch every once in a while... given the choice I'm gonna go with the latter. And I do play multiplayer regularly.
  • MessiMessi Member Posts: 738
    That's almost offensively bad excuse. Many of us were here after the BGEE release, and if what you remember from that time is people telling you to stop releasing patches so fast, well that sure is some selective memory.
  • zenblackzenblack Member Posts: 108
    elminster said:

    I'm just going to quote @mlnevese here since I couldn't put it better myself.

    "Back when [BGEE] was released, there were weekly updates, sometimes more than one in a week. Then people started complaining that they couldn't play in multiplayer as different platforms had different versions of the game available. Also some people complained about the constant updates. So it was decided that updates would be synchronized across all platforms.

    The fact is it's impossible to schedule updates in a way to satisfy everyone."

    This is horseshit. You can parrot squeaky wheels as some sort of excuse for long waits on fixes but it doesn't make it any better for the number of bugs that have been found and (based on the information you can gather in the bug forum) addressed. Even if a patch only has 20 fixes compared to a later patch that has 50, the 3 months in between where you can not have to do with those egregious 20 bugs is far more valuable to someone with limited play time (anyone who has a life).

  • deltagodeltago Member Posts: 7,811
    elminster said:

    I'm just going to quote @mlnevese here since I couldn't put it better myself.

    "Back when [BGEE] was released, there were weekly updates, sometimes more than one in a week. Then people started complaining that they couldn't play in multiplayer as different platforms had different versions of the game available. Also some people complained about the constant updates. So it was decided that updates would be synchronized across all platforms.

    The fact is it's impossible to schedule updates in a way to satisfy everyone."

    Not to mention that when the patches for BG was coming out, in their haste to patch all the known issues, fixed issues created newer bugs creating a vicious cycle. If it isn't game breaking, I prefer slow and steady.
  • DeeDee Member Posts: 10,447
    I'd like to remind everyone of the site rules; gratuitous swearing and vocal violence are not acceptable behaviors on these forums.

    The patch cycle is what it needs to be for testing. We'll do what we can to make our processes efficient, but what we absolutely don't want is to release fixes before we've had a chance to test them to make sure they don't break anything. If you've ever experienced a new bug from a patch, you can absolutely understand why this is vital.

    If you want to get on the inside track for fixes, you can also request access to the beta. There's information here: http://forum.baldursgate.com/discussion/27150/beta-update-12-9-2013
  • elminsterelminster Member, Developer Posts: 16,317
    edited December 2013
    zenblack said:

    elminster said:

    I'm just going to quote @mlnevese here since I couldn't put it better myself.

    "Back when [BGEE] was released, there were weekly updates, sometimes more than one in a week. Then people started complaining that they couldn't play in multiplayer as different platforms had different versions of the game available. Also some people complained about the constant updates. So it was decided that updates would be synchronized across all platforms.

    The fact is it's impossible to schedule updates in a way to satisfy everyone."

    This is horseshit. You can parrot squeaky wheels as some sort of excuse for long waits on fixes but it doesn't make it any better for the number of bugs that have been found and (based on the information you can gather in the bug forum) addressed. Even if a patch only has 20 fixes compared to a later patch that has 50, the 3 months in between where you can not have to do with those egregious 20 bugs is far more valuable to someone with limited play time (anyone who has a life).

    As Dee pointed out the last patch for the beta (which any beamdog owner can join) was December 9th (BG2EE may be a different story I'm not sure). Its hardly like we are talking months of waiting here.
    Post edited by elminster on
  • SpaceInvaderSpaceInvader Member Posts: 2,125
    zenblack said:

    This is horseshit. You can parrot squeaky wheels as some sort of excuse for long waits on fixes but it doesn't make it any better for the number of bugs that have been found and (based on the information you can gather in the bug forum) addressed. Even if a patch only has 20 fixes compared to a later patch that has 50, the 3 months in between where you can not have to do with those egregious 20 bugs is far more valuable to someone with limited play time (anyone who has a life).

    Any [u]game-breaking[/u] bug has always been fixed as soon as possible after the release, without caring for the patch cycle.
  • SchneidendSchneidend Member Posts: 3,190
    The gist of this thread: "That reasoning is dumb because you're not doing what I want you to do!"
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