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#7368 [CORE] - traps and easy difficulty

tennisgolfbolltennisgolfboll Member Posts: 457
edited December 2013 in BG:EE Bugs (v1.2)
Not sure it is working as intended. Easy reduces trap damage by 50% dmg which is as it should but some traps heal you.

Maybe if the trap deals 1 damage it becomes zero and heals?

Or the trap allows a save vs X for half damage and with easy setting you get healed. Let me know if its wrong or working as intended for the setting (ie hardcoded)
Post edited by Troodon80 on

Comments

  • EmptinessEmptiness Member Posts: 238
    Do you have a saved game where your party is near a trap that is healing damage when triggered on easy difficulty? If so, please attached it to a post here.
  • TressetTresset Member, Moderator Posts: 8,268
    edited December 2013
    There is definitely something strange going on here...
  • TressetTresset Member, Moderator Posts: 8,268
    edited December 2013
    Ok I am not sure how or why this happens but it seems that damage done by spells (traps are considered spells by the engine) sometimes heal the party when they are supposed to do damage on easy difficulty. I actually will not be needing a save game for this one so I will make a report and let the developers figure out what in the 9 hells is going on.
    Post edited by Tresset on
  • TressetTresset Member, Moderator Posts: 8,268
    edited December 2013
    @Troodon80 @Illydth Reported as issue 7368. (Happens in BG2:EE as well, naturally.)
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