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  • kamuizinkamuizin Member Posts: 3,704
    nice request, fully supported by me :)!

    But in this issue, my main request would be an phanteon recognization by the temples and priests, u know, when a priest of talos or a blackguard enter a temple of lathander... they shouldn't be... well... left to walk free there.

    Just some funny banters in special events and an NPC made for waring the player would be nice (in the style of Arkanis in BG 2 when a player break the shadow thief territory before act 3, but no needed to be immortal).
  • [Deleted User][Deleted User] Posts: 3,675
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  • EudaemoniumEudaemonium Member Posts: 3,199
    Yeah, but Bhaal's kinda dead (omg spoilers!), so the only character that really makes sense as a Deathstalker is Amelysan. It actually wouldn't make much sense for the PC to be one, unless they worship themselves.
  • [Deleted User][Deleted User] Posts: 3,675
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  • EudaemoniumEudaemonium Member Posts: 3,199
    Bhaaldog said:

    Yeah, but Bhaal's kinda dead (omg spoilers!), so the only character that really makes sense as a Deathstalker is Amelysan. It actually wouldn't make much sense for the PC to be one, unless they worship themselves.

    Something not making sense generally does not stop feature requests @Eudaemonium ....
    I use my astounding magical training as a Red Wizard of Thay to block such atrocities from my gaze, dear @Bhaaldog.
  • TurcamTurcam Member Posts: 26
    Thanks for posting the link to the faiths of faerun project. Can anyone tell me if such initiatives are going to become playable on iPad as well, and then as an official add-on or just extra content of the BG:EE 1 or 2 games?
    I am not planning on playing BG on PC anymore and i don't want to jailbreak my iPad.
  • IecerintIecerint Member Posts: 431
    Official plug-in-izing mods is my wet dream, but I don't think it's been announced as a planned feature.
  • The_Shairs_HandbookThe_Shairs_Handbook Member Posts: 219
    Red Knight and Sharess are very active in BG games region... but in the game we don't see there priest or church... main base of operation of Red Knight Church and there BIGGEST church are in Tethyr while Sharess has a shrine or church in every Big city across sword coast..
    so adding their priest as playble cleric class should be very lore friendly to add to the game
  • MornmagorMornmagor Member Posts: 1,160
    edited April 2013
    What i will suggest is in Eberron normally, but it could be adapted to any campaign setting.

    It's a necromantic cleric kit, that has nothing to do with specific gods, called the Bone Knight.

    Basically it's a cleric that slowly gets some of the undead traits, infusing himself with undeath through a suit of Bonecraft Armor, but it could be changed a bit to fit with the engine's limitations. Basically it would be a cleric that gets some undead immunities and a small damage resistance.

    The original prestige class was designed for Clerics and Paladins in the Eberron campaign setting, and is found in the book Five Nations, from the Eberron books.

    I was especially sad about the fact that there are no kits/prestige classes for clerics that want to involve themselves with War and Undeath at the same time, and the Bone Knight was the only thing that did just that. Other than that, it's handy because it requires no specific alignment, since Bone Knights do not use undead as minions, but refer to them as "comrades" and "the Honored Dead".

    Also, some bone armor ( aka painted whitish ), would be nice :pp
  • darius404darius404 Member Posts: 12
    edited April 2013
    It's not technically a kit (probably), but something I'd really like to see, and I think many of you would appreciate, would be the divine equivalent of sorcerers: the Favoured Soul (primarily known as Invokers, but since that's taken we'll go with the secondary name). They're basically people who are touched directly by their god in channeling the deity's power, and come to it without church training. They need no holy symbol or preparation of specific spells.

    http://forgottenrealms.wikia.com/wiki/Invoker

    It would probably need to be it's own class, but since Sorcerer is already implemented, adapting that code for this might be possible (there's even space at the bottom of the Class page for it).
    Post edited by darius404 on
  • mjsmjs Member Posts: 742
    a way around the enormous selection of deities could be a "create your own"

    so the kit would be "Priest of ..."

    you enter the God in a type box, choose a selection of spells/abilities that are added either in the priest book or in the special abilities tab and hey presto problem solved!
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