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Under Review: Nalia

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  • recklessheartrecklessheart Member Posts: 692
    It is worth noting, @Archaos that the Sorcerer class was not introduced until very late into the production of BG2 (and the same with the Barbarian and Monk). So late, in fact, that character writing and building was probably already done. Factor in as well that it wasn't until late in the final stages of game development that the developers decided to keep Imoen in the game as a joinable NPC, and it is more understandable to see why they could not prevent Nalia's minimalisation as a character: by the time they had written Nalia, there was no thief(dual)/mage, and there was no mention of Sorcerers either.
  • kaffekoppenkaffekoppen Member Posts: 377
    That may be so, but they underutilized her dual-classing in the extreme. Would you want to run around buffing her with potions all the time just so she can be a reasonable thief? If you had another thief in your party, would you ever need Nalia's thief abilities? Nope, on both counts. That was true even without considering Imoen.

    I guess the only reason she's a dual is flavor, and I suppose that's OK, I just wish she wasn't *three* slots per level behind Edwin :)
  • meaglothmeagloth Member Posts: 3,806
    edited January 2014
    I tried to play with Nalia, but what the point of a thief duals at 4, and her voice set grates on my nerves. I think she would most definitely be an interesting character personality and development-wise, but I would have to find out with the should off. I just really had a hard time with that. :P
  • KidCarnivalKidCarnival Member Posts: 3,747
    Anomen is a wonky dual class, too, with his proficiencies in weapons clerics can't use. That's purely done for flavor and to match his backstory (he mentions a crusade against giants --> spear prof makes sense), but he still profits from the fighter class in general. Nalia doesn't really profit from her thief levels; the skills are simply too low. Why would she stop practising as a thief when she notices on every corner that she's not good enough yet? She didn't have to go along with a training to reach a goal like Anomen, she had the freedom to do it all on her own terms. Mechanically, she doesn't make much sense and the skills don't really fit the backstory either. (She's not good with stealth despite sneaking away for years, for instance.)
  • ArchaosArchaos Member Posts: 1,421
    @recklessheart
    I understand that but how hard would it be to change her class in the last minute? I mean, someone with Shadow/EEKeeper can change her class and abilities in what, 5-10 minutes?
    @KidCarnival
    True, that's another thing that bugged me. She's a 4-5 level Thief, I believe? Did she stop sneaking out at some point in her life and focused on her Mage training?
    Was she like: "Meh, I grew tired of sneaking out so I better return to my studies"?

    If I make another Good playthrough and take Nalia, I'm changing her into a Sorcerer with Knock and Invisibility.
  • recklessheartrecklessheart Member Posts: 692
    You could argue, however, that her thief skills are adequate only for getting her out of the castle, and are not trained nor ever were intended for high pressure or particularly daring-do situations. Her thieving skills are good enough for what she needed to accomplish that which she wished to accomplish.
  • kaffekoppenkaffekoppen Member Posts: 377
    edited January 2014
    @KidCarnival: That's what I meant. It's a poorly utilized dual class. I do think it makes some sense, as @recklessheart also points out. She learned how to sneak out of the castle and that's about as much rogue as she wants to be.

    Anomen may have weird proficiencies, but his dual-classing is actually immensely useful.
  • KidCarnivalKidCarnival Member Posts: 3,747
    Has anyone tried to use Nalia as a stealthy thief? It's no fun. She can stealth with magical invisibility or potions, as can anyone else. Her actual skills before she decided to pick up magic do not reflect "good enough to sneak out" - and not required, because her way out is a big door in the basement. She never had to use actual stealth, beyond sneaking into the basement. And that isn't such an artform in a huge castle.

    As (vanilla*) sorcerer, her stats wouldn't have mattered at all and her writing would still make sense. And assigning spells to her takes a few minutes, so I don't see how a last minute change was completely impossible either.

    * Vanilla wouldn't require any rewriting about dragon ancestors, but DD wasn't on the table anyway.
  • CoryNewbCoryNewb Member Posts: 1,330
    I usually pick her up for her quest. Do the quest. And leave her in her keep.
  • tennisgolfbolltennisgolfboll Member Posts: 457
    Cant stand her
  • OnestepOnestep Member Posts: 225
    Ayiekie said:

    She can use a bow from her dual-class, which is probably one of the most useful things about it, IMO.

    It's just that Jan and Imoen are better than Nalia in the end.
  • jackjackjackjack Member Posts: 3,251
    She looks like Drew Barrymore and I can't get past it. I'm more than likely projecting some of my dislike for the actor onto Nalia.
  • EudaemoniumEudaemonium Member Posts: 3,199
    jackjack said:

    She looks like Drew Barrymore and I can't get past it. I'm more than likely projecting some of my dislike for the actor onto Nalia.

    Portrait override?
  • jackjackjackjack Member Posts: 3,251
    Wow. You know, that is an excellent idea. Whatever was I thinking? I can be so bloody shortsighted at times. You've convinced me to give her another shot. Much obliged :)
  • SilverstarSilverstar Member Posts: 2,207
    jackjack said:

    Wow. You know, that is an excellent idea. Whatever was I thinking? I can be so bloody shortsighted at times. You've convinced me to give her another shot. Much obliged :)

    So she's getting a Drew Barrymore portrait so you'll no longer be bothered by similarity?
  • smeagolheartsmeagolheart Member Posts: 7,963
    I wouldn't say I LIKE HER, but I like her as a character. She has a thing and she does it. She has emotions and such. So that's nice. Do I like the way she acts? Not so much. But she seems "real" enough for a game with dragons and dungeons and what not.
  • recklessheartrecklessheart Member Posts: 692
    Onestep said:


    It's just that Jan and Imoen are better than Nalia in the end.

    It depends how much that means to each individual, though, I guess. The thread is more interested in discussions of her character writing than those of her build: while on paper she does not function as well as (at least) Imoen, variety is the spice of life and it isn't as though the game is impossible if you take Nalia instead of Imoen every now and again.

  • GamingFreakGamingFreak Member Posts: 639
    edited January 2014
    Nalia's pretty average. Nothing great, nothing terrible. She can use Zerth blade for a couple extra spells and just act like a normal mage would, or she can use a shortbow and some arrows and just chill at a distance while firing off arrows. Only real problem with Nalia is is that she's a worse Imoen. Like seriously, she's basically Imoen but with less thieving skills.

    Imoen makes her almost obsolete in comparison. You could always run both in your party if you so desire, or you can just keep Nalia despite the lack of thieving skills. You could also ditch both in favor of the vastly superior Jan Jansen, but it's up to you. She's decent, but out-ranked by many.

    EDIT: also why people would consider Jan Jansen a better *mage* than Nalia is because he's a gnome, he's a thief/*illusionist*. That means he's a specialist mage (gnomes are the only race that can be specialist mages in a multi-class), and gets bonus spells per day, which means he'll eventually have more spells than Nalia, though Nalia might get higher level spells first due to XP needs.
  • jcomptonjcompton Member Posts: 157
    jackjack said:

    She looks like Drew Barrymore and I can't get past it. I'm more than likely projecting some of my dislike for the actor onto Nalia.

    Nalia's portrait was indeed clearly influenced by Barrymore, but there's another actress whose looks have been blended in. Look at a portrait of Nalia next to a photo of Susan Sarandon, and suddenly the Drewness melts away. It's like one of those mind tricks where you stare at an image and it starts moving--once you see it, you can't un-see it.
  • GawdzillaGawdzilla Member Posts: 86
    @KidCarnival's suggestion to make Nalia a dragon disciple or bard, is exactly right. Shrugging off her mediocre thief skills, she's just a mage. As a wealthy royal hobnobbing all over Faerûn it feels like she could've believably been something more exotic.

    Having said that, she's been in my party before and done a fine job. Echoing a lot of comments here, I like that she wants to help people. In some ways, her hopeful naivete is what adventure games are all about.

    But that's where she cracks a bit -- why no romance? A hero and a princess are like peas in a pod.
  • dustbubsydustbubsy Member Posts: 249
    I think what EE did with her outfit was gorgeous. I had already resolved to take her on my last playthough (a non-canon good run: Keldorn Anomen Mazzy Nalia Valygar) and seeing her in those custom colours was just the icing on the cake.
  • JenzafarJenzafar Member Posts: 303
    edited July 2014
    Meh, I've got no problem with her.

    I like when she calls Roenall a bastard. I wish the game had let my party kill him as party of her quest.
  • ItstucktwiceItstucktwice Member Posts: 182
    edited July 2014
    Nalia has always been one of my favorite characters, and I find it hard not to take her.

    Despite what many seem to think, she is flat-out a better mage than Imoen and Jan. Her stats are equal to Immy, with Imoen having slightly better wisdom and Nalia having drastically higher strength. Plus Nalia gets the added mage levels earlier than Imoen, and much earlier than Jan.

    Imoen and Jan are much better thieves but it has already been established in the past, that if you are willing to micromanage rings and potions, Nalia is still competent enough to be the only thief you need in the game.

    With all that being said, I do agree that she would have done better and probably gotten more love as a different class. I maintain that her storyline lends itself to good Fighter->Mage dual or a Sorcerer.

    Personality-wise I have no problem with her. She is supposed to be annoying, privileged and naive. It speaks to how good her characterization is that people get annoyed by the way she acts and speaks, because you are supposed to be annoyed by the way she acts and speaks. You still see her grow throughought the game(much more if you use the Nalia romance mod, which I highly recommend as a romance is the only thing missing from her character.)

    In summary, people always see fit to replace Nalia with Imoen due to their similarities, but fail to focus on their differences. Nalia is a better mage than Imoen, and Imoen is a better thief than Nalia. Different characters.
  • elminsterelminster Member, Developer Posts: 16,317
    Meh she has a biography that explains why she is a thief/mage dual class and it suits her fine.
  • DJKajuruDJKajuru Member Posts: 3,300
    As a character, I like her very much . She has her own personality, an incredible quest, a unique personal ring, and she pushes you into adventuring from the start. Honestly, she is just an amazing character.

    However , I find her a bit hard to believe as either thief or mage.

    I mean, she was a thief who has dexterity 18 . How did she get so competent?
    Besides, she doesn't act like a thief , and the game always seems to suggest that she became a thief in order to learn how to sneak out of the keep. Maybe she had bow practice with her father, but she won't say anything about that either.

    She is also a dualed level 9 mage . How did she get so powerful? She says that she had never done any adventures before she met you, but strangely enough she has access to powerful spells , has the dexterity of a master thief and skill in martial weapons.

    This is something that I'll never agree with, her background and her class skills are to inconsistent. If she were a 3rd edition character, I would design her as 1st level mage with open lock/disarm trap skills (due to her high intelligence) and her two feats would be weapon proficiency in bow and short sword.


    Even if you count that other npc's are leveled according to charname's experience, I will state that they were already adventurers , and their background is consistent with their levels.

  • TheElfTheElf Member Posts: 798
    Apparently I voted, and I want to see what.
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