Bug? No three-way fight in Fierkraag's dungeon
thelee
Member Posts: 76
In BG2 original, I remember that there's a part in the dungeon where a Captain, an Orc, and a tiny troll are having a fight and they go at it in a 3-way melee and someone survives.
Now, both the troll and the orc try to leave, and they disappear, leaving the Captain wolfwere just standing awkwardly with a blue circle.
Now, both the troll and the orc try to leave, and they disappear, leaving the Captain wolfwere just standing awkwardly with a blue circle.
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This could have been fixed as something not intended with the game, the scene could have been changed to better reflect what was supposed to happen, or you could have found a minor bug.
At this point, it's pretty hard to tell which this is. I'll go ahead and summon a couple people here and see if they have any recollection on this.
When you say "leaving the Captain wolfwere just standing awkwardly with a blue circle" do you mean that the captain is non-hostile and non-interactive permamently? Can you talk with him to make something happen?
@Troodon80, @LiamEsler, either of you know what scene this is talking about and/or know what's going on? I tested Firekraag's Dungeon when we did the quest walkthrough, but I don't remember anything like this happening.
They haven't changed this.
The previous behaviour had both Gerg and the troll fighting which, contrary to the above mentioned, didn't really make sense since they were 'leaving'.
I am unsure if the current behaviour is intended or not, as they do now reflect better on the "I leave!" statement. However, the werewolf being left over is a bug, I think, but that ties in directly to whether or not Gerg and the troll leaving. If that turns out to be the bug here, then upon being fixed everything will then revert back to what it was.