[BG2] BUG - Damage received when rage state ends on a Berserker is increased with difficulty (0824)
This one came from a discussion on the public forum:
Problem: The Enrage ability of Berserkers grants, among other things, 15 extra HP. Once the rage state ends, this extra 15 HP is removed by inflicting 15 HP of damage on the Berserker. The problem is that if you're playing on the higher difficulty settings that increase the damage you receive, this also makes the rage ending inflict more damage on the user.
That wouldn't be too bad, except this turns the Enrage ability into a certain death sentence if you're level 1 and playing on the highest difficulty setting. This wasn't an issue in BG2 because you start at level 7.
Expected Behaviour: Change the way this bonus HP works so that when the Rage state ends you lose only 15 HP regardless of the difficulty level you're playing on.
EDIT: I'm not sure if anyone has alreayd reported this one.
Problem: The Enrage ability of Berserkers grants, among other things, 15 extra HP. Once the rage state ends, this extra 15 HP is removed by inflicting 15 HP of damage on the Berserker. The problem is that if you're playing on the higher difficulty settings that increase the damage you receive, this also makes the rage ending inflict more damage on the user.
That wouldn't be too bad, except this turns the Enrage ability into a certain death sentence if you're level 1 and playing on the highest difficulty setting. This wasn't an issue in BG2 because you start at level 7.
Expected Behaviour: Change the way this bonus HP works so that when the Rage state ends you lose only 15 HP regardless of the difficulty level you're playing on.
EDIT: I'm not sure if anyone has alreayd reported this one.
Post edited by Bhryaen on
2
Comments
It's saved in the code as "special" and only referenced when saving an effect to file or copying an effect. It isn't being referenced by any code determining application.
In that case I would prefer the dword at 0x24, since that is already a bit field. Bit 24 (starting from 0) is used by ToBEx et al. (effect bypasses Mirror Image), but the rest should be fair game.
Yeah, that's the one.
I'm guessing that the current fix concerning Larloch's and Vampiric Touch is going to become outdated soon?
I forgot about this, but Minsc has his own special Berserk ability that gives him 15 HP (that I believe is not the same one as the Beserker kit). And it needs to be changed too. I just tested this one by having Minsc kill himself with the ability.
@Tanthalas - NI is not cooperating atm, will have to find that ability the hard way. Ok, I think I've got it. Yup
Don't forget about the Minsc situation that I mentioned above!
Berserkers can no longer commit suicide by raging at level 1 on higher difficulty levels. They take only 15 damage from the rage state ending regardless of the difficulty level.
@SethDavis
You forgot to change Minsc's special Berserk too. He is still allowed to kill himself in Build 0813.
Should get in next time
[NOTE] I don't know which ones were locked out, so please keep telling me when you find one
SPCL321
SPIN117
Anyway.
Both Minsc and generic berserker "p" survived an encounter with their animalistic nature.