This one came from a discussion on the public forum:
Problem: The Enrage ability of Berserkers grants, among other things, 15 extra HP. Once the rage state ends, this extra 15 HP is removed by inflicting 15 HP of damage on the Berserker. The problem is that if you're playing on the higher difficulty settings that increase the damage you receive, this also makes the rage ending inflict more damage on the user.
That wouldn't be too bad, except this turns the Enrage ability into a certain death sentence if you're level 1 and playing on the highest difficulty setting. This wasn't an issue in BG2 because you start at level 7.
Expected Behaviour: Change the way this bonus HP works so that when the Rage state ends you lose only 15 HP regardless of the difficulty level you're playing on.
EDIT: I'm not sure if anyone has alreayd reported this one.