24337 STEALTH: This skill allows the Ranger to move and escape detection Missing full stop: STEALTH: This skill allows the Ranger to move and escape detection.
The semi-new strings (IDs 25024-25043) include following tokens. Are they going to be replaced by something during gameplay?
BASTARD SWORD: The bastard sword is a double-edged sword and can be wielded with one or two hands. It does more damage than a long sword but less than a two handed sword.
String #24065 is the only unique / legendary item that lacks a fancy description. It merely reads "Durlag's Pride", the name of the sword, followed by the STATISTICS header. If @Dave felt especially inclined, he could make up a description for it.
However, first it would be better to check whether this is an item that can be actually obtained in-game. In fact, there is another entry in the dialog file that states the sword is a monument to Durlag and cannot be removed from the stone where it is. Whether this is an accurate statement or CHARNAME can actually manage to get the sword, I do not know. If it can be had, it would be nice for it to have a description.
I've just done a global Find & Replace for Selune/Selûne in the new strings, so they should be fine now.
I'm not entirely sure what I'm supposed to fix in Nahal's Reckless Dweomer, as your reportedly desired behavior doesn't look any different than the current text.
7341 Dagger +2: 'Heart of the Golem' There are no records of this weapon's creator; nevertheless, its existence can be traced back among thieves and murderers to before Dalereckoning. Its blackened blade was apparently forged from the arcane metals of an iron golem, giving the weapon an appearance as dark as its history.
8913 [Note from Tazok to Nimbul]Nimbul, The money you have received from Tranzig should cover your usual fee. Your assignment is a difficult one, but I'm sure that you are up to the task. There is a group of mercenaries who should be coming through Nashkel in the next few days. They are led by a whelp named . You are to kill , and all that travel with them. I warn you; they might not look like much, but they are very dangerous. Good hunting! TAZOK Suggestion:
[Note from Tazok to Nimbul]Nimbul, The money you have received from Tranzig should cover your usual fee. Your assignment is a difficult one, but I'm sure that you are up to the task. There is a group of mercenaries who should be coming through Nashkel in the next few days. They are led by a whelp named . You are to kill , and all that travel with them. I warn you; they might not look like much, but they are very dangerous. Good hunting! Tazok
7249 We are to meet Narlen at the Splurging Sturgeon inn. He only wants < thief name> there. The rest of the party will have to wait nearby. According to @Manuel this token < tief name> doesn't work. Has this been fixed in BGEE?
20676 These are Eldoth's personal poisoned arrows. He learned how to use poison at a young age, and can create enough venom for about 5 arrows. He is the only person who can safely handle these arrows. Description's missing.
These are Eldoth's personal poisoned arrows. He learned how to use poison at a young age, and can create enough venom for about 5 arrows. He is the only person who can safely handle these arrows.
These are Eldoth's personal poisoned arrows. He learned how to use poison at a young age, and can create enough venom for about 5 arrows per day. He is the only person who can safely handle these arrows.
Comments
STEALTH: This skill allows the Ranger to move and escape detection
Missing full stop: STEALTH: This skill allows the Ranger to move and escape detection.
EXPANSION PACK
Double blank space in front of " EXPANSION PACK"
Keldath Ormlyr
According to forgottenrealms.wikia.com it should be "Kelddath Ormlyr"
http://forgottenrealms.wikia.com/wiki/Kelddath_Ormlyr
FireBall
Fireball
However, first it would be better to check whether this is an item that can be actually obtained in-game. In fact, there is another entry in the dialog file that states the sword is a monument to Durlag and cannot be removed from the stone where it is. Whether this is an accurate statement or CHARNAME can actually manage to get the sword, I do not know. If it can be had, it would be nice for it to have a description.
I fixed the Fireball stuff, btw
Air elemental whirlwind
Air Elemental Whirlwind
26145
Bark Skin
Barkskin
Nahal's Reckless Dweomer* (Invocation/Evocation)
[...]
Nahal's Reckless Dweomer* (Invocation/Evocation)
Polymorph abilities have been added to your Special Abilities menu
Polymorph abilities have been added to your Special Abilities menu.
Minor Spell Sequencer
@AndreaColombo: This should be "Spell Sequencer" (if it follows the same pattern as the prior string pair):
26469: Title of Minor Sequencer
26470: Description of Minor Sequencer
26471: Title of Minor Spell Sequencer: seems to be incorrect. Please check and confirm.
26472: Description of Spell Sequencer
26688: Selune's Curse -> Selûne's Curse
26689: Selune's Blessing -> Selûne's Blessing
I'm not entirely sure what I'm supposed to fix in Nahal's Reckless Dweomer, as your reportedly desired behavior doesn't look any different than the current text.
7341
Dagger +2: 'Heart of the Golem' There are no records of this weapon's creator; nevertheless, its existence can be traced back among thieves and murderers to before Dalereckoning. Its blackened blade was apparently forged from the arcane metals of an iron golem, giving the weapon an appearance as dark as its history.
STATISTICS:
Damage: 1d4 + 2
THAC0: +2 bonus
Weight: 1
Speed Factor: 0
Proficiency Type: Small Sword
Type: 1-handed
Damage Type missing
[Note from Tazok to Nimbul]Nimbul, The money you have received from Tranzig should cover your usual fee. Your assignment is a difficult one, but I'm sure that you are up to the task. There is a group of mercenaries who should be coming through Nashkel in the next few days. They are led by a whelp named . You are to kill , and all that travel with them. I warn you; they might not look like much, but they are very dangerous. Good hunting! TAZOK
Suggestion:
[Note from Tazok to Nimbul] Nimbul, The money you have received from Tranzig should cover your usual fee. Your assignment is a difficult one, but I'm sure that you are up to the task. There is a group of mercenaries who should be coming through Nashkel in the next few days. They are led by a whelp named . You are to kill , and all that travel with them. I warn you; they might not look like much, but they are very dangerous. Good hunting! Tazok
We are to meet Narlen at the Splurging Sturgeon inn. He only wants < thief name> there. The rest of the party will have to wait nearby.
According to @Manuel this token < tief name> doesn't work. Has this been fixed in BGEE?
These are Eldoth's personal poisoned arrows. He learned how to use poison at a young age, and can create enough venom for about 5 arrows. He is the only person who can safely handle these arrows.
Description's missing.
These are the right stats unformatted:
Damage: 1D6 (piercing)
Damage Bonus: +14 (Poison in 40 Seconds)
Weight: 0
Launcher: Bow
We should add following information: