That has very little to do with the trials of hell. Using Black Razor to kill a Djinn is still technically releasing him. (aren't some Djinn's evil anyways?) If I make that single choice while choosing the good path for everything else, why must my character's alignment become irreversibly changed to evil for the rest of my life?
Genies as the collective noun for the elemental spirits can be evil, e.g. dao who are the evil earth spirits. Djinn is the good air spirit so no, he should be good by race.
He would be released and return to his home plane if killed on another plane but on coming back be caught in several years of torment and imprisonment too.
If one were to go with such a system (ala NWN), then one needs to incorporate the 100 point system for each "flavor" or color, if you will, of alignment.
Then actions can have a point value attached to them, that moves one accordingly in one or another direction, without having absolute effects (like one action = alignment change). Then the Player can see that his alignment is moving, and act accordingly, before they suffer unwanted effects.
i reckon it wouldn't- if a good pc would don the helm, it'd make him evil, thus making him make evil choices. if he took the helm back off it'd make him good.
@CTKnightOwl: But that's entirely logical. Being good is more restricted than being evil. It would be absurd if you had cheated and murdered your way up to Hell, then decided to make a few good choices and became good or even neutral as a result of that.
In a way, it's like trust, in this case. In order to remain trustworthy, you have to be it all the time, without fail. If you cheat once, your trust is gone (essentially) forever, and you can't just buy it back. Regaining trust is incredibly difficult, as I suppose everyone knows from real life.
I agree that the point system works well in NWN. Too bad the game itself is complete rubbish.
In my opinion hell trials are rather accepting the essence of Bhaal than being good/evil. So if you accept the demons instructions you accept the essence of Bhaal willingly ->became chaotic evil. If my memory serves right, when you play LE or NE and follow the demons you also end up CE.
In my opinion hell trials are rather accepting the essence of Bhaal than being good/evil. So if you accept the demons instructions you accept the essence of Bhaal willingly ->became chaotic evil. If my memory serves right, when you play LE or NE and follow the demons you also end up CE.
Which is interesting since Bhaal himself was lawful evil. Since Cyric (his successor) was chaotic evil it brings up the question I suppose as to how much the portfolio role (Death/murder in this case) influences the character of the one holding it. Which I suppose is what the Baldur's Gate series is all about.
Great posts guys. @xzar_monty I see your point about being evil and then not being able to turn to good with a few good choices. @lolien that is a good point. It seems like Bhaal is trying to goad you into making the 'evil' choice and mocks you for being noble and good. By choosing good, you are rejecting Bhaal's morals but not his power.
It would be nice if there was SOMETHING you can do to turn from the dark side. Stories of redemption are among my favorites(although a good revenge story always tops the list for me)
In BG:EE, v. 1.2, you get the helm from the Demon knight during the final encounter in Durlag's Tower (in previous versions you could get the helm from the Demon knight at the start of Durlag's Tower, if you managed to kill him quickly).
Makes for an interesting subplot, might even be fun to play a mod where you play as Irenicus and end with the trials...could also be interesting to have him "start over" in/after hell(assuming he finds a way out of that mess)
I think the Djinn in the trial is evil, can anyone confirm this?
I vaguely recall casting Detect Evil or Know Alignment on it and it turned red. So my good character saw no problem in taking Blackrazor from the evil creature.
This is from one of my first playthroughs over 10 years ago, so not 100% sure if my memory is correct.
I think the Djinn in the trial is evil, can anyone confirm this?
The enslaved genie is chaotic good. What baffles me however, he's defined as a noble efreeti. But efreets are lawful evil or neutral. So either his alignment is wrong or his race.
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He would be released and return to his home plane if killed on another plane but on coming back be caught in several years of torment and imprisonment too.
Then actions can have a point value attached to them, that moves one accordingly in one or another direction, without having absolute effects (like one action = alignment change). Then the Player can see that his alignment is moving, and act accordingly, before they suffer unwanted effects.
This works really well in NWN, btw.
oh wait, i see what you mean
In a way, it's like trust, in this case. In order to remain trustworthy, you have to be it all the time, without fail. If you cheat once, your trust is gone (essentially) forever, and you can't just buy it back. Regaining trust is incredibly difficult, as I suppose everyone knows from real life.
I agree that the point system works well in NWN. Too bad the game itself is complete rubbish.
It would be nice if there was SOMETHING you can do to turn from the dark side. Stories of redemption are among my favorites(although a good revenge story always tops the list for me)
(stupid so-called perfect guide refuses to tell me)
In BG:EE, v. 1.2, you get the helm from the Demon knight during the final encounter in Durlag's Tower (in previous versions you could get the helm from the Demon knight at the start of Durlag's Tower, if you managed to kill him quickly).
In BG2:EE, there's no such helm, unfortunately (this is confirmed by http://forum.baldursgate.com/discussion/comment/423376/#Comment_423376)
The only way to get this helm in BG2:EE is to use console and create an item HELM02
I vaguely recall casting Detect Evil or Know Alignment on it and it turned red. So my good character saw no problem in taking Blackrazor from the evil creature.
This is from one of my first playthroughs over 10 years ago, so not 100% sure if my memory is correct.