Party Reputation Mod
viktorh
Member Posts: 9
I'm planning a mix-alignment party, but those reputation mechanics would make my playthrough really annoying ("evil" characters leaving)... I know there is the Happy Party mod, but I have never used it before. I read somewhere that although it successfully forbids evil party members from leaving, it also cancels their in-party banter. Is that true? If so, is there some other way around this? Ideally, I would like to keep everything as close to vanilla as possible, just preventing my guys from leaving. BGEE+BG2EE compatible of course.
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You do know that you can manage your rep, right? Killing, stealing from random innocents will keep your rep comfortably in the 12-15 range while still leaving you some wiggle room in case you get a bonus for a completed quest. And from an RP perspective, merely think of it like your NPCs have their own minds and Charname doesn't rule with an iron fist. They go and do as they please.
Dorn goes out and ganks some townie for blocking his light. Monty robs and murders some wealthy merchant for the spare change and the practice. etc... Even Jan and Imoen (both of whom are thieves) could reasonably argue the point that birds gotta fly and fish gotta swim.
It does add an extra element to manage in the game, and I can understand how some people might not like it. Just saying that if you can't find what you are looking for, there are alternatives. Good luck.
And if you disable it by making everyone be happy at every time, I don't think banters could break, what can't be removed are Vicconia/Keldorn/Anomen/Edwin's fight to death.
The reputation system in BG is flawed, because keeping it low requires killing nobodies without any cause and stealing in poor people's houses even though you're probably one of the richest people around... Even with all those quests where you can make an evil choice, you'r gonna have a hard time keeping your rep low...
Let me suggest that thieving isn't always about getting more money. Sometimes it is 'Because i can' or 'to see if i can' or even 'to prove a point to others that i can'. I think that other people's property comes quite naturally to Jan Jensen (just to pick a name at random), not necessarily because he "Needs" the money.
And for all intents and purposes, regardless of alignment, Charname has the deaths of hundreds, verging on thousands of people over the course of the game. By almost any definition you care to use, he's a mass murderer. One random innocent at the hands of a Chaotic Evil Blackguard shouldn't be that hard to justify. At least it isn't in my book.