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A "head canon" thread - how does the NPC come to life in your own imagination? (expect spoilers)

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  •  TheArtisan TheArtisan Member Posts: 3,277
    edited March 2014
    Minsc: He doesn't know it, but like Drizzt he's a favored of Mielikki (implied in BG2, the goddess isn't named but it seems appropriate considering Mielikki is one of the main deities in Rashemen). I use this one to justify SKing Minsc into a Ranger/Cleric. Also his bond with Boo is close enough to be near-symbiotic - he uses Boo as a medium to express his own wisdom and knowledge.

    Sarevok: His desire for godhood is out of fear of death due to his traumatic near-death experience in childhood. Sarevok doesn't have any particular enjoyment towards killing, he just thinks it's the only route available. He has the potential for goodness in him, which is why he's redeemable.

    Quayle: His arrogance is a facade formed from a childhood of bullying because of his stature and lack of social skills. He's in fact insecure and knows he's not nearly as smart as he says he is. In BG2 he's closer to his true personality.

    These are less 'headcanon' and more how I interpreted these three from what's shown in the game.
  • SharGuidesMyHandSharGuidesMyHand Member Posts: 2,584
    Coutelier said:

    So from a writing point of view, Imoen and Aerie are a really good match as best friends, with their similar (both good, loyal, and affectionate characters who have been imprisoned and tortured), but with good contrast as well (Im is silly, doesn't think much about consequences of her actions, while Aerie can tend to over think and worry). But Aerie would obviously like to be less reserved and nervous around people, and her love of Chiktikka Fastpaws shows she has an interest in pranks and mischief, so Im's just the right person to help set her inner child free. While Aerrers can hopefully teach Im to take some stuff a little more seriously and apply herself.

    I've always felt that there was a certain bond between Aerie and Nalia, with Nalia in the role of an elder sibling. At one point, if Aerie is seriously wounded, Nalia will rush to her side and frantically call for a healer, and ask Aerie whether she's alright. Aerie will try to assure Nalia that she's OK, and Nalia will relent, but urge Aerie to look after herself. On the other hand, there's another interaction where Aerie will ask Nalia about what drives her to pursue an active role in trying to care for others. Both of them are essentially loners who have spent much of their lives sheltered in their respective ways, and both are experiencing much of the world for the first time. It seems that Aerie has a certain amount of admiration for the bolder and more self-assured Nalia, whereas Nalia feels a sense of responsibility for the physically and spiritually wounded Aerie.
  • LemernisLemernis Member, Moderator Posts: 4,318
    edited March 2014
    @SharGuidesMyHand That's amusing! I hope I get to see that dialog fire for her with Coran.

    Faldorn's voice set and scripted lines make her seem sort of feral (she literally grunts as one of her selection responses). And yeah, I see her as brainwashed too since she's a member of a militant druid sect (which imho is a contradiction in terms for True Neutral, but it is what it is). Apparently she has little to no social skills. There's nothing to suggest 15 Cha that I can see! My head canon is arguably just about the opposite of what little the game actually gives us for Faldorn.

  • SchneidendSchneidend Member Posts: 3,190
    Tyranus said:



    edit: Let me re-phrase. Batman isn't a wuss because he doesn't kill people. He's a wuss because of WHY he doesn't kill people. He's selfish. He embezells billions of funds to finance his own fantasy of punching bad people in the face. Rather than removing those threats to society, he continues to throw them into the swiss cheese jail that is Arkham where they inevitably break out. He does this just so he can to punch them in the face again and continue the cycle.

    Batman doesn't kill his enemies because, for one, he ultimately hopes they are not irredeemable. For two, but certainly no less important, he is afraid that if he were able to justify killing any of his rogues' gallery, he would never be able to stop justifying killing more of them.

    Imagine a ninja with an unbreakable will and at the height of human ability, murdering anybody he happened to think was a "threat to society." People would cheer, at first, but then the people who don't cheer start disappearing, never to be seen again.
  • SharGuidesMyHandSharGuidesMyHand Member Posts: 2,584
    Lemernis said:


    And yeah, I see her as brainwashed too since she's a member of a militant druid sect (which imho is a contradiction in terms for True Neutral, but it is what it is).

    I would argue that Faldorn is actually neutral in the truest (no pun intended) sense of the word - she doesn't care about good or evil, only with satisfying a particular goal (the protection of the wilderness), and as her bio states, she's willing to sacrifice anyone or anything to accomplish that goal, including herself.

    By contrast, characters like Jaheira and Branwen are officially considered true neutral, but are basically neutral or chaotic good at heart IMO (although some people will disagree with me on Branwen).
    Lemernis said:

    There's nothing to suggest 15 Cha that I can see!

    Not in BG1, I agree.

    But by BG2, she has convinced an entire grove full of druids to follow her. Perhaps her true colors came out once she wielded more power and stature among the druids?

    Remember, charisma doesn't exclusively mean charming - it can also mean "ability to lead," according to the game's description. A Viking or pirate captain may seem like a total savage to normal people, but they typically carry a certain sort of presence that convinces other savages to get in line behind them. Likewise, Faldorn may seem like a social outcast, but she was able to convince a grove full of fellow outcasts to follow her. She could be Faerun's version of Jim Jones or David Koresh.

    And besides, if Dorn and Xan have 16 charisma, what can't you justify? ;-)
  • SharGuidesMyHandSharGuidesMyHand Member Posts: 2,584

    Where did you get that portrait, you made it yourself? It's awesome.

    It's from a collection of portraits that redoes the original BG1 portraits in BG2 style. Google search "BG1 portraits in BG2 style" and it should come up.


    Incidentally, this is the alt pic that I use for Faldorn:
    image
  • BlackravenBlackraven Member Posts: 3,486
    edited March 2014
    @SharGuidesMyHand, that's a beautiful Faldorn even if very generous with her make-up.
  • ButtercheeseButtercheese Member Posts: 3,766
    I have a headcanons regarding Charname's past:

    The Bhaalspawn that where mothered by Bhaal's priestesses never got names, at least not the ones that where born very closely to the the sacrifice ritual. I think that [Charname] was a baby, if not even a newborn, when Gorion rescued him/her. That would mean that Gorion, his friends or the other folks at Candlekeep named her. This is why [Charname] can have a name that no priestess of Bhaal would ever give him/her.

    Or maybe Gorion let [Charname] choose his/her own name when he/she became old enough which is why he always refered to him/her just as "child" and rarely called him/her by name. This could also explain it when [Charname] has a completely ridiculous name or is named after a famous person (imagine [Charname] hearing the stories about Drizzt as a child and then saying "My name is Drizzt now because I want to be like him!" or something).
  • ApocryphaApocrypha Member Posts: 105
    Like the above, I headcanon that the Bhaalspawn babies never got names. Some, like CHARNAME, get named by their adopted parents. Others name themselves, like Sarevok.

    About CHARNAME's past and the little inconsistency in TOB: the priestesses were indeed preparing to take the Bhaalspawn babies somewhere, but not to kill them; instead, they intended to raise them in seclusion until the time to sacrifice them came. The Harpers had a spy on the inside, who misheard or misinterpreted this and told the Harpers that the children were to be killed immediately, causing them to attack ten years before the actual ritual.

    After the events of the first game, CHARNAME (re)encountered Dynaheir and Minsc and learned that they had come to find out about the Bhaalspawn. S/He decided to join forces with them in hopes of finding out more about themselves. This is how they were always "in your party" even if they weren't, because they joined after you killed Sarevok but before you encountered Irenicus.

    Similarly, if Jaheira and Khalid weren't in your party in the first game, I believe they heard of CHARNAME's disappearance and set out to find him/her. Unfortunately, they had no support, since the other Harpers thought "good riddance", so they were severely unprepared when they ran into and were captured by Irenicus.

    Can't think of any other of my headcanons right now, may post more later.

  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 22,760
    For some reason, I haven't seen this thread up until now. And you know, reading these pages has given me a pleasure resembling a sweet warm cappuccino.

    I'n not sure if it fully falls under this topic but Jaheira’s tale for me is a love story that very much resembles a story that can happen in our world: it is about overcoming loss, moving forward, and building something of beauty in spite of the odds. It portrays a relationship that supports and sustains each person. Neither becomes dependent on the other, but both come to trust and rely upon the other in powerfully nourishing ways. They walk hand in hand into hell, and even the conspiring gods cannot separate them.

    Looks very much like an ideal marriage.

    On topic: Because Xan is an enchanter I think he should put on enchantment-looking-things on this clothes, such as glowing signs. My Head Canon is that Xan is good at embroidery.
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