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roleplaying question: should (and would) a thief anger a god? (spoilers)

LemernisLemernis Member, Moderator Posts: 4,318
Note: There's spoilers ahead for a side-quest in chapter 5. So if you're a first time player or haven't spent a lot of time doing chapter 5 BG city quests (and intend to some day), and don't want to be spoiled, you probably should back out of this thread.

***

I'm at a sort of an interesting roleplaying juncture in my current game, whereupon at the temple of Gond, completing Brevlik's quest to steal the telescope, I'm asking myself: would Coran loot the coffers of a temple of Gond?

The party is actively trying to raise cash but there is no dire, life-or-death imperative about it.

I'm really not sure what he would do there... One would think that such an action would anger the deity, of course--which is a strong deterrent. But then again, what is the worst that is likely to happen from garnering the ire of such a deity, whose portfolio is basically about crafting? (Actually, Eldoth, who is also in the party, crafts his own poisoned arrows; and there could be some spillover to him. But that gets more complicated to implement than I really want to go through for the trouble.)

Coran could always rationalize to himself that he might make things right with a donation to the temple somewhere down the road... But by the same token, the gems in question are highly valuable: star sapphire = 2000 gp and rogue stone = 2500 gp. So that's a lot of coin to make up for at some future point! (If he sincerely wants to try to make things right with Gond eventually, at least in his mind.)

Incidentally, there's no particular relationship between Coran's favorite deity, Tymora, and Gond.

Coran does have a Wis of 9, which is a smidge into low normal range (just barely though).

I could flip a card for it, of course. But any thoughts about whether theft of gems that are ostensibly offerings to the Gondian temple is something Coran would do?
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Comments

  • HerrderGezeitenHerrderGezeiten Member Posts: 139
    edited April 2014
    Hm,..

    __
    •Speak to the three fishermen in the area north of the Friendly Arm Inn. They will ask you to kill a witch who has been threatening their lives.
    •You can either kill Tanya and receive a reward from the fishermen of 1000 experience, a Flail +1, and 100 gold if you demand for more, or you can demand the bowl from the fishermen and return it to Tanya for 2500 experience. Either way you will just be a pawn in a game between two gods.
    --
    What would you do there? "precedent"

    Isn't almost every being in this world a worshiper of some god?
    -> I must be hated bye almost every god in this game.

    I think Coran would, if he see the benefits working with you,...
  • FlashburnFlashburn Member Posts: 1,847
    Probably not. Gond is a neutral deity but stealing offerings to Gond is wrong on every Good characters' moral compass. The only way I think a CG character could justify it is if they had a dire need for gold, say, to get themselves some food if they're in poverty or pay for a cure for a dying loved one. Even then, they would make it up by working for the temple or donating to it periodically. You're in Baldur's Gate right now so I'm pretty sure your funds are more than adequate.
  • LemernisLemernis Member, Moderator Posts: 4,318
    edited April 2014
    But on the law versus chaos axis, Chaotic Good is less concerned about right and wrong (lawfulness); and also here there isn't a concern that anyone is being directly harmed by such an action (i.e., the inclination to be good). Note also that this is a grand, opulent temple, so it's not like there's any clear indication of harm. I think the motivation for not making the theft would be fear of angering a god more than whether anyone is harmed. But if CG thieves worried excessively about who might be harmed by their thefts, they would probably then only ever burglarize the rich and/or evil. But that's not what we see, as they tend to behave more opportunistically (or impulsively; or both) than Lawful types.
    Post edited by Lemernis on
  • jacobtanjacobtan Member Posts: 655
    Lemernis said:

    But on the law versus chaos axis, Chaotic Good might be less concerned about right and wrong, and here there isn't a concern that anyone is being directly harmed by such an action. (Note also that this is a grand, opulent temple). I think the motivation for not making the theft would be fear more than whether anyone is harmed. But if CG thieves worried excessively about who might be harmed by their thefts, they would probably then only ever burglarize the rich and/or evil. But that's not what we see, as they tend to behave more opportunistically (or impulsively; or both) than Lawful types.

    It is possible to role-play him along the lines of "Gond's temple can afford it, but we can't", hence "relieving the temple of some goods" to "help to finance the party's adventures against this big old meanie Iron Throne".
  • LemernisLemernis Member, Moderator Posts: 4,318
    edited April 2014
    @jacobtan Yeah, I think that is pretty much the classic CG thief rationale for any sort of stealing in general in D&D. I'm not sure though that Coran, specifically, would rationalize such a theft as justified in order to fund a heroic adventure... Maybe it would be based more in his enjoyment of the thrill of the life of a burglar, and his devil-may-care approach to life, often tossing caution to the winds, etc.
  • jacobtanjacobtan Member Posts: 655
    Lemernis said:

    @jacobtan Yeah, I think that is pretty much the classic CG thief rationale for any sort of stealing in general in D&D. I'm not sure though that Coran, specifically, would rationalize such a theft as to fund a heroic adventure... Maybe it would be based more in his enjoyment of the thrill of the life of a burglar, and his devil-may-care approach to life, often tossing caution to the winds, etc.

    On his own, probably not, but in a party, very possible. Imagine a Jaheira nagging that the party is running short of money... that could drive anyone up the wall.
  • Fighting_FerretFighting_Ferret Member Posts: 229
    Chaotic Good is driven by their own moral compass as to what they perceive as good and right. They aren't concerned with the letter of the law and would boldly stand against any law they thought that wasn't for the greater good.

    However, as was stated above, looting a neutral temple would be a no-no for a chaotic good character. They may have a touch of greed, but overall their actions persue goodness and right, they are just not so concerned with the law as with helping those in need, defending goodness, and promoting personal freedom.

  • LemernisLemernis Member, Moderator Posts: 4,318
    edited April 2014
    jacobtan said:

    Lemernis said:

    @jacobtan Yeah, I think that is pretty much the classic CG thief rationale for any sort of stealing in general in D&D. I'm not sure though that Coran, specifically, would rationalize such a theft as to fund a heroic adventure... Maybe it would be based more in his enjoyment of the thrill of the life of a burglar, and his devil-may-care approach to life, often tossing caution to the winds, etc.

    On his own, probably not, but in a party, very possible. Imagine a Jaheira nagging that the party is running short of money... that could drive anyone up the wall.
    True. Here Coran is in a party with a fairly loose moral compass:

    Diviner - CG
    Imoen - NG (but follows CHARNAME's lead)
    Neera - CN
    Coran - CG
    Eldoth - NE
    Faldorn - TN

    Here I am RPing that Coran and Eldoth have headed off on their own on a burglary and pickpocketing spree to fatten the party's coin purse. Eldoth has persuaded most everyone (except Faldorn*) that this is a good idea. His Cha is 18 by virtue of the nymph cloak.

    As a workaround I've had to bring the rest of the party along and park them in the corner of the map, and pretend that they're not really there.

    Coran is left to ponder whether to undertake this action by himself, because Eldoth is stationed back at the front door of the House of Wonders serving as a lookout. The two of them are outside of one another's perception range. So this is Coran's own decision.

    I should add, though, that before they set out on this little side-adventure Eldoth also tried to persuade Coran that the two of them should feel entitled to keep a portion of the loot for themselves. This, for the most part, Coran will resist, as he remains loyal to the party first and foremost. Here, however, he might be tempted to steal these gem stones and divvy them with Eldoth (or I would roleplay as such).



    * Not for moral reasons--all these city folk are inherently corrupted by civilization anyway, and get what they deserve for their obsession with wealth; but rather only because it is a minor distraction from her own mission to investigate the Iron Throne.
  • jacobtanjacobtan Member Posts: 655
    @Lemernis‌

    Your party is mainly a CG(N) party, so IMO there isn't a serious issue about stealing. Eldoth could have influenced Coran, Neera may have the "whatever goes as long as it benefits us", Faldorn is open to anything that allows her to pursue her Shadow Druid goals more effectively, and as a whole, the party doesn't seem very bothered even if Coran is to steal. As a contrast, this party would be a bit more tricky to role-play:

    PC - Lawful Good
    Ajantis - Lawful Good
    Dynaheir - Lawful Good
    Rasaad - Lawful Good
    Xan - Lawful Neutral
    Imoen - Neutral Good
  • LemernisLemernis Member, Moderator Posts: 4,318
    @jacobtan Lol, yes, it definitely would!
  • jacobtanjacobtan Member Posts: 655
    edited April 2014
    As a side note, Imoen, as an NG character, is also not above stealing things if the need is great or if she's having fun. She has a Wand of Magic Missiles and some potions at the start of BG, and it appears they didn't belong to her. She also tried stealing Keldorn's ring just to tease him.

    For me, I always play LG, but I RP myself as the "anti-Lawful Stupid" type.

    Go out of my way to do good (e.g. accepting quests in out-of-the-way locations) and resolve quests in good ways. Support the legal authorities insofar as it's feasible (e.g. helping Lt Aegisfield). But I understand that concerns of good need to trump concerns of law sometimes, even if law cannot simply be thrown out of the window (e.g. Agreeing to help Tolgerias as a member of the authorities to capture Valygar when it was for the murders of some Cowled Wizards, but double-crossing Tolgerias when it's apparent Valygar was wronged).

    For stealing, I assume PC would have educated the party that he adopts the attitude of "I know we're short of cash, and I don't like to steal, but if you guys feel a need to do it, go ahead. Just make sure no one is hurt, and don't get into any other trouble with the law" and leaves it to party discretion. It helps that I don't play as a thief XD
    Post edited by jacobtan on
  • LemernisLemernis Member, Moderator Posts: 4,318
    edited April 2014
    Btw, the PC for this game is not without some anxiety about what Coran and Eldoth are doing. But the whole thing has been such a strange odyssey that he's willing to go with the flow re: this plan from Eldoth (who, again, has 18 Cha by virtue of the cloak).

    Imho, it isn't about a CG thief being guided by a feeling of right and wrong, such that he or she feels that it's "wrong" to steal from a temple.

    Chaotic = most often not feeling bound or compelled to adhere with socially codified behavior (i.e., one's own motivations supersede playing by society's rules)
    Good = being supportive and helpful to others
  • the_spyderthe_spyder Member Posts: 5,018
    Here's a perspective. A lot of thieves are born of the mind set that in order to get anything you gotta take it from someone else. They are also of the mind set that 'if you aren't willing to risk getting caught, you will never survive.'

    I doubt very much if Coran, or any of the other thieves in the game, think it very likely that The Gods (with as real as they are in the game world) would ever take notice of a thief. Certainly they are unlikely to manifest and punish the would-be thief. They've got more important stuff to do. Plus, if they were that opposed to the theft, wouldn't they merely stop the thief BEFORE the crime? They are GODS after all.
  • jackjackjackjack Member Posts: 3,251
    Life is adventure or nothing, after all.
  • jacobtanjacobtan Member Posts: 655
    edited April 2014

    Here's a perspective. A lot of thieves are born of the mind set that in order to get anything you gotta take it from someone else. They are also of the mind set that 'if you aren't willing to risk getting caught, you will never survive.'

    I doubt very much if Coran, or any of the other thieves in the game, think it very likely that The Gods (with as real as they are in the game world) would ever take notice of a thief. Certainly they are unlikely to manifest and punish the would-be thief. They've got more important stuff to do. Plus, if they were that opposed to the theft, wouldn't they merely stop the thief BEFORE the crime? They are GODS after all.

    They probably won't unless the need is very great.

    One thing about the DnD pantheon is that every deity seems to be actively countering another deity but all of them, by decree of Ao, cannot work in the realms in person (only avatars may manifest, and the number of avatars active at any time is limited). If the deity's home plane is the Prime Material Plane (typically very weak demipowers), they are considered to be active in person, but they are very vulnerable to attack and demipowers can only have one avatar at any time. Also, IIRC a deity's divination power can be actively blocked by another deity of equal or higher rank. If everyone blocks one another it's a stalemate that requires deities to work through worshippers
    Post edited by jacobtan on
  • the_spyderthe_spyder Member Posts: 5,018
    @jacobtan - As with everything, people are going to be cautious about taking risks. That's a given. As to what constitutes acceptable risk for the relative gain, that is highly subjective. That's why people jump out of perfectly good airplanes, or swing from bridges by rubber bands. They think that they can get away with it "Probably". Or to put it another way, different people have different levels of what they consider acceptable danger.

    I'd think that a lot of Adventurer types are adrenalin junkies and get off on doing moderately to extremely dangerous things just to see if they can get away with it. After all, spelunking some ancient burial tomb in the hopes that you are tougher than the big ugly nasty that lives there isn't the safest of professions.

    And my comment about Deities not bothering with Thieves, this is more the justification of the thief and not necessarily reality. After all, they have been lucky THUS far in a world where there are Gods who are firmly opposed to their lifestyles. It becomes easier to rationalize that you live a charmed life if you haven't been caught 'yet'.
  • jacobtanjacobtan Member Posts: 655
    edited April 2014

    @jacobtan - As with everything, people are going to be cautious about taking risks. That's a given. As to what constitutes acceptable risk for the relative gain, that is highly subjective. That's why people jump out of perfectly good airplanes, or swing from bridges by rubber bands. They think that they can get away with it "Probably". Or to put it another way, different people have different levels of what they consider acceptable danger.

    I'd think that a lot of Adventurer types are adrenalin junkies and get off on doing moderately to extremely dangerous things just to see if they can get away with it. After all, spelunking some ancient burial tomb in the hopes that you are tougher than the big ugly nasty that lives there isn't the safest of professions.

    And my comment about Deities not bothering with Thieves, this is more the justification of the thief and not necessarily reality. After all, they have been lucky THUS far in a world where there are Gods who are firmly opposed to their lifestyles. It becomes easier to rationalize that you live a charmed life if you haven't been caught 'yet'.

    If it walks like a duck...

    Actually, your comment about deities not bothering with thieves may be truer than it sounds.

    Just as there are gods who frown on thievery, they are also gods who sanction thievery. Others may not bother, just want to watch the show, or they could even want to thwart potential rivals.

    On thievery, realms lore has been curiously silent. The closest I've read that might suggest direct retribution to theft would be curses from artifacts - Dawnstone will curse the thief. Other instances, I haven't come across, sadly
  • jacobtanjacobtan Member Posts: 655
    edited April 2014
    But as an aside, as I mentioned, the deities are not omniscient. Nor are they omnipotent - their primary purpose is to answer the needs of their faithful within their portfolios. Also, as described in the sourcebooks, divination powers of gods may be blocked. Even a goddess as mighty as Lolth cannot discern if one of her priestesses has betrayed her by becoming a double-priestess of Vhaeraun, who is less powerful than she is.

    So, taking into consideration that deities have limitations, are not omniscient, have self-preservation interests, and probably have better things to do, it might be plausible that they really won't bother directly with a petty thief or two, though it's well likely they can send visions to guide the clergy to the thief, grant quest spells to fulfill the mission, send servant creatures after the offenders, etc.
  • LemernisLemernis Member, Moderator Posts: 4,318
    edited April 2014
    I did end up flipping a card, by the way. Result was that Coran stole the gems. From an RP standpoint I decided that his motivation would be to indulge Eldoth by giving him the star sapphire (which he will hoard). I think Coran would also feel Eldoth has earned it by conceiving the plan, and taking the risks that he as taken. Coran will keep the rogue stone just on general principles of being assured his own cut for taking the greater risks (compared with Eldoth) for the party on this excursion. I think when push comes to shove, however, Coran would use it for the party's good if needed. Otherwise he will hold onto it for himself.

    I've never been clear on whether the gods of the Forgotten Realms are all-seeing (except possibly Helm, right? his faithful at least believe that he is). But I guess it makes sense that they aren't. So I feel satisfied that when Coran takes this risk he does not in fact anger Gond by stealing offerings to the deity's temple. (Even if Coran may be worried that Gond might.) That is, Gond has no knowledge of the theft.

    Coran will give Eldoth the star sapphire and keep the rogue stone for himself, but that's not information that they will share with the party. (Unless Coran later on feels it's the right thing to do to cash in the rogue stone for the party. In that event he'd keep mum about Eldoth's gem, though.)
    Post edited by Lemernis on
  • jacobtanjacobtan Member Posts: 655
    edited April 2014
    For @Lemernis‌. Hopefully this may be of help. I'm also not very clear about this question you've observed.

    Quoting from Faiths and Avatars sourcebook on Sensing Abilities of Greater Powers:

    These beings are practically omniscient. They always know what is happening on the entire plane they inhabit and the planes that any of their or their allies' worshipers or holy objects are currently on. They also know what is happening on the plane that anyone or anything that speaks one of their names or titles is on for a year after the name is spoken. In many cases, they can accurately predict the precise actions and other deities based on their vast knowledge. Unfortunately, this sensing ability can be blocked by the conscious effort of powers of equal stature.

    I despise 3rd and 4th Editions and never adhere to them, but if Mystra was really killed by Cyric who was guided by Shar, since all three are greater powers, it's possible that either Cyric or Shar was blocking Mystra's sensing ability.
  • LemernisLemernis Member, Moderator Posts: 4,318
    edited April 2014
    Thanks Jacob!

    Hmm. In that case Gond can certainly see what happens inside one of his temples. Eldoth is inside the temple as well. So Gond can see him. And of course Gond understands what is happening.

    I actually now think that Gond would probably punish them by having Eldoth's crafting of his arrows partially fail--at least until they make amends somehow.

    I suppose I could do something like the following: from now on Eldoth begins experiencing partial failure to his crafting of poisoned arrows. I'd roll a 1d5 for how many arrows succeed in the crafting process during each rest cycle; then use EE Keeper to delete the number of failed arrows from the inventory. This won't really result in anything truly meaningful, though--because Eldoth already has 42 poisoned arrows, which is quite a lot, really. He just won't be replenishing his supply of them at the same robust rate as before.

    But I guess it's also worth noting that in the game nothing happens to the party for stealing the telescope!
  • jacobtanjacobtan Member Posts: 655
    edited April 2014
    Yeah. It's a bit hard to square. The most convenient way for me is to assume that the deity's enemies are blocking the sensing power, and he in turn is blocking his enemies' sensing powers. So everyone is blocking one another... hence nobody learns anything and the worshippers must carry on the fight. Gond, as of the time of 2E, is only an intermediate power, though in the sourcebook, only Talos is listed as his enemy.

    And yes, Umberlee always gets the short end of the stick from me. I sack her temple in BG, and sack her temple again in Brynnlaw. Since I always help Tenya, maybe Talos is blocking HER sensing so that I can bring havoc to her house. LOL
  • LemernisLemernis Member, Moderator Posts: 4,318
    edited April 2014
    Okay, now in the same spirit of having a little outside-of-the-box fun with imagination (i.e., roleplay), chance, and EE Keeper, I'm thinking that the telescope actually should have value here outside of Brevlik's quest. It really doesn't make sense that this item has no value in stores. Eldoth and Coran would first see what they could get for it elsewhere from other than Brevlik (from any of the merchants, really). So I'm considering having Eldoth and Coran propose a trade with Drin for an item from his store. I'm considering making a list of, say, 20 items that runs the gamut in value--then roll a 1d20 for which item Drin offers to trade for it. Any suggestions for such a list?

    Also, if Coran and Eldoth do decide to return to Brevlik and take his offer, I know from Dudleyville that he'll reward them with the lightning wand. But Eldoth already pickpocketed that. So I think I will have him reward them with something comparable insread. Any suggestions for what it should be?
    Post edited by Lemernis on
  • jacobtanjacobtan Member Posts: 655
    edited April 2014
    I can help.

    A Wand of Lightning is worth 4000XP in the Dungeon Master's Guide. I'll generate a list of comparable items that are within the 2000-4000XP range.
  • LemernisLemernis Member, Moderator Posts: 4,318
    edited April 2014
    Much obliged, Jacob! Is that what such a wand is worth in-game?
  • jacobtanjacobtan Member Posts: 655
    edited April 2014
    Not much luck. Only these, unless you want to expand the range.

    1. Ring of Protection +2 (2000XP)
    2. Ring of Wizardry (4000XP)
    3. Wand of Fear (3000XP)
    4. Wand of Magic Missiles (4000XP)
    5. Wand of Paralyzation (3500XP)
    6. Wand of Polymorphing (3500XP)
    7. Cloak of Displacement (3000XP)
    8. Cloak of Protection +2 (2000XP)
    9. Boots of Speed (2500XP)
    10. Scroll of Protection from Acid (2500XP)
    11. Scroll of Protection from Cold (2000XP)
    12. Scroll of Protection from Fire (2000XP)
    13. Scroll of Protection from Petrification (2000XP)
  • jacobtanjacobtan Member Posts: 655
    edited April 2014
    Lemernis said:

    Much obliged, Jacob! Is that what such a wand is worth in-game?

    No, the XP value is based on PnP. Say, if a wizard decides to enchant a particular item, how much it's worth in XP to the wizard. IIRC, in the game, a fully charged Wand of Lightning can be bought for 10000GP at 20 Reputation and 20 Charisma. The same goes for a fully charged Wand of Frost. For a Wand of Fire, it is 22000GP.
  • LemernisLemernis Member, Moderator Posts: 4,318
    Doh, I see now that's XP versus gp. Got it.
  • jacobtanjacobtan Member Posts: 655
    edited April 2014
    Lemernis said:

    Doh, I see now that's XP versus gp. Got it.

    Yeah, this is out of the game, but IMO XP is a better gauge of an item's power. Short Sword of Mask +5 is worth 52000 GP but Foebane +5 is only worth 9500GP (as per itm files). Doesn't quite make sense.
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