What damage type are flails?
thesoloer
Member Posts: 77
I think I read somewhere that flails are blunt and piercing damage at the same time? Is crushing damage the same thing as blunt damage?
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I hate having to scrummage through the internet to find out what can damage Golem A vs Golem B. This kind of guide would make things much easier, and answer questions like this.
In the vanilla BG1 flails along with morning stars were Spiked Weapons.
The "crushing damage" appeared in BG2. It is used in both BG:EE and BG2:EE. Basically, the crushing damage is the same thing as the blunt damage in terms of BG2, BG:EE and BG2:EE.
So, flails have only the crushing damage, no piercing damage. BTW, the crushing damage is by far the most effective throughout the series, it's better to hit against most armors, it's effective against skeletons, mustard jellies, clay golems, etc.
EDIT: Finally I've managed to find out that in the vanilla BG1 flails had "Crushing" damage type.
So, in terms of flails there's a proficiency type - Spiked Weapons in BG1 and Flails & Morning stars in BG2, BG:EE and BG2:EE. Also there's a damage type - crushing in all the games. No piercing damage for flails.
"Blunt Weapons" was a proficiency type in BG1 and included maces, warhammers, clubs and staffs.
But now on the forums people seem to mix "Blunt" and "Crusing" words so they mean basically the same.
@booinyoureyes >Very much agree that it would be helpful to have one place to go to that really had complete detailed specs. But that would be too easy....!! LOL
Spears can slash (risk of damage to socket/pole if you strike something solid), and slashing swords can be used to stab (if you dont mind risking warping your blade), but this isnt what they were optimized for. You can also club a guy with a rifle, it works, and it can be a very good tactic (very popular in WW1, if you didnt carry your shovel!)... but we both know a rifle is better at shooting.
It should be intuitive, but the differences crushing, slashing and piercing can be grasped by thinking mainly about the type of injury a weapon causes. Missile btw I would assume should just be mostly piercing.
Flails assuredly do not have to have spikes, but morningstars always have spikes. Morningstar wihout spikes is a mace or cudgel.