Let's Talk About Wisdom
dustbubsy
Member Posts: 249
Can’t believe we’re on to week 5 already. Wisdom is kind of the hardest stat to define – see the recent “What is Wisdom” thread for evidence of that! It has been defined as a NPC’s common sense, vision, level of enlightenment, judgement... and also speculated as being their strength of mind, self-belief, and commitment to their idea of reality. Finally its use in spot checks in 3rd Ed makes me think of intuition, while the way it increases with age makes me think of life experience.
So yeah, it’s complicated. In the Baldur’s Gate series, Wisdom doesn’t do much unless you’re a Cleric or Druid, then you get extra spells. Otherwise it can give you a lore bonus or penalty, and influences whether the arcane Limited Wish or Wish spells go right, which are spells used a lot in hardcore, high difficulty runs. Some classes, like Paladin, have high Wis requirements despite not actually using the stat. Oddly there are 3 Wisdom boosting tomes in Baldur’s Gate, unlike the other stats which have one book each.
WISDOM SCORES
4: Wilson
Equal to his Int score, I could see Wilson having a much higher Wis, representing how he clearly isn’t an average bear, and can intuit commands. Perhaps he would wearily roll his eyes when Charname gave him a particuarly dumb order. Still, his Wisdom doesn’t make any difference in game terms.
6: Minsc
Possibly the result of his head trauma, Minsc’s wisdom is best characterised by the whole “Boo” thing, but also manifested in him attacking the party if they take too long to find Dynaheir, thinking the awful play at the Five Flagons was incredibly good, and being admitted into Spellhold. In other words, Minsc could be seen as a (oddly loveable) madman, though in the adventuring profession this is not as much of a disadvantage as it would be in say, accounting.
7: Shar-Teel, Alora
In relation to Wisdom being in part to do with age, characters with less than average Wis act immature. Both Shar-Teel and Alora have respectable Intelligence (14) but don’t show it, Shar-Teel being on a mad quest for bloodshed, fueled by anger at her father, and Alora burgling places for no real reason, since she’s Chaotic Good. Note the Chaotic part of both their alignments, and their youth.
8: Skie
Again, immaturity. Not being very worldly, as the daughter of a Grand Duke. Falling for slimeball Eldoth’s scheme could also show a lack of self-confidence, since he treats her like a dog, but in my opinion it's probably just her inexperience.
9: Edwin (BG1), Safana, Coran, Nalia, Korgan
Just south of average, these characters are a curious blend. Four more chaotic alignments. Safana and Coran are stereotypical adventurers, in it for adventure, riches and nookie, not especially wise. Much of the same can be said of Korgan – I believe he was ditched by his old friends because he was too much of a loose cannon, and like Minsc, often displays suicidal bravery in battle. Nalia has been somewhat cloistered by her upbringing, and Edwin has a touch of meglomania which could be expressed by the 9 score.
10: Osprey, Khalid, Eldoth, Quayle, Yoshimo, Edwin (BG2), Sarevok, Neera, Clara
Too many characters to look at individually, so let’s look at the one that stands out, Sarevok. The ‘Vok has above average stats in everything but Wisdom. He’s clearly not lacking in self-belief or vision, but the bloodthirstyness of his plans perhaps betrays a lack of long term strategy. His Int and Charisma is what made him a success when he was alive, not his Wisdom, which ultimately was his downfall. It’s not low by any means but we still get the sense that he hasn’t learnt from his mistakes. Definately an NPC you can discuss a lot.
11: Arkanis, Imoen, Kagain
Beneath the bubbly exterior Imoen has slightly above average Wis, which makes sense to me.
12: Anomen, Baeloth, Hexxat
Anomen really doesn’t seem that wise, but he has been accepted into the Order, so he’s flying right at least. I’m not sure if Hexxat’s should be higher because I don’t know how old she really is.
13: Deder, Montaron, Ajantis, Tiax, Haer'Dalis, Mazzy
You get a bonus 1st level spell here, big whoop. Anyway, it’s strange to see the insane Tiax here. If I had to guess, I’d say his belief in his destiny bumps up a low Wisdom, but really who knows? Another character it would be interesting to debate.
14: Jaheira, Garrick, Kivan, Xan, Jan, Valygar, Rasaad
The one who stands out here is Garrick – I remember someone on the forums saying this is so he gets a lore bonus, but actually 14 confers none – he would have to have at least 10 to not get a penalty. How can Garrick be as wise as Jaheira? He doesn’t seem to have any great vision or great self-belief. He’s young and Chaotic, which as we have seen are hallmarks of a low Wisdom score. It’s a mystery.
15: Mordaine, Viconia (BG1), Dynaheir, Dorn
Yet another standout – Dorn. I don’t know much about the character so I can’t really speculate, but I guess he’s very driven? But he’s also Chaotic. Seems a tad high for BG1 Dorn and incredibly high for BG2 Dorn. Maybe his “patron” grants him extra Wisdom.
16: Xzar, Branwen, Faldorn, Yeslick, Aerie, Sir Anomen, Keldorn
Xzar has excellent Wisdom despite his apparent insanity, which leads me to believe it’s something of a ruse to make people underestimate him. Also, insanity needn’t mean low Wisdom, if your main perceptions aren’t impaired. Xzar blathers gibberish but he never actually attacks people randomly. Otherwise, most of these are priest classes. Obviously they need high Wisdom mechanically so they can be good NPCs, with their extra spell slots. To justify this in RP terms, maybe worshipping the gods as a Cleric makes them impart Wisdom to their priesthood? Having a rock-hard faith in a god, especially a powerful and stalwart one like Tempus, Clangeddin, or Helm, could conceivably do this in my opinion. Otherwise you will run into contradictions – does Sir Anomen, even after knighthood, have the life-experience of a Keldorn? Obviously not, but he does have the blessing of his priesthood. Wouldn’t it be great if their was a banter where Sir Anomen advised Keldorn on his wife’s infidelity, after Keldorn had mentored Anomen?
18: Canderous, Viconia (BG2), Cernd
The highest natural Wisdom is shared by three NPCs, only two of which you can normally play. Whatever their flaws Viconia and Cernd do have complete faith in the objects of their worship, to the point where it certainly caused conflict in Cernd’s life (god, I love that Cernd side-quest, where everyone from his past teams up to basically kick him in the nuts).
So yeah, as difficult to analyse as you would imagine. The NPCs whose scores seem strangest to me are Sarevok (relative to his other stats), Tiax, Garrick, and Dorn. All except Garrick have been somewhat explained in my mind but I’d like to hear anyones opinion on any NPC, and indeed on the definition of Wisdom itself. And what gives Priest classes their high Wis scores.
And what Wisdom do you give Charname? He’s young and sheltered so I think around Imoen’s score, perhaps a touch lower, makes the most sense. Then you can use the tomes to simulate his growth in experience.
So yeah, it’s complicated. In the Baldur’s Gate series, Wisdom doesn’t do much unless you’re a Cleric or Druid, then you get extra spells. Otherwise it can give you a lore bonus or penalty, and influences whether the arcane Limited Wish or Wish spells go right, which are spells used a lot in hardcore, high difficulty runs. Some classes, like Paladin, have high Wis requirements despite not actually using the stat. Oddly there are 3 Wisdom boosting tomes in Baldur’s Gate, unlike the other stats which have one book each.
WISDOM SCORES
4: Wilson
Equal to his Int score, I could see Wilson having a much higher Wis, representing how he clearly isn’t an average bear, and can intuit commands. Perhaps he would wearily roll his eyes when Charname gave him a particuarly dumb order. Still, his Wisdom doesn’t make any difference in game terms.
6: Minsc
Possibly the result of his head trauma, Minsc’s wisdom is best characterised by the whole “Boo” thing, but also manifested in him attacking the party if they take too long to find Dynaheir, thinking the awful play at the Five Flagons was incredibly good, and being admitted into Spellhold. In other words, Minsc could be seen as a (oddly loveable) madman, though in the adventuring profession this is not as much of a disadvantage as it would be in say, accounting.
7: Shar-Teel, Alora
In relation to Wisdom being in part to do with age, characters with less than average Wis act immature. Both Shar-Teel and Alora have respectable Intelligence (14) but don’t show it, Shar-Teel being on a mad quest for bloodshed, fueled by anger at her father, and Alora burgling places for no real reason, since she’s Chaotic Good. Note the Chaotic part of both their alignments, and their youth.
8: Skie
Again, immaturity. Not being very worldly, as the daughter of a Grand Duke. Falling for slimeball Eldoth’s scheme could also show a lack of self-confidence, since he treats her like a dog, but in my opinion it's probably just her inexperience.
9: Edwin (BG1), Safana, Coran, Nalia, Korgan
Just south of average, these characters are a curious blend. Four more chaotic alignments. Safana and Coran are stereotypical adventurers, in it for adventure, riches and nookie, not especially wise. Much of the same can be said of Korgan – I believe he was ditched by his old friends because he was too much of a loose cannon, and like Minsc, often displays suicidal bravery in battle. Nalia has been somewhat cloistered by her upbringing, and Edwin has a touch of meglomania which could be expressed by the 9 score.
10: Osprey, Khalid, Eldoth, Quayle, Yoshimo, Edwin (BG2), Sarevok, Neera, Clara
Too many characters to look at individually, so let’s look at the one that stands out, Sarevok. The ‘Vok has above average stats in everything but Wisdom. He’s clearly not lacking in self-belief or vision, but the bloodthirstyness of his plans perhaps betrays a lack of long term strategy. His Int and Charisma is what made him a success when he was alive, not his Wisdom, which ultimately was his downfall. It’s not low by any means but we still get the sense that he hasn’t learnt from his mistakes. Definately an NPC you can discuss a lot.
11: Arkanis, Imoen, Kagain
Beneath the bubbly exterior Imoen has slightly above average Wis, which makes sense to me.
12: Anomen, Baeloth, Hexxat
Anomen really doesn’t seem that wise, but he has been accepted into the Order, so he’s flying right at least. I’m not sure if Hexxat’s should be higher because I don’t know how old she really is.
13: Deder, Montaron, Ajantis, Tiax, Haer'Dalis, Mazzy
You get a bonus 1st level spell here, big whoop. Anyway, it’s strange to see the insane Tiax here. If I had to guess, I’d say his belief in his destiny bumps up a low Wisdom, but really who knows? Another character it would be interesting to debate.
14: Jaheira, Garrick, Kivan, Xan, Jan, Valygar, Rasaad
The one who stands out here is Garrick – I remember someone on the forums saying this is so he gets a lore bonus, but actually 14 confers none – he would have to have at least 10 to not get a penalty. How can Garrick be as wise as Jaheira? He doesn’t seem to have any great vision or great self-belief. He’s young and Chaotic, which as we have seen are hallmarks of a low Wisdom score. It’s a mystery.
15: Mordaine, Viconia (BG1), Dynaheir, Dorn
Yet another standout – Dorn. I don’t know much about the character so I can’t really speculate, but I guess he’s very driven? But he’s also Chaotic. Seems a tad high for BG1 Dorn and incredibly high for BG2 Dorn. Maybe his “patron” grants him extra Wisdom.
16: Xzar, Branwen, Faldorn, Yeslick, Aerie, Sir Anomen, Keldorn
Xzar has excellent Wisdom despite his apparent insanity, which leads me to believe it’s something of a ruse to make people underestimate him. Also, insanity needn’t mean low Wisdom, if your main perceptions aren’t impaired. Xzar blathers gibberish but he never actually attacks people randomly. Otherwise, most of these are priest classes. Obviously they need high Wisdom mechanically so they can be good NPCs, with their extra spell slots. To justify this in RP terms, maybe worshipping the gods as a Cleric makes them impart Wisdom to their priesthood? Having a rock-hard faith in a god, especially a powerful and stalwart one like Tempus, Clangeddin, or Helm, could conceivably do this in my opinion. Otherwise you will run into contradictions – does Sir Anomen, even after knighthood, have the life-experience of a Keldorn? Obviously not, but he does have the blessing of his priesthood. Wouldn’t it be great if their was a banter where Sir Anomen advised Keldorn on his wife’s infidelity, after Keldorn had mentored Anomen?
18: Canderous, Viconia (BG2), Cernd
The highest natural Wisdom is shared by three NPCs, only two of which you can normally play. Whatever their flaws Viconia and Cernd do have complete faith in the objects of their worship, to the point where it certainly caused conflict in Cernd’s life (god, I love that Cernd side-quest, where everyone from his past teams up to basically kick him in the nuts).
So yeah, as difficult to analyse as you would imagine. The NPCs whose scores seem strangest to me are Sarevok (relative to his other stats), Tiax, Garrick, and Dorn. All except Garrick have been somewhat explained in my mind but I’d like to hear anyones opinion on any NPC, and indeed on the definition of Wisdom itself. And what gives Priest classes their high Wis scores.
And what Wisdom do you give Charname? He’s young and sheltered so I think around Imoen’s score, perhaps a touch lower, makes the most sense. Then you can use the tomes to simulate his growth in experience.
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Comments
1) Not underestimate you (ultimately his downfall)
2) Realise this whole God of Murder thing might have other strong bhaalspawn around trying something similar
Really, making himself so visible when there are so many bhaalspawn left is a low Wis idea. He would probably have no chance against the Five
If they aren't a divine class, I usually give CHARNAME a Wisdom equal to or lower than Imoen. She's spent a bit of time travelling already, whereas CHARNAME has lived in Candlekeep his/her entire life, so s/he's more...not naïve, but not as experienced as Imoen. And like the OP said, the Wisdom tomes are to roleplay his/her growing experience with the real world, though how many I use depend on how I'm RP them.
It seems to me that Wisdom is your made up of your intuition, your faith, your world experience, and your...I guess humility. Most of the people with low Wisdom who aren't Chaotic or brain-damaged are arrogant, which like I said, prevents them from having alternate plans or admitting they're wrong.
http://forum.baldursgate.com/discussion/31430/what-is-wisdom
Just plugging these other wisdom discussions for reference.
Serevoks wisdom makes sense, he's only as old as charname.
I'd say that characters with high Wisdom score tend to have some kind of long-term or big-scale plan for themselves or something/someone they find important (Intelligence might have the same effect, see: Sarevok). One might call it also a philosophy. Or/and the other way around, living a long, fulfilling life might increase self-awareness, insightfulness and intuition (because what intuition is, really? It's the ability to process scraps and pieces of information unconsciously, it's imperfect and rather imprecise, but combined with good memory [INT] is a valuable asset, see, Lore). So, it's either the time and experience or introspective nature and perceptiveness which allow a person to focus on certain aspects of life and learn about them quickly, despite not being an ancient sage.
Back to Dorn then. He doesn't seem very old, but his experience is already outstanding when we first meet him. And what kind of experience it is? So very far from unbiased, impartial and objective, but living in certain environment obviously twists the perspective. Understanding the unwritten rules of given community looks more like a WIS than INT thing for me, so this seems to make sense. Combined with physical strength and pretty impressive Charisma (let's not focus on where it came from for now) it allowed him to outgrow, or rather survive the place he came from - and then it turned out that those rules work pretty well when applied to the world in general too, at least for a time being.
Faerun might be a civilised continent, but it's still survival of the fittest. There is compassion and empathy and altruism and respect, let alone all those rules and laws, but it's a brutal and cruel world anyway.
So now we have a paranoid, power hungry Blackguard who learns over and over again that personal power is the only way to reassure one's survival. There's no way for him, or at least I haven't noticed it yet, to learn a new set of rules; Faerun is not that extreme after all, like every Realm that wasn't torn to pieces (yet) it generally tends more towards neutrality, so trying to chop each and every obstacle one can meet simply isn't the perfect solution.
See, we have a Viconia too. Her WIS stat is pretty epic, especially in BG2 and look what happens to her. She doesn't turn into goody two shoes lady, not after what she experienced both while living in the Underdark and later, on the surface, but if our character has enough of influence on her (but why only the romance path allows that? Meh) she starts to see things in different light (and it doesn't hurt her eyes that much!), gets access to more facts, makes new observations and becomes more balanced. I wouldn't call it seeing the truth, but widening one's perspective, definitely.
Dorn isn't given that opportunity. There are some signs of him starting to see things differently, I really like BGEE writing when it comes to that. He gets somewhat less paranoid, slightly calmer, just a tiniest bit loyal. But the lesson stays the same, so instead of tuning down in order to survive for as long as it's possible (and build something, leave something behind, experience more) like most, no matter the alignment, reasonable people do, he choses the alternative path, meaning, live fast, die young and leave a deep, preferably blood-filled crater. I really like the idea of this being a conscious choice, it makes sense combined with high WIS and makes his ToB ending even more meaningful. There's an inconsistency when it comes to that - in BG2EE, when confronted with the situation his whimsical patron has gotten him into, Dorn clearly states the will of getting rid of him, not dying in the next epic battle with this or that lawful church's next emissary. We deal with the problem and the whole thing gets forgotten. Not something a person with un-abysmal WIS would do imo.
Anyway, since this is getting awfully long. TL;DR: high WIS score is, among other things, the ability to learn from experience, but what kind of experience one has is another matter completely. I'm not sure if I'd like to see Dorn following ToB Sarevok's steps in some way, that would be a bit dull and repetitive, but that *might* be possible. His experience says: find the best sword possible, stick with the Bhaalspawn, stay alive for as long as it's needed to get enough recognition and fame to die with a really loud bang, because nothing else makes any sense. That's the plan and I kind of like it. Actually, I like it a lot, but I also like Dorn's random observations, like this one: The city is no different from the forest - men, dwarves, elves, orcs… we are all beasts. Some just have stronger leashes than others.
Reminds me of Bilbo's advice to Frodo about The Road and what can happen once you step outside your door.
Intelligence is that facility which figures out how to attain a desired result whether it has come from the promptings of Wisdom or has insinuated itself into consciousness from some other destiny stream.
I do agree that absorbing info is very much part of INT.
As to interpretation of information, I think this involves both INT and WIS. Interpreting as in analyzing info and drawing a conclusion is INT (even though WIS may be involved: knowledge and insight). Interpreting someone's behavior and intentions, as we often do more or less intuitively, is an example where we may rely more on WIS than INT (though probably a combination of the two).
I think of (D&D) INT more as a left-brain affair. The left brain houses people's analytical, logical, and verbal skills among other things. WIS on the other hand seems to be more of a right-brain affair: it offers us inter alia common sense, perception, and intuition (which I think is "intuition" precisely for the right brain's lack of verbal ability).
An example: when it comes to language, the left brain helps us formulate and interpret sentences (= INT). But the right brain also plays a role in language, namely in interpreting context and a person's tone (= WIS).
Edit:
[spoiler]
I'm aware that the above paragraph is not in conformity with what I posted a few days ago in the 'Let's talk about INT' thread. There I wrote that "intelligence encompasses not just one's analytical/logical abilities [...], but also practical intelligence (the ability to adapt to one's environment), social intelligence and wit, expressive abilities, unconscious/intuitive modes of thought, creativity and probably even more."
To that @TJ_Hooker replied: I've come to think that he's got a point. Hence the above distinction between (D&D) INT as left-brain capacity/skills and (D&D) WIS as right-brain capacity/skills.
[/spoiler]
e.g.
Applying information you have absorbed to create the criteria for a database program;
Using the resulting program to manipulate real-world data in order to come up with a usable list of demographics.
But I suppose he might be able to explain it better.
... is only possessed by the learned.
While @jackjack and @Blackraven remind here some conclusions the community has reached before, let me quote hilarious pieces from this thread:
Wisdom is your ability to decide when it would be smarter NOT to throw tomatoes while Intelligence is your ability to distinguish which tomatoes are best for throwing.
Wisdom is knowing better than to throw/shoot a tomato at a pit fiend while Intelligence is making a tomato gun so you don't have to throw them.
Wisdom is knowing not to put a tomato in a fruit salad while Intelligence is knowing a tomato is a fruit.
To me, these words are really words of wisdom... ahhm..intelligence...ahhm... let us agree that these words are words of ... tomatoes
Very quickly I added the INT and WIS of NPCs together to produce this:
(bold are INT dominant, italics WIS dominant, normal balanced)
8 wilson
14 minsc
21 korgan shar-teel alora
22 anomen khalid clara
23 yeslick tiax mazzy eldoth yoshimo coran skie
24 jaheira kivan valygar
25 branwen dorn rasaad deder montaron ajantis osprey safana
26 faldorn hexxat arkanis kagain sir anomen nalia
27 garrick quayle sarevok neera edwin (bg1)
28 keldorn haer'dalis imoen edwin (bg2)
30 canderous cernd jan
31 xan baeloth viconia (bg1)
32 aerie dynaheir
33 xzar mordaine
34 viconia (bg2)
This might give a more composite picture of the NPCs' combined mental skills. Of course it's still unsatisfactory because I agree with what someone said in a previous thread, that the extremes of the scoring system have a greater distance between them (like, 17 and 18 is a big leap, 10 and 11 much less so, and this doesn't reflect that, nor does it reflect the distance between the INT and WIS of NPCs (Garrick has only one point of difference between his, only slightly WIS dominant, Yeslick has 9, highly WIS dominant).
I'm curious as how Charisma works into the mental stats, but that's for Monday.
*notices that you said Charisma, not CHARNAME* Woops. Well, Charisma is, to me, a combination of: a) your looks, b) your wit, and c) your people skills. In effect, it's an assimilation of your ability to draw, hold, and handle attention, which is why Sarevok came so damn close to succeeding--he knows how to manipulate a crowd. It's probably a right-hand-side of the brain thing, considering how Bards are the "standard" Charisma-based class, and a decent Bard will be creative.
So while the other two mental stats are all about processing and using information to formulate a plan, Charisma is about getting people to listen to you once you've decided what to do. It's basically your leadership skills--nobody is going to listen to the insanely wise genius who refers to them as "unintelligent reprobates", takes everything seriously, and is as pretty as the Phantom of the Opera beaten with an ugly stick; but everyone will pay attention to the handsome young man smiling lazily as he lays out an easy-to-understand plan of attack, with a few puns or jokes thrown in for good measure.
It is not, however, related to the "offensive" power of your psyche. In my mind, at least. But I'll share more of my thoughts on that whenever a thread about Charisma is made.
To me, "Intelligence" is how things work. "Wisdom" is why things work. And when I say 'Why' I don't mean mechanically. I mean the interconnectedness of things. it is intelligent to know how to build and design a computer. it is wise to realize that there are certain elements that a computer can't handle on their own.
Wis is best viewed as perceptiveness, intuition and will power. High int can eventually start covering for lower wis via prediction, but you wont get immunity to illusions because youve read a book ssying that dogs arent pink fire-breathers, but wisdom in older editions did make you immune to illusions of a certain level. Wise characters will seem older than their years, and avoid pitfalls.
imo, int is whst builds a tool, wisdom is what tells us that our tools in turn build us.
But just to be clear, CHA CAN represent physically impressive or Beautiful people. But yes, it is more ineffable than all of that. Someone like Jessica Simpson might be physically beautiful (to some) but people wouldn't follow her out of a wet paper bag. Reminds me of that gal from 'The man with two brains'.
Physically impressive and astonishingly beautiful are both exampled imo of an unusual appearance. Great leaders tend to stick out in a crowd, physically, behaviorly, or both. Ie Tamerlane was lame legged, Mao was 6ft tall among 5'4 folks, hitler had that moustache...
I think mostly of JFK. He was EXTREMELY charismatic as well as being an attractive man.
On the other hand, for the most part, women with a high Charisma tend to be BOTH attractive and have strong personalities. I am thinking people like Cindy Crawford or Anjolina Joli or Sigourney Weaver all have (or had) both beauty and forceful personality. There are certainly fewer examples of women who could lead armies who weren't beautiful as well.
I for one hated the creation of Sorcerer 'Based on CHA'. I understand the logic and the reasoning, but it is one of the reasons why I don't like CHA being defined 'Exclusively' as force of personality, and then by extension that being a way to manipulate Magic. I'd have gone with WIS or some combination of WIS/INT/CHA (with as difficult as that would have been to manage), but to just have done CHA (clearly because everyone till that point made CHA a dump stat) was just poor in my personal (and biased and subjective view).
Erm, i cant think of a single female leader (by which i mean primarily a leader... as in, we have heard of them due to leading first and foremost) that was what would be called beautiful. Joan of Arc was downright plain, Cleopatra was 'attractive to an intelligent man', not physically to any degree. Perhaps due to Patriarchal traditions people as a whole do not like following beautiful people. Even in business, women that are beautiful are not treated with respect as a rule. Not many leaders are exceptionally beautiful, the only US President that stands out would be Reagan, the former actor. Maybe Obama, but hes no Denzel!
I dont mind cha being used for sorcerer casting, representing brute force reality manipulation... if it wasnt for the fact that in 3rd st least it ended up stupidly overpowered with Blackguard.