[DUPE 7245] No party banter
ekray
Member Posts: 5
Since almost the beginning of the game there's been almost no banter between the members of my party. Neera's romance triggered and I think is working but the characters aren't talking to eachother. The only exception lately has been Minsc repeating the dialog with Neera about pink Boo. I've seen the post about that one but this issue was happening before the new one happened. I tried using Ctrl+I to trigger dialogs but nothing happens, the characters say some phrase (no dialog starts) and look like they're about to speak to eachother but they dont. I used the no Irenicus dungeon mod (uninstalled it anyway to see if it was the issue) but I don't think that's the cause of the problem.
Thanks for your help.
Thanks for your help.
Post edited by Gate70 on
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Comments
This one can't be fixed until Beamdog is arsed enough to release a patch.
1. Start a new game.
2. Play the game normally.
3. Notice how rare the banters are.
And that won't work because the developers don't have that kind of time.
@Dee while it may be near impossible to repro on a developer time scale I think this one may be a legitimate issue. Could you look into cranking up the banter frequency somehow?
If you have a save before the banter fired the first time you can dump Minsc and continue along Neera's romance until you hit another bug.
Since you said that other new NPCs are bugged aswell I've got a question. I might try an evil playthrough with Dorn and Hexxat in my team, are they bugged aswell?
@ekray is that save after or before this issue?
edit: fixed a typoooooooo!
As for @CrevsDaak . Tresset can spout that bullshit that devs can't know their game is bugged or expect it to be tested by it's beta testers somewhere else. This is especially annoying after the OP just wants some help with the his bug if he wants to defend Beamdog's competence he should try it somewhere else.
And that there are already more thread about this topic with fixes if you really want to help, if you can't go and check a DLG and then blame Beamdog.
I don't critique anyone who is doing something I am not capable of doing myself, hence why I can't blame Beamdog for enhacing the game engine-wise but their content being buggy as hell, but I can help! So that's what I do. Kinda all the fixes are in particular threads, I'm going to buy eyes for everyone this christmas, Eyes of Awarness +3.
By the way, I regularly go out of my way to help people around here. I always do what I can to help anyone with issues and it really bothers me when there is nothing I can do to help them.
Also, a some things about Tresset, beta testing in general (I might not be NDA bound nor have early access but I am (illegitimately, because I'm underage) a beta tester) and about fixing errors in the IE (infinity engine):
First, Tresset makes *lots* of asumtions to see if he hits the nail, pretty much what I and others beta testers do when they 1) don't have access to a computer 2) are actually playing the game 3) busy with other stuff 4) are not sure.
Second, I spent more time spotting the actual error than fixing it. Yes, how would I know that it was on Minsc's and not Neera's dialog? I checked all the way through Neera's, and then through Minsc's, when finally I found that two variables were getting set at the same value they were checked before. I simply edited the variables, changed a one for a two and another one for a three, that was all I did.
Third, if you put Tresset on his nerves, you must be me and my bad understanding of all the words that exist in english to describe actions with your fingers (btw; sorry), or you are doing something else that is also breaking the site rules (btw; sorry again).
And Fourth, Overhaul, a division of Beamdog, is composed by 11 people (or 10? Not even small numbers fit in my memory), whom more than the half are surely working over BG:EE's 1.3 (so awaited) patch, and then you can assume between 1) Adventure Y 2) the 1.3 patch for BG2:EE 3) Android version of BG2:EE 4) Getting me a giant cookie 5) Some secret weird thing I am not aware of. Also, I think this issue was internally reported, as I do not have access to that, I can't check it myself, so I'll leave that job (checking if this issue was already reported, and report it if it wasn't) for @Tresset.
Edit: Tresset spent some points on Ninja'ing when he level'd up!
"It is easy to reproduce and it does it every time. You just need Neera and Minsc in the same party for long enough to fire banters. You can use Banterpack or speed up banters or just use CLUA console to fire them off."
Crevs there is a language barrier here and I won't assume to know what you are talking about in most of your post, it seems to contradict itself so I can't reply to the substance of your post except to state that, yes, this has already been reported, a basic google search will show you the threads, though no fix to the script was provided like the one you have.
http://forum.baldursgate.com/discussion/26578/7245-neera-conversation-loop-between-neera-and-minsc