I would like a "wipe all mods" and a mod manager option
ajwz
Member Posts: 4,122
Ok, a lot of mods are really well put together in thier optional component installs and clarity of how they interact with other mods.
But I was just playing the other day with standard stuff like BGFixes, BGTweaks, Widecreen, BGT, 1PP, Unfinished buisness, and I decided to turn off the enable all strongholds option, and It ended up taking up about 45mins to reset all the component, and when it had finished, some options that I had never switched on were selected, like bg1 walk speeds.
The point of this is not that I'm complaining about this problem. I'm certain someone here will tell me that one or more of these are not compatable, or that I did something wrong, the point is this:
With the amount of quality mods around, and hopefully with the release of bg:ee there will be even more, the override folder and bg system files quickly become very bloated. Granted most of the mods available have an easy uninstall option, but once you start loading up more and more mods, you don't want to have to do this for every mod, if you just want to return to a "clean" version of the install.
So some option to clean up all the modding in the click of a button would be really appreciated. Things like backup installations are really clunky to use. If not, then bg for some of us will end up looking like skyrim, where you end up installing so many mods, that when you come back to the game at a later date, you literally can't tell what the hell is going on.
But I was just playing the other day with standard stuff like BGFixes, BGTweaks, Widecreen, BGT, 1PP, Unfinished buisness, and I decided to turn off the enable all strongholds option, and It ended up taking up about 45mins to reset all the component, and when it had finished, some options that I had never switched on were selected, like bg1 walk speeds.
The point of this is not that I'm complaining about this problem. I'm certain someone here will tell me that one or more of these are not compatable, or that I did something wrong, the point is this:
With the amount of quality mods around, and hopefully with the release of bg:ee there will be even more, the override folder and bg system files quickly become very bloated. Granted most of the mods available have an easy uninstall option, but once you start loading up more and more mods, you don't want to have to do this for every mod, if you just want to return to a "clean" version of the install.
So some option to clean up all the modding in the click of a button would be really appreciated. Things like backup installations are really clunky to use. If not, then bg for some of us will end up looking like skyrim, where you end up installing so many mods, that when you come back to the game at a later date, you literally can't tell what the hell is going on.
14
Comments
If you want to see what you've installed and in what order, take a look at the weidu.log in the root folder of your game. Bear in mind though that this will not show any non-weidu mods.
-Y-
One of the good things about working with so many of the mod authors if that they've helped give us better insight as to what additional parts of the engine would benefit from being externalized in extra 2DA's and also the difficulties they've had in creating their own mods. This insight should be very valuable in helping to look at either an in-engine or external tool to manage mod content.
In theory there won't be any need for any other mods to patch the executable with BG:EE - we have the source code and have directly built-in the beneficial ones we've come across.
Would love to see a utility with an easy pick & install option listing current mods available.
It gets incredibly tedious and complicated when it comes to messing around in the Baldur's gate Folder for removing/installing mod content, also when a mod was incompatible with another mod..it basically destroyed your game.
What it does in the current version is allow you to select which mods you want installed, choose the options or elements in each mod to be installed, warn of conflicts and pre-requisites, etc.It them procceed to download the mods you don't already have, uncompress, bugfix and install them.
The current version can be found here:
http://dabus.bplaced.net/BWP/bws.php
I'd like to see something like this implemented in the game, though, allowing easier management of mods.
1) before you start installing mods, make copies of the override folder, of dialog.tlk, chitin.key, and bgmain.exe. To uninstall, just delete those files and folder and replace them with the copies.