Skip to content

Chronicles of Aleena, Priestess of Tyr

SharGuidesMyHandSharGuidesMyHand Member Posts: 2,584
As many of you are already aware, the priest(ess) of Tyr kit is a cleric kit that was created for non-playable characters in BG2, complete with special abilities and even a description, but is not actually usable by players (see @Quartz‌ 's reaction to this here: http://img.gawkerassets.com/img/194trtw9lwx2hjpg/original.jpg ). However, our own @Rhaella‌ was kind enough to put together a mod that allows the kit to be playable in BG1 (download it here: https://www.dropbox.com/s/ciej9vng7zrrtxs/priest of tyr.rar ). I normally never play with mods, but I suppose that I felt differently about this one seeing as the kit was created in an "official" capacity and already exists in the game. Besides, it just happened that I was intending to do a playthrough as a cleric, and I liked the priest of Tyr's background description better than any of the other kits.

For anyone who may be interested in this kit, I've decided to create this thread to provide periodic updates on my adventures, and mainly to highlight issues that are specific to this kit - its benefits, any bugs that may appear, and my general thoughts on it. Who knows? - maybe if there's enough support for a priest of Tyr kit, we can convince the devs to formally add it as playable?

Here's the kit description for the priest(ess) of Tyr:
image

Although I had originally intended to do a playthrough as a priestess of Helm, I liked the priest of Tyr kit better from an RP perspective, especially the fact that you can choose from a variety of good and neutral alignments. However, I was initially skeptical of how the kit's special abilities would compare to those of the other cleric kits. As you can see, the Exaltation is a somewhat offbeat ability that grants both protective and curative benefits to someone other than yourself. You have to be able to lay your hands on the character in order for it to work (which could be difficult if the person has been panicked and is frantically running amok), but on the flipside, the casting time is nearly instantaneous.

The Divine Favor grants kensai-like bonuses to the cleric's attack, but doesn't improve APR (unlike the Lathander boon or Seeking Sword), and takes time to reach its peak effectiveness as the cleric gains in levels. However, like Exaltation, the casting time is instantaneous.


And here's Aleena:*
image

She has spent most of her twenty years of life within Candlekeep's hallowed halls of knowledge, under the tutelage of the sage Gorion. Isolated from the intrigues that occasionally plague the rest of the Forgotten Realms, she marveled at the tales that were read to her by her foster father, many gathered from the various holy books on the shelves of the fortress' library. Unlike her rambunctious friend (and fellow orphan) Imoen, who frittered away most of her spare time picking the pockets of the local monks and hiding in shadows, Aleena joined the monks in their studies. She took a particular interest in the teachings of Tyr, the deity of law and justice, and often fantasized about furthering his cause throughout the Realms. Eventually, Aleena came to think of herself as one of the Avowed. Some of the monks, perhaps responding to Gorion's subtle urging, graciously fielded her many questions and taught her much about the meaning and role of the priesthood.

* Oddly enough, this is the second consecutive playthrough in which I have used a variation of this name for my character. The first time, I used it because the character's portrait was based upon an image of model Alina Vacariu. This time, I used it because the name was included as part of the link to the original portrait (plus it was apparently a name that was commonly used for female cleric characters in the D&D games of the '80s).


And here's Tarnesh - or at least, what's left of him.
image

This was the first instance in which Aleena's Tyrian abilities really came into play. As Tarnesh prepared to cast Horror on my party, Aleena quickly turned to Montaron and cast Exaltation on him. Aleena was subsequently panicked, but Montaron resisted the spell, which allowed him to simply stroll right up to Tarnesh and smash him to pieces with a crit hit.

While in the tavern, I decided to test out the Exaltation ability a bit more. After casting it on Imoen, I learned that, contrary to the spell's description, it does not actually grant immunity to intoxication.
image

However, the immunity to sleep spells appears to be intact, as I repeatedly casted "Command" on Imoen without her ever falling asleep.
image


Well, that's all that I have so far. Your thoughts?
Post edited by SharGuidesMyHand on
«1

Comments

  • SharGuidesMyHandSharGuidesMyHand Member Posts: 2,584
    CaloNord said:

    Brilliant! :) I love the Tyr kit for it's RP value as I got bored with the default clerics a long time ago, besides, I relate much more the Tyr then to Helm. I'll be very interested to see how those abilities scale as she gains levels to! :)
    (Poor Tarnesh... he didn't seem to fair to well there.)

    Very much like the character to! :) Keep us updated? I haven't really got the time to do a full play through with yet another character anytime soon so this will be perfect for me! :)

    Thanks!

    I also feel the same way about the Helm kit - although I love the Seeking Sword and the "warrior priest" image, I have trouble reconciling the kit description (which seems to suggest that Helm priests follow neutral good path) with being restricted to a neutral alignment.
  • CaloNordCaloNord Member Posts: 1,809
    The seeking sword is handy. But no, I don't relate to Helm, therefore find it hard to role play. Tyr I can understand, he's justice, the rule of law and order. I think I GET what they were aiming for with the Helmite kit, you can justify some pretty dark things in the name of duty (Believe me I know) but that being said, I'd rather they were CG through to TN. :) But that's just me. They seemed to want to group them into LG to CG, LN to CN and LE to CE and picked accordingly.
    I'm thinking about making a couple of cleric kits after the patch. :) Maybe a few lesser, unloved gods and goddesses. :) Would also like the make the Paladin kits that mirror the clerical kits. :)
  • TwaniTwani Member Posts: 640
    The cleric kits don't really make sense in game, honestly. Helm would never except a CN priest (sorry, Anomen), but would accept both a Lawful Good and a Lawful Evil one. Likewise, Talos would never accept a Lawful Evil priest, though he'd take a Chaotic Neutral one. Lathander and Tyr are the only ones that have the actual alignments open to them (though does Lathander take True Neutral priests as well?), Helm and Talos are just screwed.

    Good luck with your Tyrian! I've always liked them. Shame about that mod that sort of ruined them in the eyes of so many.
  • chbrookschbrooks Member Posts: 86
    If you see a mage named Bargle, run away.
  • BlackravenBlackraven Member Posts: 3,486
    @SharGuidesMyHand, nice one! Exalted with your character, keep Aleena' coming :)
  • SharGuidesMyHandSharGuidesMyHand Member Posts: 2,584
    edited July 2014
    atcDave said:

    Just an FYI; the name "Aleena" was used in the 2nd Edition of Basic D&D (As opposed to AD&D with BG is based on). In the intro/narrative description of the game, she was a young cleric who befriends the PC, heals him when he's injured (just an illustration of cleric spells), and is killed by a Magic Missile when facing an evil Mage.
    She was beautifully illustrated by Larry Elmore. That, combined with her tragic end, seems to have made her a fan favorite of sorts for 30 years.

    I read a bit about that as I was researching the origin of my character portrait. On the website where I found the portrait, someone was speculating that it was supposed to be an "updated" version of Aleena.

    I also read that the name was also used for a female cleric in subsequent D&D games, although it was unclear whether it was supposed to be the same character (raised from the dead and much higher level) or a different one with the same name.

    Either way, I figured that if the name "Aleena" has a history of being associated with one or more famous cleric(s) in D&D lore, it would make sense that my character would either be named after them or take the name for herself, so I decided to keep it as is.
  • CaloNordCaloNord Member Posts: 1,809
    edited July 2014
    THE PANTALOOONS! Trousers you'd be PROUD to take home to mother! If mother rode fast and fought hard!!

    Sorry, I love those trousers.

    haha! Good progress! Xzar and Montaron always cause friction, it's their thing! Be much easier to handle without them :) Neera is mad! I love how she snapped at Kagain! :D:D
    And she can apparently talk in here sleep! That's some fairly strong talent there!! hahahahah :D
  • jackjackjackjack Member Posts: 3,251
    Marl, we hardly knew ye.
  • elminsterelminster Member, Developer Posts: 16,317
    Twani said:

    The cleric kits don't really make sense in game, honestly. Helm would never except a CN priest (sorry, Anomen), but would accept both a Lawful Good and a Lawful Evil one. Likewise, Talos would never accept a Lawful Evil priest, though he'd take a Chaotic Neutral one. Lathander and Tyr are the only ones that have the actual alignments open to them (though does Lathander take True Neutral priests as well?), Helm and Talos are just screwed.

    Good luck with your Tyrian! I've always liked them. Shame about that mod that sort of ruined them in the eyes of so many.

    You are correct about the chaotic neutral alignment. According to Faiths and Avatars Helm's Clergy fall under Lawful Good, Lawful Neutral, or (True) Neutral. Not sure about Lawful Evil though given that they don't make either the worshiper list (CN, N, LN, CG, NG, LG) or the clergy list (also apparently Helmites are expected to "protect the weak, the unpopular, the injured, and the young and not sacrifice them for others" (page 69) so I doubt that a lawful evil character would be accepted).
  • CaloNordCaloNord Member Posts: 1,809
    I've always wondered if the Marl in KotOR was named after the Marl in Baldur's Gate.
  • SchneidendSchneidend Member Posts: 3,190
    It's a shame you're not using Dorn, Minsc, or a Keeper'd Shar-Teel. That Exaltation ability would be awesome for using the Cursed Sword of Berserking +3.
  • SharGuidesMyHandSharGuidesMyHand Member Posts: 2,584

    It's a shame you're not using Dorn, Minsc, or a Keeper'd Shar-Teel. That Exaltation ability would be awesome for using the Cursed Sword of Berserking +3.

    I only just arrived in Nashkel, so I haven't encountered any of these NPCs yet - though I likely won't be recruiting Dorn regardless, since his quest is just too blatantly evil.

    Having said that, I definitely agree that the Exaltation ability has the potential to make the berserker sword substantially more viable - as well as Minsc's own natural berserk ability. This could potentially add a whole new dimension to the game.
  • SchneidendSchneidend Member Posts: 3,190
    Wait, what? Dorn's BG1 quest is actually right up a Tyrite's alley. Bringing a gang of mass murderers to task? Granted, Dorn is a former part of that gang, but you could think of him as an informant. FOR JUSTICE!
  • CaloNordCaloNord Member Posts: 1,809
    @Schneidend‌ That is brilliant. We might actually be able to use that damn sword for something other then a paperweight. . .
  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 22,760

    For those who are interested, here's an update on my progress.

    Of course we're interested ;) Keep new updates coming!
  • CamDawgCamDawg Member, Developer Posts: 3,438

    I normally never play with mods, but I suppose that I felt differently about this one seeing as the kit was created in an "official" capacity and already exists in the game.

    Heh.

    After casting it on Imoen, I learned that, contrary to the spell's description, it does not actually grant immunity to intoxication.

    Yeah, intoxication's iffy--you can 'cure' intoxication, but providing ongoing protection is a bit of chewing gum and bailing wire.

    Apparently, Aleena talks in her sleep - and fluently enough that she can communicate even while still unconscious.

    Och, bug. I'll log it.

    Having said that, I definitely agree that the Exaltation ability has the potential to make the berserker sword substantially more viable - as well as Minsc's own natural berserk ability. This could potentially add a whole new dimension to the game.

    This is something I hadn't considered. If you do pursue this, let me know how game-breaking something like this is. Given you only get one or two castings per day, it doesn't seem like it would help too much with the sword, but would be able to complete mitigate any downside to Minsc's berserk.

  • SchneidendSchneidend Member Posts: 3,190
    edited July 2014
    CaloNord said:

    @Schneidend‌ That is brilliant. We might actually be able to use that damn sword for something other then a paperweight. . .

    Whoa, speak for yourself. Considering it's a total of +5 to hit and damage, I make due. A little extra micromanagement for the rest of the party and the person wielding that sword becomes a killing machine.
    CamDawg said:


    This is something I hadn't considered. If you do pursue this, let me know how game-breaking something like this is. Given you only get one or two castings per day, it doesn't seem like it would help too much with the sword, but would be able to complete mitigate any downside to Minsc's berserk.

    Mitigating penalties is what combining items and abilities is supposed to do. Besides, if you're using Exaltation to stop a berserker rage, you're not using it to cure another party member of debilitating effects. If you worry about anything berserking-related, make uncontrollable berserking protect you from enemy charm/dominate spells like it should.
  • CaloNordCaloNord Member Posts: 1,809
    @Schneidend‌ I have a thing, I *DESPISE* not being in control of my party members. :P However, I'd love to use that sword. . .

    It's also what your player base will do. Never underestimate peoples cunning at combing abilities and items to create powerful combination that was never intended to happen. The 55 Monk build from my Guild Wars days comes to mind! So does the Sabway Necro/Discord Necro builds.
  • SchneidendSchneidend Member Posts: 3,190
    @CaloNord‌ Yeah, but curing berserking with a spell that is supposed to cure berserking is hardly an overpowered combination.
  • CaloNordCaloNord Member Posts: 1,809
    @Schneidend‌ Nahh don't think so. Especially not when you play a solo FMT. ;) Tis a handy and cool thing to be able to do though! Adds some nice flavour to :)
  • CaloNordCaloNord Member Posts: 1,809
    Ahh but now that we know that will the ability be change to not do that to Minsc? Or left the way it is? Was this intentional or just a side effect no one foresaw?
  • SharGuidesMyHandSharGuidesMyHand Member Posts: 2,584
    edited July 2014
    CaloNord said:

    Was this intentional or just a side effect no one foresaw?

    I suppose CamDawg is the only one here who would know the answer to that question.

    However, it should be noted that there are two different kinds of "berserk states" - one is an involuntary reaction that causes a character to become uncontrollable, such as that which results from a morale failure, and the other is a special ability that grants bonuses, usable by certain warrior classes. Minsc's is unique in that it combines both of these types, but I think it makes sense that the Exaltation could "cure" the first while leaving the latter untouched.

    I think that this would create an interesting symbiotic relationship between a player character and Minsc - you rely on Minsc to keep you safe, he relies on you to keep him sane. After all, Minsc's mental instability is an underlying theme in BG1.
  • CaloNordCaloNord Member Posts: 1,809
    @SharGuidesMyHand‌ I agree. Even if it is an unintentional thing it adds a very cool element to the game that wasn't present before. I like it. :)
  • DreadKhanDreadKhan Member Posts: 3,857
    Maybe Exaltation is a hug?
Sign In or Register to comment.