Cavalier or Undead Hunter?
fivetigers
Member Posts: 21
I want to play a paladin, and I know a lot of people will argue that the Inquisitor is the best paladin kit. I won't dispute that and don't want this thread to turn into that debate. For my play style I will be using one of the other kits.
I simply want to know which paladin kit experienced players prefer between Cavalier and Undead Hunter only, and only in terms of BG2:EE.
I know the advantages and disadvantages of both classes. They both sound nice on paper, but what I don't know is which is more useful in the actual game.
I simply want to know which paladin kit experienced players prefer between Cavalier and Undead Hunter only, and only in terms of BG2:EE.
I know the advantages and disadvantages of both classes. They both sound nice on paper, but what I don't know is which is more useful in the actual game.
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Comments
The Cavalier's immunity to poison becomes less useful as Paladins get great saves anyway.
But really, there's not a huge amount of difference. The favoured enemy +3 to hit/ damage is fairly negligible with the powerful weapons you have available.
Anyway, both are very useful in BG2 and I think it's really a question of what you want your character to be: a valiant knight who fights dragons and save princesses or the courageous man who go to places no other man would have the courage to go in order to slay the horrors from beyond the grave.
Ring of Free Action
Ring of Gaxx
RuneHammer +5
Blackrazor +3
My question is which of those immunities will be utilized most often in BG2/ToB. If nothing else, Cavalier gets more bonuses than Undead Hunter and would require less items to mimic the other's kit bonuses.
both kits are very good though
Purifier/Blackrazor/Ring of Gax and Undead Hunter = Cavalier
Purifier/Flail of Ages/Amulet of Power and Cavalier = Undead Hunter
I just need to decide which of those set-ups I would prefer. I think most players end up using the Ring of Gaxx on their main character anyway so it's somewhat redundant if I play as a Cavalier.
Edit: I think I talked myself into Undead Hunter since I will be using the Ring of Gaxx anyway and the Amulet of Power would be better utilized on a caster.
Undead Hunter only has lvl drain immunity going for it, which is a fairly minor thing.
The Cav has pretty high elemental resistances, which means it's easy to get 100%.
Being healed by any and all sources of incomming fire/acid damage? Yes please (Over 100% means you get healed)
Then there's the immunity to morale failure and fear. (Morale failure isn't fear, but the status effect that can happen at very low hp and the char panics)
Not a big thing, but i've more than once lost a battle i was about to win because my stupid protagonist thinks this is a good time to flee, just because the hp gets low.
That said if you use the cavalier the Protection from Undead spell will take care of all those pesky vampires.
If your looking for broadly useful, with some handy bumps and immunities. Cavalier.
If your looking to kick vampire/skeleton ass, Undead Hunter.
Undead Hunters shine against undead, but don't add anything special anywhere else. The first couple of times you play through Vampires are scary, and always-on Negative Plane Protection is great. Once you know the game a bit better and keep 1-2 NPPs in your Cleric's spellbook, have the Amulet of Power and Mace of Disruption +2 then the great strength of the Undead Hunter is obsolete. Vampires are actually not very tough, just gimmicky. Take away level drain and they're easy, you don't need a class dedicated to it.
imho cavaliers are at their best when equipped with sword+board and resistances-improving stuff, but that also means that Haer'dalis and Jaheira won't get the same equipment, while undead hunters need their equipment to focus either on buffing or damage to be effective against other enemies too...
inquisitors are another matter, since their peculiar abilities are great from chapter 1 to the end of TOB...
I would play cavalier. It is a popular, overused, decent, always nice to try, kit. Also, with amulet of power, you don't need passive level drain protection, anyway.
Forged of darkest iron
Quenched by blood and fear,
Know that ye hold the key
To the one who guards
Bhaal's sacred murdered tear.'
Yea. It's evil.
MISCBC - Blackrazor, Long Sword +3
This sword radiates evil like a sour odor, and the owner never knows if he
wields the weapon, or if it wields him. In addition to its combat abilities,
Blackrazor slowly regenerates its owner with the drained strength of
opponents.
STATISTICS:
Equipped Ability :
Regeneration: 1 hp every 5 seconds
Immunity to Charm and Fear
With every hit it has a 15% chance of draining 4 levels, healing the
wielder by 20 hit points, and hasting him for 20 seconds as well as
increasing his strength by 3 points for 20 seconds.
THAC0: +3 bonus
Damage: 1D8 +3
Damage type: slashing
Weight: 4
Speed Factor: 2
Proficiency Type: Long Sword
Type: 1-handed
Requires: 6 Strength
Not Usable By:
Druid
Cleric
Mage
Needless to say keeping it is likely not an option for a paladin looking not to fall. You may be able to get around this but I haven't tested some of the older methods suggested online in the EE.
BTW, everyone who considers playing a paladin kit - have a look at this amazing post of old by @GoodSteve :
http://forum.baldursgate.com/discussion/comment/137635/#Comment_137635