Where's the readme?
Belanos
Member Posts: 968
So I've just had Steam install the 1.3 update but a readme describing the changes made is nowhere to be found. Did it not occur to anyone that we might want to have this information? Or has it been placed in some obscure location that I wouldn't think to look into?
0
Comments
http://forum.baldursgate.com/discussion/34086/baldurs-gate-enhanced-edition-update-v1-3-2053/p1
But they're both now using the same code; anything you can do modding-wise in BGII:EE, you can now also do in BG:EE as of 1.3.
So I just tried to get AddStoreItem working in BG1EE, but it's not doing anything. The entry is not listed in the IDS file so I copied it from the BG2 one and added a script entry in the Candlekeep Inn area script to have an Ammo Bag appear in Winthrop's inventory, as a test. But the bag did not appear there. So that Action still does not function in BG1.
This:
IF
Global("AmmoBeltD","Global",0)
THEN
RESPONSE #100
AddStoreItem("INN2616","A2ZBAG2D",1,0)
SetGlobal("AmmoBeltD","Global",1)
END
I added it to the AR2616.BSC script, which is Winthrop's inn, and Inn2616 is Winthrop. And I added it before I entered the inn, so that's not the issue. But the Ammo Bag didn't appear in Winthrop's inventory. As I mentioned, the entry for AddStoreItem wasn't even in the Action.ids file, I had to copy it from BG2. What I'm hoping on doing is also adding RandomNum to the trigger so that I can have bags appearing at various possible merchants in the game, rather than always knowing where they are. But I just did this one as a test to see if it would work, but it didn't. Now I'm not sure why.
Oops, looks like I spoke too soon. I just tried it again and the bag was there. I'm not sure why it didn't work the first time. So never mind.