[Known #9618] [DORN] - Xachrimos should remain invisible - regardless of the amount of time passed
lum1n
Member Posts: 17
I tried to enter this location a couple of times, by killing dryad and peacefully, but... Xachrimos is ALWAYS hostile to me and everything else, killing every fairy dragon in area.
Observed:
- Start a new game with pre-generated Abdel.
- Use a script, or CTRL+T for approximately two minutes, to pass the time.
- Use C:MoveToArea("OH5200")
Xachrimos is either attacking the Faerie Dragons to the south, or the party will encounter him, visible, while exploring the gorge.
Expected:
Xachrimos should remain invisible until the player detects it - regardless of the amount of time passed.
Post edited by Illydth on
0
Comments
I think @CrevsDaak is at least partially correct, but Xachrimos should start off invisible and from memory should only start attacking once revealed which should be in sight of party members and therefore making them target rather than the fairies.
I have no idea why this is happening. I'll see if there's something strange happening in the script.
@lum1n, I don't suppose you have an auto save from prior to entering that area?
@Gate70 No, no spells at all before this area. I tryed to rest and not to rest- it's all the same. He is hostile and visible, killing all dragons. He doesn't communicate with me on approach, just attack.
@CrevsDaak I tired to enter the gorge 5 times or so, but he was ALWAYS hostile.
EDIT: which platform is irrelevant this are the casuses:
This causes the Demon to attack the Fairy Dragons (his Race script, DEMGLAB.BCS): And this one causes him to spawn near the Fairy Dragons (OH5200.BCS), not that I only copied the relevant block: Edit #2: it's not too easy to replicate, but it's not impossible to do so anyway.