Soundtracks for BG:EE, SoD, BG2:EE, IWD:EE, PST:EE are now available
in the Beamdog store.
Reason I ask is because I often hear it described as being a "dungeon crawl" with lots of combat. So I envision a Diablo loot-style game using the Infinity Engine.
I understand that there are no joinable NPC's, and I'm alright with that. But are there side-quests and branching conversations, and at least a somewhat non-linear story path? Thanks.