OMG I love auto-loot. But is the timestamp when pausing optional?
PugPug
Member Posts: 560
I guess it's not bad, but I am not sure why it was needed, and I would turn it off if I could.
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Comments
1. Stackable items need to go into someone's inventory and stack. As it stands, I still need to micro-manage my inventory every time I try to pick up stray arrows or gems or other stackable items.
2. You should be able to hot-key the feature.
3. When I was playing with it, items would come in and out of the list depending on where the "Leader" at the time was on the field of battle. This made items that I clicked on drive out/reveal other items in an inconsistent manner. It also made keeping track of everything on the field of battle difficult and unwieldy.
4. Gold gets just added to the inventory. Tangible items require whoever the leader is to physically walk there and pick them up. This isn't "Horrible" but it feels inconsistent. Pick one strategy and apply it to every scenario.
Thanks very much to the DEV team for creating the feature. I just would suggest the above as "Enhancements".
It's also a great way to duplicate items in Multiplayer...
Also, the arrows on the side are just clunky and frustrating to use. I feel like they should shift items one at a time instead of the whole row. As it is I end up skipping items and missing them.
But again, these are merely my observations and preferences. I am sure there are others.