[Known 9435] Holding TAB on left UI then moving to bottom UI causes incorrect tooltip to appear
psyact
Member Posts: 81
Repro:
1. Start a new game with Abdel.
2. Mouse over the left-side UI and hold down the TAB key to bring up the tooltips.
3. While continuing to hold down the TAB key, move the cursor to the bottom portion of the UI and mouse over the various icons.
4. Tooltips will display a character's name and health instead of the correct tooltip.
If there's only one character, it will show that character's tooltip. In a game with multiple characters, it seems to be defaulting to Imoen regardless of which character is selected.
1. Start a new game with Abdel.
2. Mouse over the left-side UI and hold down the TAB key to bring up the tooltips.
3. While continuing to hold down the TAB key, move the cursor to the bottom portion of the UI and mouse over the various icons.
4. Tooltips will display a character's name and health instead of the correct tooltip.
If there's only one character, it will show that character's tooltip. In a game with multiple characters, it seems to be defaulting to Imoen regardless of which character is selected.
Post edited by Gate70 on
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Comments
Edit: Nope, couldn't do it there either.
If the map view does not contain any characters, the tooltips work correctly.
[EDIT] Also, you can hold the TAB key down after your mouse is in the main screen as well to achieve the same effect.
I tried adjusting the tooltip delay, but it didn't change the behavior.
Not really a big deal, but a bug is a bug.
Using TAB to display information over characters should not affect bottom button tooltips
1. Load any game or start a new one.2. Make sure at least one character (NPC, animal, enemy etc.) is within sight.
3. Press and hold TAB so that the character's name and possibly condition is displayed above the character.
4. While holding down TAB, move the mouse down to the bottom of the screen and hover over the various quick slots and command buttons.
*Observed*
The button tooltip contains the name and possibly condition of one of the visible characters.
*Expected*
The button tooltip should display the appropriate information of the respective button or quick slot.
*Note*
I've kept a copy of v1.2.0 to check - this bug was not yet present in v1.2.0. It is also not present in BG2:EE v1.2.2030. It must have been caused by one of the changes in v1.3.
@elminster
Can you reproduce this now?