Difficult party in IWD:EE
saox
Member Posts: 106
Hi,
What number of party members make the game the hardest? Is it 1 or 4 or 6? What is your opinion?
I was thinking about a northern team consisting of:
1) Beast Master
2) Priest of Tempus
3) Archer
4) Wild mage - from an RP perspective a barbarian-mage who sometimes looses control over his power
5) Avenger
6) <-----------(idk - suggest please :-) )
What number of party members make the game the hardest? Is it 1 or 4 or 6? What is your opinion?
I was thinking about a northern team consisting of:
1) Beast Master
2) Priest of Tempus
3) Archer
4) Wild mage - from an RP perspective a barbarian-mage who sometimes looses control over his power
5) Avenger
6) <-----------(idk - suggest please :-) )
1
Comments
Halfling Barbarian duel wield bastard swords
Wild Mage
Gnome Axe Kensai
Shapeshifter
Jester
That would give a good balance of unusual and challenging, without feeling like you where completely gimped.
Elf Kensai
Gnome Vanilla Cleric
Half-Orc Assassin
Human Shapeshifter
Half-Elf Blade
This isn't actually bad, but would be better describbed as suboptimal. Avenger and Archer are both VERY good.
The extra xp can cause the party to start outleveling the content. However, I'm currently playing with a party of four pure classes on core rules, and I find it reasonably challenging and fun.
Some people like the extra challenge of keeping six people alive - keeping six alive is harder than keeping four or two alive.
As has been said, try Heart of Fury mode. You can also avoid using the + and - buttons on character creation - no triple 18's in STR, DEX, and CON. Give everybody at least 10 on their "dump stats" - no lowering to animal level 3 INT or WIS. Use pure classes and stay away from fighter multi-classes and dual classes.
Try no-reload and minimal reload. Live with the consequences of battles gone bad. I personally only reload in the event of a TPK.
There are a variety of ways to increase challenge. Once you know the ins and outs of all the mechanics though, the game is never going to be super challenging no matter what you do.
6 characters results in the lowest overall level and the most bodies to distribute items between but after a certain point this is overcome anyway by diminishing returns on leveling and excess magic items.
1 character gets plenty of items and xp but at the end of the day is only one character so needs to fill multiple roles and will struggle to have the satisfactory damage output compared to a party.