[Not An Issue] Trials of the Luremaster
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So this is the first time I've ever played trials of the luremaster, and now I am stuck and I can't possibly continue, I looked at walkthroughs telling me what I should so and I didn't do it in the order they told me, so now I have all 4 tales that you are supposed to put in the coffins in that one dungeon, but I finished that earlier and now I can't get access to it because the hand of helm is gone and now I cant progress through the game, at this point it looks like the only way I can continue is to activate the cheats ( which I don't know how to do with this game) and summon in another one of those helm symbols, does anyone out there know what I can do to fix this?
Post edited by Jalily on
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to activate the console paste
'Program Options', 'Debug Mode', '1',
into the baldur.ini file after INSERT INTO options ROWS (
then ctrl+space will open the console
hopefully someone else will either know or find an alternative solution
open the console ant type in
CLUAConsole:MoveToArea("AR9714")
this should put you into the crypt allowing you to complete the quest
Thanks