I guess if you wanted to manage only the casters in your party, this might be useful. I'd just say it's there for players who don't want the 'hassle' of having to click every time an enemy dies. Of course, there are scripts for that, but, you know...
Can the mechanics for Guard be adjusted? For IceWind dal2EE there is a number of feats a class abilities which relies on the character being on guard. And I find it a little too passive.
It would be great if the radius they search for enemies could be made larger as example.
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It would be great if the radius they search for enemies could be made larger as example.