This game looks sweet. I haven't played any of the Divinity games, but it looks fun. Has anyone played? Can you compare it to a somewhat common RPG? (I'm not that hardcore of a gamer). IGN gave it 9.0 but you can't really trust them... What say you forum?
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Comments
http://store.steampowered.com/app/230230/
In summary :
1) The story put-out is lame and not-classy. It's kind of you expect from Divinity , however ; and definitely not intervening the gameplay. It's just not as "ooooo" as some work out there like Dark Souls and Final Fantasy. This is the kind with the Divinity games , I actually prefer it sometimes because it has humor in it. Depends on your mood.
2) The character build-up forces you into little options at the start. How the ever , the branchability is so great , you can easily branch out as a fighter if you start as a mage , etc. The game handles this excellently , but again this takes the classiness you would expect , if you are into more serious gaming. Because it makes the game very easy after a moment.
3) The extras that are in the game are unique. Now , this is where the game shines. For an example you can use water surfaces by exploding some water barrels and light them up with chain lightning , etc. You can hunt for treasures as well picking up some maps. I remember I patiently barged a door at the beginning of the game by fire-fisting it , and waiting to burn. It feels good when you try to cheat out the game , when the game itself supplies you different alternatives that you can abuse. I call these extras because they are not common in RPG games.
4) There are many nice atmospheric scenes in game , plus good philosophic references. The item layout is similar to Diablo 3 , and if you have played original Divinity as well , you shouldn't be out of a clue from the early.
5) I didn't touch the game for so long , because I just don't want to play any games for long time. The game is not certainly as inviting as an Alien:Isolation , but only because the difficulty drops far quicker than I expected. I advise you to start at the hardest difficulty , because you won't be enjoying much of that last.
The game is a great attempt overall , because it is courageous. Don't bother much , though , if your interest fades away at some point.
I definitely would recommend original Divinity ( Divine Divinity ) atop this one , if you are looking for hand-drawn nice looks. The second one was untested I think ( The two souls thing ) , and Original Sin is a great game to figure out. No walkthrough/tips/hints are also advised.
It may be better now, since it has had some updating that supposedly includes at least one or two new npc's. (Real ones, not the generic laundry list of non-speaking ones included in the original game.)
Honestly, I wound up regretting my original purchase of it at full price. I think it would definitely be a good purchase at a discount, just to see if you like it. It's got good graphics, art, music, and gameplay, together with lots of character building paths and turn-based tactical combat.
It just lacked that "je ne sais quoi" for me, and started to bore me by early mid-game. Again, I've already bought it, so I have it on my gaming "back burner" as something I might go back to eventually, especially since it's been updated since I tried it and wound up not liking it.
Btw - the "rock, paper, scissors" ridiculous attempt at implementing role-playing needed to go. I hope they got rid of it, as it was so awful that it was definitely almost a deal-breaker for me.
I love the turn based combat system. It kind of helps me with my tactics abilities the same way that RTS games do.
Like @BelgarathMTH, I think the "rock, paper, scissors" part of the conversation when two characters disagree is ridiculous. So, I usually press the skip button and live with the consequences. Sorry Victoria. Last time I checked a good way to make sure you win is to have high charisma. I could be wrong though.
Having two protagonists instead of just one is kind of interesting some of the time. Especially when they get into arguments and have to use the rock, paper, scissors system to make them get along. /sarcasm.
Seriously, I once had a set of characters that were usually alike when it comes to certain things, and then they would start arguing. It made me laugh a lot. I'll admit it.
I doubt it but you could always check at http://www.systemrequirementslab.com/cyri
As for the game itself, I have only just started investigating the murder in town and returned from the delightful trip to the frayed edges of time and I have to say....it's fantastic. This game has so much flavor, there is hardly a nook or cranny in the entire first city that isn't worth exploring. I've only had two very short, easy fights but the combat system if fairly great as well. Not perfect, but damn good. I haven't even opened the pages on crafting, most items, and a fight beyond a group of orcs, but it's already got me hooked.
I can see why this game drew so many comparisons to the BG Saga, it's obviously it's spiritual successor, much like Legends of Grimlock is to Dungeon Master/Eye of the Beholder, and Lords of Xulima is to Might and Magic.
On one hand, it's heartening to know that the success and praise Divinity: Original Sin is getting/having is going to possibly bring more people to check out Pillars of Eternity. On the other hand, it's going to be very hard for them to top this, though that really isn't the issue or goal in the end. The fact is that we are living in what could very well be a golden renaissance for the CRPG genre.
I can understand not wanting to risk it though, I held off a long time before just taking the dive.
when it comes to the real high-end, this is INCREDIBLE value: http://www.techradar.com/reviews/pc-mac/laptops-portable-pcs/laptops-and-netbooks/gigabyte-p35w-v2-1242150/review
you can't assemble a desktop pc with similar components for that amount of money (~1500$).
http://www.adorama.com/GIP35WV2CF5.html
Edit: This doesn't necessarily mean that that laptop doesn't have good value, but for any laptop you're always going to be paying a premium for portability.
edit: and better ram...
but notice taht i wasn't saying "general performance" just similar components. laptop variants of the same-class components are understandably weaker.
btw did you notice this:
"Storage:
2 x 128GB LiteOn LMT-128M6M solid state disk in RAID 0 configuration plus 1TB Hitachi Travelstar 7K1000 7,200rpm hard disk"
http://pcpartpicker.com/p/XVzzWZ
This includes everything the laptop has, including a monitor, for ~ $100 cheaper. And it would of course significantly outperform the laptop.
Edit: And there's probably room to shave the price down a little further yet.
that laptop is still great tho.
your approach is more based on performance and mine is more technology-oriented but both make sense imo...especially if the end result satisfies the stated needs, in this instance gaming.
only if we were talking lower tier components where the desktop might do the job and the laptop would (probably) not, it could be said that the latter is practically useless.