Kensai Problems
Dekeon
Member Posts: 2
I'm in dragon eye and he has only 2 AC. I have the wolf necklace and boots..and hes getting HAMMERED big time...using spells and resting SO much im not used to this...am i doing something wrong? I'm 4 manning this adventure,,,Cleric, Wiz,Kensai, Ranger.
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剣聖 (Kensei) means "sword saint/sage/master"
剣才 (Kensai) means "sword genius/prodigy"
It's a subtle difference in English, but it's more pronounced in Japanese.
*cough* Yeah, I don't get out much.
Anyway, as for the OP: do not facetank with your Kensai. A Kensai's whole concept revolves around dealing massive amounts of damage, at the cost of defensive abilities. If you try and take hits, you'll be in trouble. IWD in particular is a game very well suited to tanking, I would really recommend you have someone who can do it well. In your particular party, you can try to do it with the Cleric, who can wear heavy armor and a shield, and has lots of defensive self-buffs. They should do a better job at it than the Kensai.
I like to have well armored warrior with boots of speed in front. That way they get in to the fight first and draw all the fire. Then the Kensai comes in and lays down the hurt.
Buy potions of defence, get cards of blur in dragons eye, apply kensai carefully and only then enemy is focused on your tank.
I play kensai on hof, it is doable.
The ranger can cast Barkskin at level 6. Or they can cast Armour of Faith on themselves to help them tank.
Does the OP realise mobs attack the first character they see, so whoever charges in first will get smacked - which is likely to be the guy who can't use ranged weapons if you aren't careful.
How experienced is the OP? A four man sub-optimal party is a good way to rachet up the difficulty for experienced players, but I wouldn't recomend it for beginners.
It's worth mentioning that as they level up the Wizard will be able to use summons to tank - in fact, the Kensai is the character least able to tank in that party.
Kai+haste+5 points (grandmastery) in weapon style is pretty brutal.
When he would get aggro I immediately pulled him out.
Weapon proficiencie : longsword
I took the 2 weapon spec at level 12, there's longsword with +1 AC.
So i managed to give him : -6AC (-7 with 1h weapon spec)
The skald at level 14 gives -4AC.
So : -6 + -4 = -10 AC
So the kensai can tank, and is the biggest killer of the game.
On the other hand, if you dual class a kensai to Druid or Mage you can get skins which absorb attacks which are a fine replacement for helmets.
KENSAI (Fighter Kit)
This class is also known as the “Sword Saint”, and consists of a warrior who has been specially trained to be one with his sword. They are deadly, fast and trained to fight without encumbrance.
So I'm guessing the creators actually meant to design a Kensei, but mispelled it.
Anyway, regarding the original topic, dual him to mage. It's the right thing to do.
Bottom line: Kensai is not a tank and in HoF no one is as good in tanking as summons. Your kensai is perfectly fine.
This starts as soon as you have a damage dealer with skins and good AC - kensei 9/11 Druid (for entropic shield) or as soon as you find stone skin scroll for kensage.
A Dwarven Defender is a tank; a Berserker is a tank; a Paladin can serve as a tank. Kensai are not made for tanking. Even with a high AC, it doesn't factor in the extra resistances armor provides, and Kensai can't get that without potions, equipment, or some spell-caster.
Kensai is not a glass canon, wizard and sorcerer are glass cannons.
Kensai is a powerful dps machine that needs smart micro management, but defenitely not fragile.
A tank that walks out of every encounter with full HP simply means that current game is inbalanced by some reasons and hence boring.
Ok guys, this is getting a bit circular and basically amounts to pedantic technicalities on how you define a tank. Nobody is saying a Kensai is a good tank, and nobody is saying he is useless...
So let's spare poor OP from a wall of notifications from this argument.
Oh yeah, and my own observation on low level combat for Kensai is that:
1) They aren't as squishy as I expected. I do have to micromanage positioning more so than for an armoured warrior, but not in every engagement.
2) They are really vulnerable to missile fire. I've learnt quickly to always have a shielded character draw the fire first.
3) The biggest problem (in my experience) is not AC, but rather the lack of helmets. This means even weak enemies can suddenly cripple your Kensai with a critical hit. This badly reduces a Kensai's reliability as a traditional tank.
I welcome everyone to participate in that thread instead of derailing this discussion into kensaiCANtank VS kensaiNOTtank : )
A Kensai and a Dwarven Defender would work miracles together.