Mod: Katana Two-Handed Animation
Acquaydia
Member Posts: 5
Hello, this mod contains the animations for the two-handed Katana attacks. There is a set of overhead and backhand swing for each of the large, medium and small humanoid sizes. The animation was modified from the existing two-handed sword animations and re-drawn to resemble a Katana instead.
How to get it to work:
1. Download the zip below.
2. Unzip the file and drop the contents into the override folder.
3. Run the game and acquire the normal katana +0, equip it and slash away at your party members.
Q. Don't know the override folder?
A. http://forum.baldursgate.com/discussion/18508/override-directory-locations
Download:
http://www.mediafire.com/download/jad3sasr00yv4n3/TwoHandedKatana.zip
Contents:
WQLS3A2.BAM - Overhead swing (Large)
WQLS3A4.BAM - BackHand swing
WQMS3A2.BAM - Overhead swing (Medium)
WQMS3A4.BAM - BackHand swing
WQSS3A2.BAM - Overhead swing (Small)
WQSS3A4.BAM - BackHand swing
SW1H43.ITM - Katana, Item modified to use these two-handed animations.
How to get it to work:
1. Download the zip below.
2. Unzip the file and drop the contents into the override folder.
3. Run the game and acquire the normal katana +0, equip it and slash away at your party members.
Q. Don't know the override folder?
A. http://forum.baldursgate.com/discussion/18508/override-directory-locations
Download:
http://www.mediafire.com/download/jad3sasr00yv4n3/TwoHandedKatana.zip
Contents:
WQLS3A2.BAM - Overhead swing (Large)
WQLS3A4.BAM - BackHand swing
WQMS3A2.BAM - Overhead swing (Medium)
WQMS3A4.BAM - BackHand swing
WQSS3A2.BAM - Overhead swing (Small)
WQSS3A4.BAM - BackHand swing
SW1H43.ITM - Katana, Item modified to use these two-handed animations.
Post edited by Acquaydia on
5
Comments
Now the only thing we need more is to get a mod with two-handed versions of the in-game katanas.
[Edit]
I have completed the three humanoid sizes Katana animations. The first post is updated.
2h katana 'unholy tribute' +2/+4 vs good
*found in soa
*warriors and bards only; evil only
*cursed: doom on user
20% chance unholy word
3 uses of cause serious wounds
2h katana 'unholy tribute' +3/+5 vs good
*upgraded in tob
- || -
20% chance unholy word
20% chance slay living
3 uses of cause critical wounds
I changed Katanas to do 2d6 damage in my game, it seems fair since two-handed swords would otherwise be a much superior choice.
Hello everyone, first of all sorry for resurecting this old thread, but I consider this change (two-handed katanas with proper animation) quite interesting. However I am complete noob regarding the coding and moding, so sorry for my dumb question but - is it possible to make this change (i. e. the code for all katanas to be two-handed) simply by opening weidu during my install and paste this code to command line and thats it? Because I tried it and it looks like nothing changed?
Or is my question obsolete because such change is already saturated by G3 Tweaks Antology component "two-handed katanas"? Thanks for clarifying anyone