Evil party and reputation management

I've played through BG and BG2 many times, but never with an evil party. Time to rectify that!
I'm planning to play through both games with an evil monk as my PC. Party composition isn't a problem - I know which NPCs I'm going to take with me - but because the games are obviously designed to be played mostly by heroic, good-aligned parties, I'd like to hear some advice regarding reputation management.
It's very easy to get an extremely good reputation in both games, but obviously that is something you want to avoid as an evil party, because evil NPCs start leaving you when your reputation becomes high.
Can you complete quests without constantly getting more reputation, or do you have to resort to killing random people to keep reputation under control? From a roleplaying point of view, it would be better if you could manage it through quests alone.
I'm planning to play through both games with an evil monk as my PC. Party composition isn't a problem - I know which NPCs I'm going to take with me - but because the games are obviously designed to be played mostly by heroic, good-aligned parties, I'd like to hear some advice regarding reputation management.
It's very easy to get an extremely good reputation in both games, but obviously that is something you want to avoid as an evil party, because evil NPCs start leaving you when your reputation becomes high.
Can you complete quests without constantly getting more reputation, or do you have to resort to killing random people to keep reputation under control? From a roleplaying point of view, it would be better if you could manage it through quests alone.
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I've also heard of a mod where you can pay bards to lower your reputation just like temples increase it.
If you're not willing to use a modded game, then the only option would be to avoid reputation gains or kill an innocent from time to time. In BG2, you can also use the Slayer Change, though that takes time to reach.
I hope I won't have to kill innocents randomly to lower reputation. Such mindless violence doesn't make sense for a lawful evil monk following a strict philosophy.
I have nothing against using mods. Does anybody know the name of a mod that fixes the reputation problem for evil parties?
There is a part of that mod that adds bards to inns that can spread tales of your wicked deeds to gain infamy and lose reputation. There is some other good stuff in that mod too if you're interested in more banter and NPC quests.
Also, SCS (http://www.gibberlings3.net/scs/) has a component that can help control reputation gain.
Maybe BG3 will handle reputation differently for all alignments?
heck, I can't stand the guy and do that even for my chaotic good charnames
If you're playing as an entirely evil party though, there are probably enough in-game options for you that would allow you to keep your rep low - see below:
1. Accepting Dorn, Viconia, or Baeloth into your party will each lower your rep by 2 points.
2. Be money oriented - demand payment at every opportunity, and choose quests or quest choices that are geared toward gaining or saving money (i.e: following through on Silke's quest, posing as Greywolf to collect Oublek's bounty, refusing to pay money to save the miners, etc.). In many cases, your rep won't increase and may even be lowered by these actions.
I don't mind NPCs leaving or fighting because they hate each other but, other than a couple of characters, I don't see why they care that I'm acting good if it's profitable. I refuse to believe Edwin would be happier with me if I started murdering civilians and getting the guards on our back.
Yeah, I agree that the whole reputation system in BG is less than stellar. It shouldn't be something that burdens the players and forces them to use tricks to keep it under control.
Like I wrote in my previous post, I hope that things will be better in BG3 - if they ever make it!