Stuck on Tales of the Deep Gardens mod
paralaje
Member Posts: 1
in BGII:EE Mods
Been trying to get the yellow colour but I just don't see what I have to do. I checked online and I can't see what I'm doing wrong.
1 - Killed red wrath
2 - Talked to "Troubled man" about his favorite color (yellow)
3 - Talked to "Man in yellow" and I don't get any option to lure him to the red cave.
1 - Killed red wrath
2 - Talked to "Troubled man" about his favorite color (yellow)
3 - Talked to "Man in yellow" and I don't get any option to lure him to the red cave.
0
Comments
After playing it I realized that sometimes fan-based stuff is much worse than the game developers stuff
In other games, (particularly civ4, civ5, starcraft 2, and EU4) its the other way around
Still a great mod, but like any major vanilla quest is much better done. Like the sphere
In short, theres no way you could finish the tales of the deep without consulting the internet or spending a day trying to figure out some silly mechanics the developers had made. And youre stuck in that place, so its not like you can just walk out and leave. Moreover, you probably had other things you wanted to do before you got teleported to that riddle-hole
and on top of that, the developers insist on keeping many things secret about the walkthrough. WHich I think is arrogant of them, as they seem to think their mod means more than the whole game. Their motto is basically "figure out for yourself", which is great, but isnt so if you look from the perspective of mine which is basically "you wasted my saturday doing stupid stuff please help me get out of here and explain to me what this does and I have grown tired of all this mystery"
I mean if I was in jail and had years of free time just walking around, thinking, and trying to solve puzzles for almost no gain at all then maybe this mod would be great
Cheers!
edit: NVM, I couldn't see or find the door but now I found it finally.