Sorry, but I have no plans to re-build the installation process. When you pick dialogue type, an entirely different set of dialogues is used, it's not as simple as setting a kit as this choice here happens in the very middle of the installation process, and moving them to the end alone may cause problems + it would require an update of not just English text, but also the Russian translation.
All good - wasn't familiar with how its implemented so was just curious, asking the question. All good and understood.
Original dialogue is something like:
"I... I'm not sure what to think. Do you really believe it's fair to leave that man without any help? (Yvette looks at you surprised. It's rather clear that she's feeling somewhat uncomfortable with this decision.)"
Without action text / description:
"I... I'm not sure what to think. Do you really believe it's fair to leave that man without any help...?"
Great - thanks. Suspected it was something along those lines, just wanted to be sure. 👍
Sorry if you find that upsetting, but perhaps, if you're not planning on romancing her, just skip the mod. Yvette joins the team only if you romance her and if you stop / break / fail the romance, she's going to leave permanently.
No, that's fine. And yep understood re: romance storyline.
Because mods and save / character editors exist. Player may change the race and even if old BG2 that is one of the races that display normally in character screen. Even if you do that, Yvette may still romance your character.
Comments
All good - wasn't familiar with how its implemented so was just curious, asking the question. All good and understood.
Great - thanks. Suspected it was something along those lines, just wanted to be sure. 👍
No, that's fine. And yep understood re: romance storyline.
Thanks
I wanted to know why the Readme includes Tiefling as a possible race for romancing Yvette, since it's not allowed for the player in the base game?