#11610 Clerics dual classing to mage should not be granted weapon proficiencies they cannot allocate
Azaloom
Member Posts: 56
Can't level up with my main char (Dyna). You'd have to add a proficiency point, but there is nowhere to add it. I'm running latest game version via Beamdog (Win 8.1 x64) with Sword Coast Stratagems installed. I believe the latter is v27. Could someone try out the save with un-modded game?
Post edited by Gate70 on
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Comments
@Gate70 This is most likely a bug. A character should be able to put proficiency points into daggers and darts as long as the cleric class is inactive.
To reproduce:
1. Create a human cleric with sufficiently high stats to dual into a mage
2. Dual-class into a mage at cleric level 12 or higher
3. Level up until reaching mage level 12 to trigger this issue
edit: Btw as a bug this is quite considerable, pretty much major for anyone going down same route.
It must have been introduced by the latest patch. I don't remember having this issue before.
Thanks
It works fine as it is as long as you dual class to mage from Cleric no level higher than 11, but since I want to play my Cleric to at least level 15 before I dual-class I had to make my changes to weapprof.2da in order to be able to level up properly in the mage class.
And to be honest, I cannot see any good reason why mages shouldn't be able to put points in weapon styles anyway - except for "it just happens to be so".