No More Party-NPC Perma Deaths/Chunkings?
Mortianna
Member Posts: 1,356
After a long hiatus, I started up a new BGEE game (core rules) with the 1.3 patch and I noticed that party-NPCs can no longer permanently die via "chunking." Is this new to the 1.3 patch or has this always been a feature of the BGEE?
I tested this by having Montaron backstab Xzar, both at level 1. Monty's damage never exceeds 3 points, despite his x2 backstab multiplier and a minimum damage of 4 hp (Short Sword +1 and weapon specialization). I have a few options installed from the G3 Tweaks mod, none of which should affect perma-deaths.
I've always liked the perma-death feature, as it adds a realistic challenge to the game. A critical hit from an Ogre Berserker when one has 1 hp should damage one's body beyond repair. As Judd Crandall from Pet Sematary once said, "Sometimes, dead is better."
I tested this by having Montaron backstab Xzar, both at level 1. Monty's damage never exceeds 3 points, despite his x2 backstab multiplier and a minimum damage of 4 hp (Short Sword +1 and weapon specialization). I have a few options installed from the G3 Tweaks mod, none of which should affect perma-deaths.
I've always liked the perma-death feature, as it adds a realistic challenge to the game. A critical hit from an Ogre Berserker when one has 1 hp should damage one's body beyond repair. As Judd Crandall from Pet Sematary once said, "Sometimes, dead is better."
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Comments
Note: Some damage types do not cause permadeath no matter what the settings are. I think the ones that do not are (keep in mind I am just guessing here) magical, poison, and missile.
An ice/fire arrow can kill a lvl 1 pc as it does piercing and then cold/fire damage. Seperate damage types work seperately.
A lvl 1 pc/npc can survive a fireball even, if he makes a save vs spells. The first half of the spell always hits and counts as one hit. The second half is blocked by save vs spells, and the pc survives with 1 hp.
If Xzar was wounded to at least 3 hp..then it is another matter! Game shows no mercy on a wounded lvl 1.
@lolien Thanks for the welcoming! It's good to be back! ^.^
I leveled everyone to 2nd or 3rd level, and only Imoen, Khalid, and Jaheira were chunked by the Flesh Golem. Even on insane, Xzar and Monty still cannot be chunked. Is this the hand of Bane or Cyric at work?