How to make the game truly challenging (?)

So, I've been reading through these forums for awhile now, and I've been awestruck at how much better players many of you are when compared to me. Some of the challenges that people put themselves through seem to be truly insane.
Well, an idea hit me for all of those players craving a true challenge.
The no-pause challenge!
The pause button is a life saver. For groups, it lets you actually manage your party. Even solo, it buys you so many precious seconds as you pull out the right spell, ability or potion. It lets you take a look at the battlefield and figure out which threats there are.
Has anyone ever tried this? If so, I'd like to know if it is as difficult as I imagine it to be.
Well, an idea hit me for all of those players craving a true challenge.
The no-pause challenge!
The pause button is a life saver. For groups, it lets you actually manage your party. Even solo, it buys you so many precious seconds as you pull out the right spell, ability or potion. It lets you take a look at the battlefield and figure out which threats there are.
Has anyone ever tried this? If so, I'd like to know if it is as difficult as I imagine it to be.
8
Comments
http://forum.baldursgate.com/discussion/31884/no-pause-challenge/
For a cleric, go cleric defensive. Casts heal spells during battle when 'needed', as determined by the AI
All fighters, like Minsc, get standard attack. They just go at it.
Mages are a bit more difficult, but they do have an AI choice to unload offensive spells at the nearest enemy. So stack up on direct damage spells and let them be as wasteful as your enemies.
I have been playing the EEs with pause-at-end-of-round, and the game is much more forgiving
I never bothered finishing SOA though.
The run was on ipad. I'm playing on an S5 now. Not sure i would try it again...
@Greenwarlock, it's clear that autopause has a clear impact on the difficulty of the game.
Things like auto-pause on cast + improve alacrity are totally OP.
Pause of ennemy seen allows you to pick every mob one by one.
etc etc...