Deciding on a class
Bboy2073
Member Posts: 38
in Role Playing
Hello I am planning my first role playing play though in this game and I really cannot decide on a class. Any Help would be awesome because I need some more ideas I thought about doing a stalker trying to avenge Gorion but that just seemed to basic. HELP!!
1
Comments
1. You can roleplay the average innocent child that has to grow up overnight, in which case a mage or cleric background, relevant to growing up in a monastery comes up. This one depends on the people Gorion knew, and groups with Khalid and Jaheira. Mage was my original and best choice.
2. You can roleplay the naturally evil brat that flourishes once removed from the benevolent influence of the monastery, in which case a fighter, stalker or assassin path is reasonable. This is a path to power, relevant to the plot.
3. You can roleplay the mystic twist, in which case a sorcerer, with an unspeakable heritage, or even a druid, in touch with the natural forces by birthright, sound reasonable.
P.S. Stalker is good. Combines the natural instincts of the characters actual father with the love for the foster father. And leaves room for internal conflict. While an assassin would lean more towards the "instincts" part.
Throughout BG1 he grows in confidence and competence, but remains essentially a follower of Jaheira and Khalid. At the start of BG2 Khalid is murdered, Imoen taken and Jaheira is forced to leave him because the Harpers considers him a threat to be eliminated. Charname himself is so brutally injured by Irenicus that he loses the use of his sword arm for weeks, but the pain of torture and the desperation of his situation unlocked the divine potential he always possessed, and he begins to master magic at a prodigious rate (hence explaining the dual-class process). He makes new allies and strives to become stronger than the enemies that seek to harm him and those he cares about.
His natural strength (Kensai/Mage is OP) will make him the leader and focal point in BG2, in constrast to BG1. There will an inner struggle between his desire and instinct to do the noble thing, and the seductive appeal of the power of his dark heritage. I don't ever intend for him to "join the dark side", so to be speak, but then I have a pretty right-wing conception of justice and morality. (i.e. I am more sympathetic to retributive justice than corrective justice, whereas revenge tends to be portrayed negatively in western media.)
On the otrher hand BG2 allows Fallen Rangers to redeem themselves, so from a role-playing prespective, being a Fallen Ranger for a portion of the game could actually be a nice, dramatic experience. (I personally liked it when my Beast Master became Fallen after Alora, confused by an enemy wizard, started killing commoners. It added to the immersion for me.)
Popular is to dual class if you're a human character. Take a few levels of figher to get some HP and make the early bits of the game more manageable then dual over to pick a more permanent profession. At that time you may get a feel for what it's like playing the other classes (via controlling NPCs) and you can decide what new set of skills will best add to your party.
Each class has their own special quest line in BG2 so you'll probably want to come back later and try another anyway.
Bard - a voracious reader of the stories in the library, you also spent hours at Winthrop's Inn talking to visitors and listening to their stories. You showed some talent in magic lessons with Gorion, but you were never focused enough on it to become a true mage.
Cleric - If you install Divine Remix you can take the Lorekeeper of Oghma kit. Fits quite naturally for a ward raised in Candlekeep.
Paladin/Inquisitor (of Helm) - The Watchers of Candlekeep are a warrior order of Helm. You trained with them and took the vows to serve Helm as a member of the Vigilant Eyes of the God.
Berserker - You learned your fighting skills from the Watchers, but never considered joining their order. Your rage ability is the expression of your heritage...