I'm not sure if you still deal with feature requests, and updates, but I have an ease of use request.
At present if you summon a creature, a skeleton for instance it will loyally follow you around all over the map. However as soon as you leave that area, enter a house, or descend to the next level of a dungeon he will stop following, and just wait patiently for you in the previous area. You can go back for him, but he will not follow you.
Hostile enemies do it, they happily chase you into buildings, or up and down stairs to the next level of a dungeon, so why can't summoned creatures? Is this a feature request that is possible? (I'm not talking world map areas, where the creature will likely unsummon due to the long travel times anyway).
It would take a lot of the tedium out of having to rest and resummon each time you zone to a new part of a dungeon, or enter a new building.