Useful weapons.
yksimalt
Member Posts: 115
I have found the mace that stuns opponents on a 25% chance per hit, no save, to be very useful throughout the game and against all opponents met.
A tanking cleric wielding that mace allows for all other party members to follow up with different kinds of damage, once the opponent is stunned.
Any other gives on interesting weapons?
A tanking cleric wielding that mace allows for all other party members to follow up with different kinds of damage, once the opponent is stunned.
Any other gives on interesting weapons?
4
Comments
The Dagger of Venom is also notoriously amazing, partially for being high-damage, but partially for its ability to seriously shut down enemy spellcasters.
Hangard's Axe is quite useful, since it's the only returning throwing axe in BG1. It's a real game-changer for the axe-user, since normal throwing axes are generally too heavy to carry many around.
Plus it looks cool, which is always useful.
With the stun-Mace I slew Drizzt (I am playing Chaotic Evil) in melee combat (no cheats) within a few rounds.
The Burning sword I find to be just another damage giver, better against some opponents but with no special abilities above that.
Another amazing weapon are the stunning darts. Very nasty to force 3 saves. You can also use the wounding variant, very nasty too. A fighter or assassin (or a dualed assassin to fighter) with darts can be a very, very nasty enemy.
A magic sling can totally anihilate... very high damage if you can buff your str up high; a cleric can usually take out nearly anyone with a trusty sling and his buffs. I've offed Sarevok with a solo cleric that way.
The most powerful weapon in the first game is a simple +1 bow in the hands of an elven archer (ranger kit). You get amazing THAC0 very early on and it keep getting better (Racial +1 bonus for bows, 19 DEX bonus, +1 extra per 3 levels for archer kit).
D4+7+2+2=12-15 damage per dagger for a level 1 half orc berserker is some real firepower out the gate!
I would say you should use darts if you don't have an str bonus thats significant, especially later when magic darts feel affordable.
Now when the transfer of weapons between BG1 and BG2 is available, finding this axe in the Durlag's Tower and then importing it to BG2 can be useful a lot, especially taking into account a BG2's focus on magic.
Just wondering if the Import bg1-bg 2 savegame or character file is stable at this point. Or if there are still any bugs/issues remaining in the current 1.3 patch.
Do the imported characters have all their statistics, thaco, hp and ac or experience level intact?