Is carsomyr +5 too powerful for a first time player? (Spoilers?)
kaabrejner
Member Posts: 9
I've recently killed Firkraag and i got the Carsomyr +5, however it seems INCREDIBLY powerful compared to everything else i've encountered in the game.
I'm not using the Weapon atm as i currently have Keldorn parked in his home, and i don't have another paladin in my party.
I would however pick him up and equip him with Carsomyr, if it wasn't because i'm afraid that i will trivialize a great part of the game due to the Dispel effect?
Most of the challenging stuff i've encountered, was challenging because of magical effects that carsomyr then would be able to single handedly deal with?
Since this is my first playthrough, i'm asking you experienced players, whether or not carsomyr is too powerful for a first time player? (in the regard that it would ruin the experience)
If it matters my party is currently around lvl 12-14 (depending on class), and i'm about to go to Spellhold, but didn't want to go there before i get this matter resolved.
I'm not using the Weapon atm as i currently have Keldorn parked in his home, and i don't have another paladin in my party.
I would however pick him up and equip him with Carsomyr, if it wasn't because i'm afraid that i will trivialize a great part of the game due to the Dispel effect?
Most of the challenging stuff i've encountered, was challenging because of magical effects that carsomyr then would be able to single handedly deal with?
Since this is my first playthrough, i'm asking you experienced players, whether or not carsomyr is too powerful for a first time player? (in the regard that it would ruin the experience)
If it matters my party is currently around lvl 12-14 (depending on class), and i'm about to go to Spellhold, but didn't want to go there before i get this matter resolved.
0
Comments
Toward the endgame and TOB, spellcasters are going to use Protection from Magic Weapons, which essentially makes your guys miss their targets. When you miss, Carsomyr's dispel-on-hit doesn't trigger because you're not hitting the target. So, it may sound powerful, but it isn't as powerful as it sounds. For a first timer, Irenicus is still going to be a challenge, regardless of what weapons you bring into the fight. Mages aren't the only difficult enemy in this game. Won't go into further detail, you'll find it out yourself..
don't know how much a XP lead it gave me, but didn't seem like a lot.
Heck, I'm a long time player and I still use everything I find. And I still die.
The no-magic areas of watcher's keep...damn those demons/devils!
Mindflayers. They eat your brains...if you aren't careful then you'll be a tasty snack.
Vampires. Carelessness will get you, as your levels vanish before your eyes.
Beholders. Ever have your entire party get stunned/turned to stone/magicked to death? Yeah...I have.
Take the sword, use it...then decide whether you want it in your next run.
There's one particular fight on that level that is pretty steep difficulty. HLA's are the only solution, IMO.
I am on the verge of beating watchers keep at level 14 (around 2mil exp). That battle was intense but a little luck and careful planning should get you through it without much problems.
If you are still worried about you could start messing about with a couple of mods; Ao knows there's plenty of them that will make things more challenging.
A paladin has the right to that weapon. If you think it is still very powerful, scs component rebalances it that its strike allows a saving throw vs spell to resist the dispel on hit. And spellcasters generally have excellent saving throws (except poison and death, which they are very suspectible)
Also, staff of magi works the same as well, and a mage can stop time, walk up to the buffed up enemy/dragon and whack! Leave the target naked as the day it was born, spell buff wise. Scs also edits it to force a save vs spell. Ditto for the infamous arrows of dispelling, scs also makes them very, very rare to find.
My sorcerer tried to whack one of the demiliches in BP2 with SotM, and didn't hit once with around 20 attacks. Then I was just like, screw this, and cast MMM.
Folks should should be putting some stuff in spoiler tags btw, thats a newbie! I think.
So yeah, keep Carsomyr, and use it via Use Any Cheese Item if necessary. Keldorn benefits from that big phat 50% resistance, and the +5 to hit/damage, unless you've already got lots of str boosting gear (ie lste SoA).